Merge branch 'master' into eqstream_ptr

This commit is contained in:
KimLS 2015-01-29 22:13:41 -08:00
commit 5e1a886e8f
21 changed files with 435 additions and 164 deletions

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@ -1,5 +1,24 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 01/29/2015 ==
Trevius: Added more information to Mercenary Logging.
Trevius: Added potential fix for Mercenaries that fail to unsuspend.
Trevius: Added a new "statscale" field to the merc_stats table that can be used to quickly balance Mercenary Stats based on Level.
Trevius: The new "statscale" field now combines with the Mercs::ScaleRate rule value (default 100 percent for both).
== 01/28/2015 ==
Akkadius: Added Logs::DebugQuest category per request from Trevius (Great idea)
- Exported quest::debug(log_message, [debug_level = 1)
- Example:
quest::debug("This is a test debug message, level 1 (default)");
quest::debug("This is a test debug message, level 1", 1);
quest::debug("This is a test debug message, level 2", 2);
quest::debug("This is a test debug message, level 3", 3);
Result: http://i.imgur.com/6VoafGE.png
- Uses traditional logging system to output this category
- Required MySQL Source in Database version 9070
== 01/27/2015 ==
Trevius: Removed "Mercenary Debug:" from the Mercenary Log entries.
Trevius: Resolved duplicate "You have no Mercenaries" messages when zoning without owning a Mercenary.

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@ -1991,7 +1991,7 @@ void Database::SetRaidGroupLeaderInfo(uint32 gid, uint32 rid)
if (results.RowsAffected() != 0)
return;
query = StringFormat("INSERT INTO raid_leaders(gid, rid, marknpc, leadershipaa, maintank, assist, puller, mentoree, mentor_percent) VALUES(%lu, %lu, '', '', '', '', '', '', 0)",
query = StringFormat("REPLACE INTO raid_leaders(gid, rid, marknpc, leadershipaa, maintank, assist, puller, mentoree, mentor_percent) VALUES(%lu, %lu, '', '', '', '', '', '', 0)",
(unsigned long)gid, (unsigned long)rid);
results = QueryDatabase(query);

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@ -77,6 +77,7 @@ namespace Logs{
MySQLError,
MySQLQuery,
Mercenaries,
QuestDebug,
MaxCategoryID /* Don't Remove this*/
};
@ -120,6 +121,7 @@ namespace Logs{
"MySQL Error",
"MySQL Query",
"Mercenaries",
"Quest Debug",
};
}
@ -141,7 +143,7 @@ public:
be checked against to see if that piped output is set to actually process it for the category and debug level
*/
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
void StartFileLogs(const std::string &log_name = ""); /* Used to declare the processes file log and to keep it open for later use */
/*

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@ -30,7 +30,7 @@
Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9069
#define CURRENT_BINARY_DATABASE_VERSION 9071
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
#ifndef WIN32

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@ -195,7 +195,7 @@ bool Database::VerifyMailKey(std::string characterName, int IPAddress, std::stri
else
sprintf(combinedKey, "%s", MailKey.c_str());
Log.Out(Logs::Detail, Logs::UCS_Server, "DB key is [%s], Client key is [%s]", row[0], combinedKey);
Log.Out(Logs::Detail, Logs::UCS_Server, "DB key is [%s], Client key is [%s]", (row[0] ? row[0] : ""), combinedKey);
return !strcmp(row[0], combinedKey);
}

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@ -325,7 +325,7 @@ sub OpCodes_Fetch{
3 => ["Titanium", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_Titanium.conf"],
4 => ["Secrets of Faydwer", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_SoF.conf"],
5 => ["Seeds of Destruction", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_SoD.conf"],
6 => ["Underfoot", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_Underfoot.conf"],
6 => ["Underfoot", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_UF.conf"],
7 => ["Rain of Fear", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_RoF.conf"],
8 => ["Rain of Fear 2", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_RoF2.conf"],
);

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@ -323,6 +323,8 @@
9067|2015_01_21_npc_types_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'light'|empty|
9068|2015_01_15_logsys_categories_table.sql|SHOW TABLES LIKE 'logsys_categories'|empty|
9069|2015_01_25_logsys_Mercenaries_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Mercenaries'|empty|
9070|2015_01_28_quest_debug_log_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Quest Debug'|empty|
9071|2015_01_29_merc_stats_table_update.sql|SHOW COLUMNS FROM `merc_stats` LIKE 'statscale'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not

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@ -0,0 +1 @@
INSERT INTO `logsys_categories` (`log_category_id`, `log_category_description`, `log_to_gmsay`) VALUES ('38', 'Quest Debug', '1')

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@ -0,0 +1 @@
ALTER TABLE `merc_stats` ADD `statscale` int( 11 ) NOT NULL DEFAULT '100' AFTER `runspeed`;

