mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
Add several cross zone methods to Perl/Lua.
This commit is contained in:
@@ -1238,12 +1238,19 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
}
|
||||
case ServerOP_CZSignalClientByName:
|
||||
case ServerOP_CZMessagePlayer:
|
||||
case ServerOP_CZMessageGroup:
|
||||
case ServerOP_CZMessageRaid:
|
||||
case ServerOP_CZMessageGuild:
|
||||
case ServerOP_CZSignalNPC:
|
||||
case ServerOP_CZSetEntityVariableByNPCTypeID:
|
||||
case ServerOP_CZSignalClient:
|
||||
case ServerOP_CZSignalGroup:
|
||||
case ServerOP_CZSignalRaid:
|
||||
case ServerOP_CZSignalGuild:
|
||||
case ServerOP_CZSetEntityVariableByClientName:
|
||||
case ServerOP_CZSetEntityVariableByGroupID:
|
||||
case ServerOP_CZSetEntityVariableByRaidID:
|
||||
case ServerOP_CZSetEntityVariableByGuildID:
|
||||
case ServerOP_WWMarquee:
|
||||
case ServerOP_DepopAllPlayersCorpses:
|
||||
case ServerOP_DepopPlayerCorpse:
|
||||
|
||||
Reference in New Issue
Block a user