[Spells] SPA 299 Wake the Dead updates and crash fixes. SPA 306 Army of Dead implemented. (#1929)

* start

* wtd fix v1

* Update aa.cpp

* rework done, army of dead supported

* debugs

* Update aa.cpp

* Update spdat.h
This commit is contained in:
KayenEQ
2022-01-16 14:55:51 -05:00
committed by GitHub
parent 5f482a9b30
commit 5ebbbf647b
9 changed files with 259 additions and 138 deletions
+1
View File
@@ -2,6 +2,7 @@
#define AA_H
#define MAX_SWARM_PETS 12 //this can change as long as you make more coords (swarm_pet_x/swarm_pet_y)
#define WAKE_THE_DEAD_NPCTYPEID 500 //We use first pet in pets table as a template
typedef enum {
aaActionNone = 0,