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@ -305,6 +305,8 @@ Client::Client(EQStreamInterface* ieqs)
active_light = innate_light;
spell_light = equip_light = NOT_USED;
AI_Init();
}
Client::~Client() {
@ -7276,7 +7278,7 @@ void Client::SendMercPersonalInfo()
stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
if(stancecount > MAX_MERC_STANCES || mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
{
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo canceled: (%i) (%i) (%i)", stancecount, mercCount, mercTypeCount);
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo canceled: (%i) (%i) (%i) for %s", stancecount, mercCount, mercTypeCount, GetName());
SendMercMerchantResponsePacket(0);
return;
}
@ -7370,13 +7372,13 @@ void Client::SendMercPersonalInfo()
return;
}
}
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Successful");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Successful for %s.", GetName());
SendMercMerchantResponsePacket(0);
}
else
{
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Failed Due to no MercData for %i", GetMercInfo().MercTemplateID);
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Failed Due to no MercData (%i) for %s", GetMercInfo().MercTemplateID, GetName());
}
}

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@ -9315,7 +9315,7 @@ void Client::Handle_OP_MercenaryCommand(const EQApplicationPacket *app)
uint32 merc_command = mc->MercCommand; // Seen 0 (zone in with no merc or suspended), 1 (dismiss merc), 5 (normal state), 20 (unknown), 36 (zone in with merc)
int32 option = mc->Option; // Seen -1 (zone in with no merc), 0 (setting to passive stance), 1 (normal or setting to balanced stance)
Log.Out(Logs::General, Logs::Mercenaries, "Command %i, Option %i received.", merc_command, option);
Log.Out(Logs::General, Logs::Mercenaries, "Command %i, Option %i received from %s.", merc_command, option, GetName());
if (!RuleB(Mercs, AllowMercs))
return;
@ -9349,7 +9349,7 @@ void Client::Handle_OP_MercenaryCommand(const EQApplicationPacket *app)
merc->SetStance(mercTemplate->Stances[option]);
GetMercInfo().Stance = mercTemplate->Stances[option];
Log.Out(Logs::General, Logs::Mercenaries, "Set Stance: %u", merc->GetStance());
Log.Out(Logs::General, Logs::Mercenaries, "Set Stance: %u for %s (%s)", merc->GetStance(), merc->GetName(), GetName());
}
}
}
@ -9372,7 +9372,7 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
uint32 merchant_id = mmsr->MercMerchantID;
uint32 altCurrentType = 19;
Log.Out(Logs::General, Logs::Mercenaries, "Data Request for Merchant ID (%i)", merchant_id);
Log.Out(Logs::General, Logs::Mercenaries, "Data Request for Merchant ID (%i) for %s.", merchant_id, GetName());
//client is requesting data about currently owned mercenary
if (merchant_id == 0) {
@ -9380,12 +9380,12 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
//send info about your current merc(s)
if (GetMercInfo().mercid)
{
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Request");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Request for %s.", GetName());
SendMercPersonalInfo();
}
else
{
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Not Sent - MercID (%i)", GetMercInfo().mercid);
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Not Sent - MercID (%i) for %s.", GetMercInfo().mercid, GetName());
}
}
@ -9498,7 +9498,7 @@ void Client::Handle_OP_MercenaryDataUpdateRequest(const EQApplicationPacket *app
return;
}
Log.Out(Logs::General, Logs::Mercenaries, "Data Update Request Received.");
Log.Out(Logs::General, Logs::Mercenaries, "Data Update Request Received for %s.", GetName());
if (GetMercID())
{
@ -9524,7 +9524,7 @@ void Client::Handle_OP_MercenaryDismiss(const EQApplicationPacket *app)
Command = VARSTRUCT_DECODE_TYPE(uint8, InBuffer);
}
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Request ( %i ) Received.", Command);
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Request ( %i ) Received for %s.", Command, GetName());
// Handle the dismiss here...
DismissMerc(GetMercInfo().mercid);
@ -9549,7 +9549,7 @@ void Client::Handle_OP_MercenaryHire(const EQApplicationPacket *app)
uint32 merc_unk1 = mmrq->MercUnk01;
uint32 merc_unk2 = mmrq->MercUnk02;
Log.Out(Logs::General, Logs::Mercenaries, "Template ID (%i), Merchant ID (%i), Unknown1 (%i), Unknown2 (%i)", merc_template_id, merchant_id, merc_unk1, merc_unk2);
Log.Out(Logs::General, Logs::Mercenaries, "Template ID (%i), Merchant ID (%i), Unknown1 (%i), Unknown2 (%i), Client: %s", merc_template_id, merchant_id, merc_unk1, merc_unk2, GetName());
//HirePending = true;
SetHoTT(0);
@ -9615,7 +9615,7 @@ void Client::Handle_OP_MercenarySuspendRequest(const EQApplicationPacket *app)
SuspendMercenary_Struct* sm = (SuspendMercenary_Struct*)app->pBuffer;
uint32 merc_suspend = sm->SuspendMerc; // Seen 30 for suspending or unsuspending
Log.Out(Logs::General, Logs::Mercenaries, "Suspend ( %i ) received.", merc_suspend);
Log.Out(Logs::General, Logs::Mercenaries, "Suspend ( %i ) received for %s.", merc_suspend, GetName());
if (!RuleB(Mercs, AllowMercs))
return;
@ -9635,7 +9635,7 @@ void Client::Handle_OP_MercenaryTimerRequest(const EQApplicationPacket *app)
return;
}
Log.Out(Logs::General, Logs::Mercenaries, "Timer Request received.");
Log.Out(Logs::General, Logs::Mercenaries, "Timer Request received for %s.", GetName());
if (!RuleB(Mercs, AllowMercs)) {
return;

