Update export naming

This commit is contained in:
Valorith 2023-02-11 00:00:26 -05:00 committed by Akkadius
parent 8cce781340
commit 5f044c3d43
4 changed files with 10 additions and 10 deletions

View File

@ -2087,12 +2087,12 @@ void PerlembParser::ExportEventVariables(
}
case EVENT_AA_EXP_GAIN: {
ExportVar(package_name.c_str(), "aa_exp_value", data);
ExportVar(package_name.c_str(), "aa_exp_gained", data);
break;
}
case EVENT_EXP_GAIN: {
ExportVar(package_name.c_str(), "exp_value", data);
ExportVar(package_name.c_str(), "exp_gained", data);
break;
}
@ -2106,7 +2106,7 @@ void PerlembParser::ExportEventVariables(
case EVENT_LEVEL_UP: {
ExportVar(package_name.c_str(), "levels_gained", data);
break;
break;d
}
case EVENT_LEVEL_DOWN: {

View File

@ -4736,8 +4736,8 @@ luabind::scope lua_register_events() {
luabind::value("inspect", static_cast<int>(EVENT_INSPECT)),
luabind::value("task_before_update", static_cast<int>(EVENT_TASK_BEFORE_UPDATE)),
luabind::value("aa_buy", static_cast<int>(EVENT_AA_BUY)),
luabind::value("aa_gain", static_cast<int>(EVENT_AA_GAIN)),
luabind::value("aa_exp_gain", static_cast<int>(EVENT_AA_EXP_GAIN)),
luabind::value("aa_gained", static_cast<int>(EVENT_AA_GAIN)),
luabind::value("aa_exp_gained", static_cast<int>(EVENT_AA_EXP_GAIN)),
luabind::value("exp_gain", static_cast<int>(EVENT_EXP_GAIN)),
luabind::value("payload", static_cast<int>(EVENT_PAYLOAD)),
luabind::value("level_down", static_cast<int>(EVENT_LEVEL_DOWN)),

View File

@ -148,8 +148,8 @@ const char *LuaEvents[_LargestEventID] = {
"event_task_before_update",
"event_aa_buy",
"event_aa_gain",
"event_aa_exp_gain",
"event_exp_gain",
"event_aa_exp_gained",
"event_exp_gained",
"event_payload",
"event_level_down",
"event_gm_command",

View File

@ -1190,19 +1190,19 @@ void handle_player_aa_exp_gain(
std::vector<std::any> *extra_pointers
) {
lua_pushinteger(L, Strings::ToInt(data));
lua_setfield(L, -2, "aa_exp_value");
lua_setfield(L, -2, "aa_exp_gained");
}
void handle_player_exp_gain(
QuestInterface *parse,
lua_State* L,
Client* client,
Client* client,d
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
lua_pushinteger(L, Strings::ToInt(data));
lua_setfield(L, -2, "exp_value");
lua_setfield(L, -2, "exp_gained");
}
void handle_player_level_up(