[Spells] Updated pet suspend code to use spell effect data and bonuses (#1501)

This commit is contained in:
KayenEQ
2021-08-31 01:35:18 -04:00
committed by GitHub
parent 3b01608a71
commit 5f3c054044
7 changed files with 28 additions and 18 deletions
+1 -1
View File
@@ -553,7 +553,7 @@ struct StatBonuses {
int32 Pet_Add_Atk; // base = Pet ATK bonus from owner
int32 ItemEnduranceRegenCap; // modify endurance regen cap
int32 WeaponStance[WEAPON_STANCE_TYPE_MAX +1];// base = trigger spell id, base2 = 0 is 2h, 1 is shield, 2 is dual wield, [0]spid 2h, [1]spid shield, [2]spid DW
bool ZoneSuspendMinion; // base 1 allows suspended minions to zone
// AAs
int32 ShieldDuration; // extends duration of /shield ability