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@ -23,6 +23,7 @@
#include "../common/global_define.h"
#include "../common/misc_functions.h"
#include "../common/eqemu_logsys.h"
#include "embparser.h"
#include "embxs.h"
@ -3493,6 +3494,37 @@ XS(XS__crosszonesignalnpcbynpctypeid)
XSRETURN_EMPTY;
}
XS(XS__debug);
XS(XS__debug)
{
dXSARGS;
if (items != 1 && items != 2){
Perl_croak(aTHX_ "Usage: debug(message, [debug_level])");
}
else{
std::string log_message = (std::string)SvPV_nolen(ST(0));
uint8 debug_level = 1;
if (items == 2)
debug_level = (uint8)SvIV(ST(1));
if (debug_level > Logs::Detail)
return;
if (debug_level == Logs::General){
Log.Out(Logs::General, Logs::QuestDebug, log_message);
}
else if (debug_level == Logs::Moderate){
Log.Out(Logs::Moderate, Logs::QuestDebug, log_message);
}
else if (debug_level == Logs::Detail){
Log.Out(Logs::Detail, Logs::QuestDebug, log_message);
}
}
XSRETURN_EMPTY;
}
/*
This is the callback perl will look for to setup the
quest package's XSUBs
@ -3579,6 +3611,7 @@ EXTERN_C XS(boot_quest)
newXS(strcpy(buf, "crosszonesignalclientbycharid"), XS__crosszonesignalclientbycharid, file);
newXS(strcpy(buf, "crosszonesignalclientbyname"), XS__crosszonesignalclientbyname, file);
newXS(strcpy(buf, "crosszonesignalnpcbynpctypeid"), XS__crosszonesignalnpcbynpctypeid, file);
newXS(strcpy(buf, "debug"), XS__debug, file);
newXS(strcpy(buf, "delglobal"), XS__delglobal, file);
newXS(strcpy(buf, "depop"), XS__depop, file);
newXS(strcpy(buf, "depop_withtimer"), XS__depop_withtimer, file);

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@ -506,8 +506,7 @@ void Client::SetLevel(uint8 set_level, bool command)
SetMana(CalcMaxMana());
UpdateWho();
if(GetMerc())
UpdateMercLevel();
UpdateMercLevel();
Save();
}

