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[Spells] Updated pet suspend code to use spell effect data and bonuses (#1501)
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@@ -553,7 +553,7 @@ struct StatBonuses {
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int32 Pet_Add_Atk; // base = Pet ATK bonus from owner
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int32 ItemEnduranceRegenCap; // modify endurance regen cap
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int32 WeaponStance[WEAPON_STANCE_TYPE_MAX +1];// base = trigger spell id, base2 = 0 is 2h, 1 is shield, 2 is dual wield, [0]spid 2h, [1]spid shield, [2]spid DW
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bool ZoneSuspendMinion; // base 1 allows suspended minions to zone
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// AAs
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int32 ShieldDuration; // extends duration of /shield ability
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