[Quest API] Add Overloads to MoveZone Methods in Perl/Lua. (#2551)

# Perl
- Add `$client->MoveZone(zone_name, x, y, z)`.
- Add `$client->MoveZone(zone_name, x, y, z, h)`.
- Add `$client->MoveZoneGroup(zone_name, x, y, z)`.
- Add `$client->MoveZoneGroup(zone_name, x, y, z, h)`.
- Add `$client->MoveZoneRaid(zone_name, x, y, z)`.
- Add `$client->MoveZoneRaid(zone_name, x, y, z, h)`.
- Add `$client->MoveZoneInstance(instance_id, x, y, z)`.
- Add `$client->MoveZoneInstance(instance_id, x, y, z, h)`.
- Add `$client->MoveZoneInstanceGroup(instance_id, x, y, z)`.
- Add `$client->MoveZoneInstanceGroup(instance_id, x, y, z, h)`.
- Add `$client->MoveZoneInstanceRaid(instance_id, x, y, z)`.
- Add `$client->MoveZoneInstanceRaid(instance_id, x, y, z, h)`.

# Lua
- Add `client:MoveZone(zone_name, x, y, z)`.
- Add `client:MoveZone(zone_name, x, y, z, h)`.
- Add `client:MoveZoneGroup(zone_name, x, y, z)`.
- Add `client:MoveZoneGroup(zone_name, x, y, z, h)`.
- Add `client:MoveZoneRaid(zone_name, x, y, z)`.
- Add `client:MoveZoneRaid(zone_name, x, y, z, h)`.
- Add `client:MoveZoneInstance(instance_id, x, y, z)`.
- Add `client:MoveZoneInstance(instance_id, x, y, z, h)`.
- Add `client:MoveZoneInstanceGroup(instance_id, x, y, z)`.
- Add `client:MoveZoneInstanceGroup(instance_id, x, y, z, h)`.
- Add `client:MoveZoneInstanceRaid(instance_id, x, y, z)`.
- Add `client:MoveZoneInstanceRaid(instance_id, x, y, z, h)`.