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@ -75,7 +75,6 @@ Merc::Merc(const NPCType* d, float x, float y, float z, float heading)
SetMana(GetMaxMana());
SetEndurance(GetMaxEndurance());
AI_Init();
AI_Start();
}
@ -1737,7 +1736,6 @@ void Merc::AI_Process() {
}
void Merc::AI_Start(int32 iMoveDelay) {
NPC::AI_Start(iMoveDelay);
if (!pAIControlled)
return;
@ -2244,7 +2242,7 @@ bool Merc::AICastSpell(int8 iChance, int32 iSpellTypes) {
if(CheckAETaunt()) {
//get AE taunt
selectedMercSpell = GetBestMercSpellForAETaunt(this);
Log.Out(Logs::General, Logs::Mercenaries, "AE Taunting");
Log.Out(Logs::General, Logs::Mercenaries, "%s AE Taunting.", GetName());
}
if(selectedMercSpell.spellid == 0 && CheckTaunt()) {
@ -4772,7 +4770,7 @@ Merc* Merc::LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id,
{
merc->SetMercData( merc_template->MercTemplateID );
database.LoadMercEquipment(merc);
merc->UpdateMercStats(c);
merc->UpdateMercStats(c, true);
if(updateFromDB)
{
@ -4810,6 +4808,7 @@ Merc* Merc::LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id,
merc->LoadMercSpells();
}
Log.Out(Logs::General, Logs::Mercenaries, "LoadMerc Successful for %s (%s).", merc->GetName(), c->GetName());
return merc;
}
}
@ -4838,50 +4837,183 @@ void Merc::UpdateMercInfo(Client *c) {
c->GetMercInfo().drakkinDetails = drakkin_details;
}
void Merc::UpdateMercStats(Client *c) {
if(c->GetMercInfo().MercTemplateID >0)
void Merc::UpdateMercStats(Client *c, bool setmax) {
if(c->GetMercInfo().MercTemplateID > 0)
{
Log.Out(Logs::General, Logs::Mercenaries, "Updating Mercenary Stats for %s (%s).", GetName(), c->GetName());
const NPCType* npc_type = database.GetMercType( zone->GetMercTemplate(c->GetMercInfo().MercTemplateID)->MercNPCID, GetRace(), c->GetLevel());
if (npc_type)
{
max_hp = (npc_type->max_hp * npc_type->scalerate) / 100;
base_hp = (npc_type->max_hp * npc_type->scalerate) / 100;
max_mana = (npc_type->Mana * npc_type->scalerate) / 100;
base_mana = (npc_type->Mana * npc_type->scalerate) / 100;
hp_regen = (npc_type->hp_regen * npc_type->scalerate) / 100;
mana_regen = (npc_type->mana_regen * npc_type->scalerate) / 100;
max_hp = npc_type->max_hp;
base_hp = npc_type->max_hp;
max_mana = npc_type->Mana;
base_mana = npc_type->Mana;
max_end = npc_type->max_hp; // Hack since Endurance does not exist for NPCType yet
base_end = npc_type->max_hp; // Hack since Endurance does not exist for NPCType yet
hp_regen = npc_type->hp_regen;
mana_regen = npc_type->mana_regen;
max_dmg = npc_type->max_dmg;
min_dmg = npc_type->min_dmg;
_baseAC = npc_type->AC;
_baseATK = npc_type->ATK;
_baseSTR = npc_type->STR;
_baseSTA = npc_type->STA;
_baseDEX = npc_type->DEX;
_baseAGI = npc_type->AGI;
_baseWIS = npc_type->WIS;
_baseINT = npc_type->INT;
_baseCHA = npc_type->CHA;
_baseATK = npc_type->ATK;
_baseMR = npc_type->MR;
_baseFR = npc_type->FR;
_baseDR = npc_type->DR;
_basePR = npc_type->PR;
_baseCR = npc_type->CR;
_baseCorrup = npc_type->Corrup;
uint32 scalepercent = (int)(npc_type->scalerate * RuleI(Mercs, ScaleRate) / 100);
ScaleStats(scalepercent, setmax);
level = npc_type->level;
max_dmg = (npc_type->max_dmg * npc_type->scalerate) / 100;
min_dmg = (npc_type->min_dmg * npc_type->scalerate) / 100;
_baseSTR = (npc_type->STR * npc_type->scalerate) / 100;
_baseSTA = (npc_type->STA * npc_type->scalerate) / 100;
_baseDEX = (npc_type->DEX * npc_type->scalerate) / 100;
_baseAGI = (npc_type->AGI * npc_type->scalerate) / 100;
_baseWIS = (npc_type->WIS * npc_type->scalerate) / 100;
_baseINT = (npc_type->INT * npc_type->scalerate) / 100;
_baseCHA = (npc_type->CHA * npc_type->scalerate) / 100;
_baseATK = (npc_type->ATK * npc_type->scalerate) / 100;
_baseMR = (npc_type->MR * npc_type->scalerate) / 100;
_baseFR = (npc_type->FR * npc_type->scalerate) / 100;
_baseDR = (npc_type->DR * npc_type->scalerate) / 100;
_basePR = (npc_type->PR * npc_type->scalerate) / 100;
_baseCR = (npc_type->CR * npc_type->scalerate) / 100;
_baseCorrup = (npc_type->Corrup * npc_type->scalerate) / 100;
_baseAC = (npc_type->AC * npc_type->scalerate) / 100;
attack_speed = npc_type->attack_speed;
attack_count = npc_type->attack_count;
attack_speed = npc_type->attack_speed;
spellscale = npc_type->spellscale;
healscale = npc_type->healscale;
CalcBonuses();
CalcMaxEndurance();
CalcMaxHP();
CalcMaxMana();
CalcMaxEndurance();
}
}
}
void Merc::ScaleStats(int scalepercent, bool setmax) {
Log.Out(Logs::General, Logs::Mercenaries, "Scaling Mercenary Stats to %d Percent for %s.", scalepercent, GetName());
if (scalepercent <= 0)
return;
float scalerate = (float)scalepercent / 100.0f;
if ((int)((float)base_hp * scalerate) > 1)
{
max_hp = (int)((float)base_hp * scalerate);
base_hp = max_hp;
if (setmax)
cur_hp = max_hp;
}
if (base_mana)
{
max_mana = (int)((float)base_mana * scalerate);
base_mana = max_mana;
if (setmax)
cur_mana = max_mana;
}
if (base_end)
{
max_end = (int)((float)base_end * scalerate);
base_end = max_end;
if (setmax)
cur_end = max_end;
}
if (_baseAC)
{
AC = (int)((float)_baseAC * scalerate);
_baseAC = AC;
}
if (_baseATK)
{
ATK = (int)((float)_baseATK * scalerate);
_baseATK = ATK;
}
if (_baseSTR)
{
STR = (int)((float)_baseSTR * scalerate);
_baseSTR = STR;
}
if (_baseSTA)
{
STA = (int)((float)_baseSTA * scalerate);
_baseSTA = STA;
}
if (_baseAGI)
{
AGI = (int)((float)_baseAGI * scalerate);
_baseAGI = AGI;
}
if (_baseDEX)
{
DEX = (int)((float)_baseDEX * scalerate);
_baseDEX = DEX;
}
if (_baseINT)
{
INT = (int)((float)_baseINT * scalerate);
_baseINT = INT;
}
if (_baseWIS)
{
WIS = (int)((float)_baseWIS * scalerate);
_baseWIS = WIS;
}
if (_baseCHA)
{
CHA = (int)((float)_baseCHA * scalerate);
_baseCHA = CHA;
}
if (_baseMR)
{
MR = (int)((float)_baseMR * scalerate);
_baseMR = MR;
}
if (_baseCR)
{
CR = (int)((float)_baseCR * scalerate);
_baseCR = CR;
}
if (_baseDR)
{
DR = (int)((float)_baseDR * scalerate);
_baseDR = DR;
}
if (_baseFR)
{
FR = (int)((float)_baseFR * scalerate);
_baseFR = FR;
}
if (_basePR)
{
PR = (int)((float)_basePR * scalerate);
_basePR = PR;
}
if (_baseCorrup)
{
Corrup = (int)((float)_baseCorrup * scalerate);
_baseCorrup = Corrup;
}
if (max_dmg)
{
max_dmg = (int)((float)max_dmg * scalerate);
}
if (min_dmg)
{
min_dmg = (int)((float)min_dmg * scalerate);
}
return;
}
void Merc::UpdateMercAppearance() {
