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[Spells] SPA 299 Wake the Dead updates and crash fixes. SPA 306 Army of Dead implemented. (#1929)
* start * wtd fix v1 * Update aa.cpp * rework done, army of dead supported * debugs * Update aa.cpp * Update spdat.h
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@@ -2915,8 +2915,9 @@ void Mob::AddToHateList(Mob* other, uint32 hate /*= 0*/, int32 damage /*= 0*/, b
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}
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}
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if (other->GetTempPetCount())
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if (other->GetTempPetCount()) {
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entity_list.AddTempPetsToHateList(other, this, bFrenzy);
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}
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if (!wasengaged) {
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if (IsNPC() && other->IsClient() && other->CastToClient())
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