# Notes
- Adds XYZ/XYZH overloads to these methods so it no longer assumes safe coordinates unless position isn't specified.
This commit is contained in:
Kinglykrab
2022-11-22 16:48:05 -05:00
committed by GitHub
parent 8373dd1cb9
commit 5e6741cf17
5 changed files with 245 additions and 88 deletions
+102 -30
View File
@@ -386,36 +386,6 @@ void Lua_Client::MovePCInstance(int zone, int instance, float x, float y, float
self->MovePC(zone, instance, x, y, z, heading);
}
void Lua_Client::MoveZone(const char *zone_short_name) {
Lua_Safe_Call_Void();
self->MoveZone(zone_short_name);
}
void Lua_Client::MoveZoneGroup(const char *zone_short_name) {
Lua_Safe_Call_Void();
self->MoveZoneGroup(zone_short_name);
}
void Lua_Client::MoveZoneRaid(const char *zone_short_name) {
Lua_Safe_Call_Void();
self->MoveZoneRaid(zone_short_name);
}
void Lua_Client::MoveZoneInstance(uint16 instance_id) {
Lua_Safe_Call_Void();
self->MoveZoneInstance(instance_id);
}
void Lua_Client::MoveZoneInstanceGroup(uint16 instance_id) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceGroup(instance_id);
}
void Lua_Client::MoveZoneInstanceRaid(uint16 instance_id) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceRaid(instance_id);
}
void Lua_Client::ChangeLastName(std::string last_name) {
Lua_Safe_Call_Void();
self->ChangeLastName(last_name);
@@ -2613,6 +2583,96 @@ void Lua_Client::SendMarqueeMessage(uint32 type, uint32 priority, uint32 fade_in
self->SendMarqueeMessage(type, priority, fade_in, fade_out, duration, message);
}
void Lua_Client::MoveZone(const char *zone_short_name) {
Lua_Safe_Call_Void();
self->MoveZone(zone_short_name);
}
void Lua_Client::MoveZone(const char *zone_short_name, float x, float y, float z) {
Lua_Safe_Call_Void();
self->MoveZone(zone_short_name, glm::vec4(x, y, z, 0.0f));
}
void Lua_Client::MoveZone(const char *zone_short_name, float x, float y, float z, float heading) {
Lua_Safe_Call_Void();
self->MoveZone(zone_short_name, glm::vec4(x, y, z, heading));
}
void Lua_Client::MoveZoneGroup(const char *zone_short_name) {
Lua_Safe_Call_Void();
self->MoveZoneGroup(zone_short_name);
}
void Lua_Client::MoveZoneGroup(const char *zone_short_name, float x, float y, float z) {
Lua_Safe_Call_Void();
self->MoveZoneGroup(zone_short_name, glm::vec4(x, y, z, 0.0f));
}
void Lua_Client::MoveZoneGroup(const char *zone_short_name, float x, float y, float z, float heading) {
Lua_Safe_Call_Void();
self->MoveZoneGroup(zone_short_name, glm::vec4(x, y, z, heading));
}
void Lua_Client::MoveZoneRaid(const char *zone_short_name) {
Lua_Safe_Call_Void();
self->MoveZoneRaid(zone_short_name);
}
void Lua_Client::MoveZoneRaid(const char *zone_short_name, float x, float y, float z) {
Lua_Safe_Call_Void();
self->MoveZoneRaid(zone_short_name, glm::vec4(x, y, z, 0.0f));
}
void Lua_Client::MoveZoneRaid(const char *zone_short_name, float x, float y, float z, float heading) {
Lua_Safe_Call_Void();
self->MoveZoneRaid(zone_short_name, glm::vec4(x, y, z, heading));
}
void Lua_Client::MoveZoneInstance(uint16 instance_id) {
Lua_Safe_Call_Void();
self->MoveZoneInstance(instance_id);
}
void Lua_Client::MoveZoneInstance(uint16 instance_id, float x, float y, float z) {
Lua_Safe_Call_Void();
self->MoveZoneInstance(instance_id, glm::vec4(x, y, z, 0.0f));
}
void Lua_Client::MoveZoneInstance(uint16 instance_id, float x, float y, float z, float heading) {
Lua_Safe_Call_Void();
self->MoveZoneInstance(instance_id, glm::vec4(x, y, z, heading));
}
void Lua_Client::MoveZoneInstanceGroup(uint16 instance_id) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceGroup(instance_id);
}
void Lua_Client::MoveZoneInstanceGroup(uint16 instance_id, float x, float y, float z) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceGroup(instance_id, glm::vec4(x, y, z, 0.0f));
}
void Lua_Client::MoveZoneInstanceGroup(uint16 instance_id, float x, float y, float z, float heading) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceGroup(instance_id, glm::vec4(x, y, z, heading));
}
void Lua_Client::MoveZoneInstanceRaid(uint16 instance_id) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceRaid(instance_id);
}
void Lua_Client::MoveZoneInstanceRaid(uint16 instance_id, float x, float y, float z) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceRaid(instance_id, glm::vec4(x, y, z, 0.0f));
}
void Lua_Client::MoveZoneInstanceRaid(uint16 instance_id, float x, float y, float z, float heading) {
Lua_Safe_Call_Void();
self->MoveZoneInstanceRaid(instance_id, glm::vec4(x, y, z, heading));
}
void Lua_Client::ApplySpell(int spell_id) {
Lua_Safe_Call_Void();
self->ApplySpell(spell_id);
@@ -3136,11 +3196,23 @@ luabind::scope lua_register_client() {
.def("MovePCDynamicZone", (void(Lua_Client::*)(uint32, int, bool))&Lua_Client::MovePCDynamicZone)
.def("MovePCInstance", (void(Lua_Client::*)(int,int,float,float,float,float))&Lua_Client::MovePCInstance)
.def("MoveZone", (void(Lua_Client::*)(const char*))&Lua_Client::MoveZone)
.def("MoveZone", (void(Lua_Client::*)(const char*,float,float,float))&Lua_Client::MoveZone)
.def("MoveZone", (void(Lua_Client::*)(const char*,float,float,float,float))&Lua_Client::MoveZone)
.def("MoveZoneGroup", (void(Lua_Client::*)(const char*))&Lua_Client::MoveZoneGroup)
.def("MoveZoneGroup", (void(Lua_Client::*)(const char*,float,float,float))&Lua_Client::MoveZoneGroup)
.def("MoveZoneGroup", (void(Lua_Client::*)(const char*,float,float,float,float))&Lua_Client::MoveZoneGroup)
.def("MoveZoneInstance", (void(Lua_Client::*)(uint16))&Lua_Client::MoveZoneInstance)
.def("MoveZoneInstance", (void(Lua_Client::*)(uint16,float,float,float))&Lua_Client::MoveZoneInstance)
.def("MoveZoneInstance", (void(Lua_Client::*)(uint16,float,float,float,float))&Lua_Client::MoveZoneInstance)
.def("MoveZoneInstanceGroup", (void(Lua_Client::*)(uint16))&Lua_Client::MoveZoneInstanceGroup)
.def("MoveZoneInstanceGroup", (void(Lua_Client::*)(uint16,float,float,float))&Lua_Client::MoveZoneInstanceGroup)
.def("MoveZoneInstanceGroup", (void(Lua_Client::*)(uint16,float,float,float,float))&Lua_Client::MoveZoneInstanceGroup)
.def("MoveZoneInstanceRaid", (void(Lua_Client::*)(uint16))&Lua_Client::MoveZoneInstanceRaid)
.def("MoveZoneInstanceRaid", (void(Lua_Client::*)(uint16,float,float,float))&Lua_Client::MoveZoneInstanceRaid)
.def("MoveZoneInstanceRaid", (void(Lua_Client::*)(uint16,float,float,float,float))&Lua_Client::MoveZoneInstanceRaid)
.def("MoveZoneRaid", (void(Lua_Client::*)(const char*))&Lua_Client::MoveZoneRaid)
.def("MoveZoneRaid", (void(Lua_Client::*)(const char*,float,float,float))&Lua_Client::MoveZoneRaid)
.def("MoveZoneRaid", (void(Lua_Client::*)(const char*,float,float,float,float))&Lua_Client::MoveZoneRaid)
.def("NotifyNewTitlesAvailable", (void(Lua_Client::*)(void))&Lua_Client::NotifyNewTitlesAvailable)
.def("NukeItem", (void(Lua_Client::*)(uint32))&Lua_Client::NukeItem)
.def("NukeItem", (void(Lua_Client::*)(uint32,int))&Lua_Client::NukeItem)