// Copied from Bot Code:
uint32 itemID = NO_ITEM;
@ -4939,7 +5071,7 @@ bool Merc::Spawn(Client *owner) {
SendPosition();
Log.Out(Logs::General, Logs::Mercenaries, "Spawn Mercenary.");
Log.Out(Logs::General, Logs::Mercenaries, "Spawn Mercenary %s.", GetName());
//UpdateMercAppearance();
@ -5085,7 +5217,8 @@ void Client::SendMercResponsePackets(uint32 ResponseType)
SendMercMerchantResponsePacket(3);
break;
}
Log.Out(Logs::General, Logs::Mercenaries, "SendMercResponsePackets %i.", ResponseType);
Log.Out(Logs::General, Logs::Mercenaries, "SendMercResponsePackets %i for %s.", ResponseType, GetName());
}
void Client::UpdateMercTimer()
@ -5126,7 +5259,7 @@ void Client::UpdateMercTimer()
SendMercResponsePackets(16);
}
Log.Out(Logs::General, Logs::Mercenaries, "UpdateMercTimer Complete.");
Log.Out(Logs::General, Logs::Mercenaries, "UpdateMercTimer Complete for %s.", GetName());
// Normal upkeep charge message
//Message(7, "You have been charged a mercenary upkeep cost of %i plat, and %i gold and your mercenary upkeep cost timer has been reset to 15 minutes.", upkeep_plat, upkeep_gold, (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
@ -5179,7 +5312,7 @@ bool Client::CheckCanHireMerc(Mob* merchant, uint32 template_id) {
}
}
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanHireMerc True.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanHireMerc True for %s.", GetName());
return true;
}
@ -5252,7 +5385,7 @@ bool Client::CheckCanSpawnMerc(uint32 template_id) {
return false;
}
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanSpawnMerc True.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanSpawnMerc True for %s.", GetName());
return true;
}
@ -5274,7 +5407,7 @@ bool Client::CheckCanUnsuspendMerc() {
return false;
}
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanUnsuspendMerc True.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanUnsuspendMerc True for %s.", GetName());
return true;
}
@ -5289,7 +5422,7 @@ void Client::CheckMercSuspendTimer() {
GetMercInfo().SuspendedTime = 0;
SendMercResponsePackets(0);
SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
Log.Out(Logs::General, Logs::Mercenaries, "CheckMercSuspendTimer Ready.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckMercSuspendTimer Ready for %s.", GetName());
}
}
}
@ -5302,7 +5435,7 @@ void Client::SuspendMercCommand() {
{
if(!CheckCanUnsuspendMerc())
{
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Unable to Unsuspend.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Unable to Unsuspend Merc for %s.", GetName());
return;
}
@ -5312,13 +5445,13 @@ void Client::SuspendMercCommand() {
if(merc)
{
SpawnMerc(merc, true);
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Unsuspend.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Unsuspend for %s.", GetName());
}
else
{
//merc failed to spawn
SendMercResponsePackets(3);
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Spawn Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Spawn Merc for %s.", GetName());
}
}
else
@ -5328,10 +5461,11 @@ void Client::SuspendMercCommand() {
if(CurrentMerc && GetMercID())
{
CurrentMerc->Suspend();
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Suspend.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Suspend for %s.", GetName());
}
else
{
// Reset Merc Suspend State
GetMercInfo().IsSuspended = true;
//GetMercInfo().SuspendedTime = time(nullptr) + RuleI(Mercs, SuspendIntervalS);
//GetMercInfo().MercTimerRemaining = GetMercTimer()->GetRemainingTime();
@ -5339,9 +5473,15 @@ void Client::SuspendMercCommand() {
GetMercTimer()->Disable();
SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
SendMercTimer(nullptr);
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Get Merc to Suspend. Resetting Suspend State for %s.", GetName());
}
}
}
else
{
SpawnMercOnZone();
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Request Failed to Load Merc for %s. Trying SpawnMercOnZone.", GetName());
}
}
@ -5373,7 +5513,7 @@ void Client::SpawnMercOnZone() {
{
SpawnMerc(merc, false);
}
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc for %s.", GetName());
}
else
{
@ -5389,7 +5529,7 @@ void Client::SpawnMercOnZone() {
// Send Mercenary Status/Timer packet
SendMercTimer(GetMerc());
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc for %s.", GetName());
}
}
else
@ -5397,6 +5537,7 @@ void Client::SpawnMercOnZone() {
// No Merc Hired
// RoF+ displays a message from the following packet, which seems useless
//SendClearMercInfo();
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Failed to load Merc Info from the Database for %s.", GetName());
}
}
@ -5410,17 +5551,17 @@ void Client::SendMercTimer(Merc* merc) {
if (!merc)
{
SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer No Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer No Merc for %s.", GetName());
}
else if (merc->IsSuspended())
{
SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Suspended Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Suspended Merc for %s.", GetName());
}
else
{
SendMercTimerPacket(merc->GetID(), MERC_STATE_NORMAL, NOT_SUSPENDED_TIME, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Normal Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Normal Merc for %s.", GetName());
}
}
@ -5442,7 +5583,7 @@ void Client::SpawnMerc(Merc* merc, bool setMaxStats) {
merc->Unsuspend(setMaxStats);
merc->SetStance(GetMercInfo().Stance);
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMerc Success.");
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMerc Success for %s.", GetName());
return;
@ -5471,7 +5612,7 @@ bool Merc::Suspend() {
// Start the timer to send the packet that refreshes the Unsuspend Button
mercOwner->GetPTimers().Start(pTimerMercSuspend, RuleI(Mercs, SuspendIntervalS));
Log.Out(Logs::General, Logs::Mercenaries, "Suspend Complete.");
Log.Out(Logs::General, Logs::Mercenaries, "Suspend Complete for %s.", mercOwner->GetName());
return true;
}
@ -5557,12 +5698,12 @@ bool Client::DismissMerc(uint32 MercID) {
bool Dismissed = true;
if (!database.DeleteMerc(MercID))
{
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Failed for MercID %i", MercID);
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Failed Database Query for MercID: %i, Client: %s.", MercID, GetName());
Dismissed = false;
}
else
{
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Successful.");
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Successful for %s.", GetName());
}
if (GetMerc())
@ -5719,13 +5860,13 @@ bool Merc::MercJoinClientGroup() {
database.SetGroupLeaderName(g->GetID(), mercOwner->GetName());
database.RefreshGroupFromDB(mercOwner);
g->SaveGroupLeaderAA();
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined new group.");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined new group: %s (%s).", GetName(), mercOwner->GetName());
}
else
{
g->DisbandGroup();
Suspend();
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary disbanded new group.");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary disbanded new group: %s (%s).", GetName(), mercOwner->GetName());
}
}
@ -5735,12 +5876,12 @@ bool Merc::MercJoinClientGroup() {
database.RefreshGroupFromDB(mercOwner);
// Update members that are out of zone
GetGroup()->SendGroupJoinOOZ(this);
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined existing group.");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary %s joined existing group with %s.", GetName(), mercOwner->GetName());
}
else
{
Suspend();
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary failed to join the group - Suspending");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary failed to join the group - Suspending %s for (%s).", GetName(), mercOwner->GetName());
}
}
@ -5791,7 +5932,7 @@ Merc* Client::GetMerc() {
if(GetMercID() == 0)
{
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc 0.");
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc - GetMercID: 0 for %s.", GetName());
return (nullptr);
}
@ -5799,14 +5940,14 @@ Merc* Client::GetMerc() {
if(tmp == nullptr)
{
SetMercID(0);
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc No Merc.");
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc No Merc for %s.", GetName());
return (nullptr);
}
if(tmp->GetOwnerID() != GetID())
{
SetMercID(0);
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc Owner Mismatch.");
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc Owner Mismatch - OwnerID: %d, ClientID: %d, Client: %s.", tmp->GetOwnerID(), GetID(), GetName());
return (nullptr);
}
@ -5824,7 +5965,7 @@ uint8 Client::GetNumMercs() {
numMercs++;
}
}
Log.Out(Logs::General, Logs::Mercenaries, "GetNumMercs %i.", numMercs);
Log.Out(Logs::General, Logs::Mercenaries, "GetNumMercs Number: %i for %s.", numMercs, GetName());
return numMercs;
}
@ -5865,7 +6006,7 @@ void Client::SetMerc(Merc* newmerc) {
GetMercInfo().Gender = 0;
GetMercInfo().State = 0;
memset(GetMercInfo().merc_name, 0, 64);
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc No Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc No Merc for %s.", GetName());
}
else
{
@ -5882,7 +6023,7 @@ void Client::SetMerc(Merc* newmerc) {
GetMercInfo().Gender = newmerc->GetGender();
GetMercInfo().State = newmerc->IsSuspended() ? MERC_STATE_SUSPENDED : MERC_STATE_NORMAL;
snprintf(GetMercInfo().merc_name, 64, "%s", newmerc->GetName());
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc New Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc New Merc for %s.", GetName());
}
}
@ -5890,7 +6031,8 @@ void Client::UpdateMercLevel() {
Merc* merc = GetMerc();
if (merc)
{
merc->UpdateMercStats(this);
merc->UpdateMercStats(this, false);
merc->SendAppearancePacket(AT_WhoLevel, GetLevel(), true, true);
}
}
@ -5902,7 +6044,7 @@ void Client::SendMercMerchantResponsePacket(int32 response_type) {
MercenaryMerchantResponse_Struct* mmr = (MercenaryMerchantResponse_Struct*)outapp->pBuffer;
mmr->ResponseType = response_type; // send specified response type
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercMerchantResponsePacket %i.", response_type);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercMerchantResponsePacket ResponseType: %i, Client: %s.", response_type, GetName());
}
}
@ -5911,7 +6053,7 @@ void Client::SendMercenaryUnknownPacket(uint8 type) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnknown1, 1);
outapp->WriteUInt8(type);
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnknownPacket %i.", type);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnknownPacket Type: %i, Client: %s.", type, GetName());
}
@ -5920,7 +6062,7 @@ void Client::SendMercenaryUnsuspendPacket(uint8 type) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnsuspendResponse, 1);
outapp->WriteUInt8(type);
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnsuspendPacket %i.", type);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnsuspendPacket Type: %i, Client: %s.", type, GetName());
}
@ -5930,7 +6072,7 @@ void Client::SendMercSuspendResponsePacket(uint32 suspended_time) {
SuspendMercenaryResponse_Struct* smr = (SuspendMercenaryResponse_Struct*)outapp->pBuffer;
smr->SuspendTime = suspended_time; // Seen 0 (not suspended) or c9 c2 64 4f (suspended on Sat Mar 17 11:58:49 2012) - Unix Timestamp
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercSuspendResponsePacket %i.", suspended_time);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercSuspendResponsePacket Time: %i, Client: %s.", suspended_time, GetName());
}
@ -5945,7 +6087,7 @@ void Client::SendMercTimerPacket(int32 entity_id, int32 merc_state, int32 suspen
mss->UpdateInterval = update_interval; // Seen 900000 - 15 minutes in ms
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercTimerPacket %i, %i, %i, %i, %i.", entity_id, merc_state, suspended_time, update_interval, unk01);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercTimerPacket EndID: %i, State: %i, SuspendTime: %i, Interval: %i, Unk1: %i, Client: %s.", entity_id, merc_state, suspended_time, update_interval, unk01, GetName());
}
@ -5956,7 +6098,7 @@ void Client::SendMercAssignPacket(uint32 entityID, uint32 unk01, uint32 unk02) {
mas->MercUnk01 = unk01;
mas->MercUnk02 = unk02;
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercAssignPacket %i, %i, %i.", entityID, unk01, unk02);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercAssignPacket EndID: %i, Unk1: %i, Unk2: %i, Client: %s.", entityID, unk01, unk02, GetName());
}
void NPC::LoadMercTypes() {

View File

@ -137,7 +137,7 @@ public:
virtual void FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho);
static Merc* LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id, bool updateFromDB = false);
void UpdateMercInfo(Client *c);
void UpdateMercStats(Client *c);
void UpdateMercStats(Client *c, bool setmax = false);
void UpdateMercAppearance();
virtual void UpdateEquipLightValue();
void AddItem(uint8 slot, uint32 item_id);
@ -189,6 +189,7 @@ public:
bool TryHide();
// stat functions
virtual void ScaleStats(int scalepercent, bool setmax = false);
virtual void CalcBonuses();
int32 GetEndurance() const {return cur_end;} //This gets our current endurance
inline virtual int32 GetAC() const { return AC; }
@ -347,6 +348,7 @@ private:
// Private "base stats" Members
int32 base_mana;
int32 base_end;
int32 _baseAC;
uint32 _baseSTR;
uint32 _baseSTA;

View File

@ -25,6 +25,7 @@
#include "position.h"
#include <set>
#include <vector>
#include <memory>
char* strn0cpy(char* dest, const char* source, uint32 size);
@ -879,8 +880,8 @@ public:
virtual FACTION_VALUE GetReverseFactionCon(Mob* iOther) { return FACTION_INDIFFERENT; }
inline bool IsTrackable() const { return(trackable); }
Timer* GetAIThinkTimer() { return AIthink_timer; }
Timer* GetAIMovementTimer() { return AImovement_timer; }
Timer* GetAIThinkTimer() { return AIthink_timer.get(); }
Timer* GetAIMovementTimer() { return AImovement_timer.get(); }
Timer GetAttackTimer() { return attack_timer; }
Timer GetAttackDWTimer() { return attack_dw_timer; }
inline bool IsFindable() { return findable; }
@ -1170,14 +1171,14 @@ protected:
uint32 maxLastFightingDelayMoving;
float pAggroRange;
float pAssistRange;
Timer* AIthink_timer;
Timer* AImovement_timer;
Timer* AItarget_check_timer;
std::unique_ptr<Timer> AIthink_timer;
std::unique_ptr<Timer> AImovement_timer;
std::unique_ptr<Timer> AItarget_check_timer;
bool movetimercompleted;
bool permarooted;
Timer* AIscanarea_timer;
Timer* AIwalking_timer;
Timer* AIfeignremember_timer;
std::unique_ptr<Timer> AIscanarea_timer;
std::unique_ptr<Timer> AIwalking_timer;
std::unique_ptr<Timer> AIfeignremember_timer;
uint32 pLastFightingDelayMoving;
HateList hate_list;
std::set<uint32> feign_memory_list;

View File

@ -422,14 +422,15 @@ bool EntityList::AICheckCloseBeneficialSpells(NPC* caster, uint8 iChance, float
return false;
}
void Mob::AI_Init() {
void Mob::AI_Init()
{
pAIControlled = false;
AIthink_timer = 0;
AIwalking_timer = 0;
AImovement_timer = 0;
AItarget_check_timer = 0;
AIfeignremember_timer = nullptr;
AIscanarea_timer = 0;
AIthink_timer.reset(nullptr);
AIwalking_timer.reset(nullptr);
AImovement_timer.reset(nullptr);
AItarget_check_timer.reset(nullptr);
AIfeignremember_timer.reset(nullptr);
AIscanarea_timer.reset(nullptr);
minLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMin);
maxLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMax);
@ -441,10 +442,9 @@ void Mob::AI_Init() {
pDontCureMeBefore = 0;
}
void NPC::AI_Init() {
Mob::AI_Init();
AIautocastspell_timer = 0;
void NPC::AI_Init()
{
AIautocastspell_timer.reset(nullptr);
casting_spell_AIindex = static_cast<uint8>(AIspells.size());
roambox_max_x = 0;
@ -458,8 +458,8 @@ void NPC::AI_Init() {
roambox_delay = 2500;
}
void Client::AI_Init() {
Mob::AI_Init();
void Client::AI_Init()
{
minLastFightingDelayMoving = CLIENT_LD_TIMEOUT;
maxLastFightingDelayMoving = CLIENT_LD_TIMEOUT;
}
@ -474,13 +474,13 @@ void Mob::AI_Start(uint32 iMoveDelay) {
pLastFightingDelayMoving = 0;
pAIControlled = true;
AIthink_timer = new Timer(AIthink_duration);
AIthink_timer = std::unique_ptr<Timer>(new Timer(AIthink_duration));
AIthink_timer->Trigger();
AIwalking_timer = new Timer(0);
AImovement_timer = new Timer(AImovement_duration);
AItarget_check_timer = new Timer(AItarget_check_duration);
AIfeignremember_timer = new Timer(AIfeignremember_delay);
AIscanarea_timer = new Timer(AIscanarea_delay);
AIwalking_timer = std::unique_ptr<Timer>(new Timer(0));
AImovement_timer = std::unique_ptr<Timer>(new Timer(AImovement_duration));
AItarget_check_timer = std::unique_ptr<Timer>(new Timer(AItarget_check_duration));
AIfeignremember_timer = std::unique_ptr<Timer>(new Timer(AIfeignremember_delay));
AIscanarea_timer = std::unique_ptr<Timer>(new Timer(AIscanarea_delay));
#ifdef REVERSE_AGGRO
if(IsNPC() && !CastToNPC()->WillAggroNPCs())
AIscanarea_timer->Disable();
@ -516,10 +516,10 @@ void NPC::AI_Start(uint32 iMoveDelay) {
return;
if (AIspells.size() == 0) {
AIautocastspell_timer = new Timer(1000);
AIautocastspell_timer = std::unique_ptr<Timer>(new Timer(1000));
AIautocastspell_timer->Disable();
} else {
AIautocastspell_timer = new Timer(750);
AIautocastspell_timer = std::unique_ptr<Timer>(new Timer(750));
AIautocastspell_timer->Start(RandomTimer(0, 15000), false);
}
@ -540,19 +540,19 @@ void Mob::AI_Stop() {
pAIControlled = false;
safe_delete(AIthink_timer);
safe_delete(AIwalking_timer);
safe_delete(AImovement_timer);
safe_delete(AItarget_check_timer);
safe_delete(AIscanarea_timer);
safe_delete(AIfeignremember_timer);
AIthink_timer.reset(nullptr);
AIwalking_timer.reset(nullptr);
AImovement_timer.reset(nullptr);
AItarget_check_timer.reset(nullptr);
AIscanarea_timer.reset(nullptr);
AIfeignremember_timer.reset(nullptr);
hate_list.WipeHateList();
}
void NPC::AI_Stop() {
Waypoints.clear();
safe_delete(AIautocastspell_timer);
AIautocastspell_timer.reset(nullptr);
}
void Client::AI_Stop() {
@ -2657,7 +2657,7 @@ DBnpcspells_Struct* ZoneDatabase::GetNPCSpells(uint32 iDBSpellsID) {
npc_spells_cache = new DBnpcspells_Struct*[npc_spells_maxid+1];
npc_spells_loadtried = new bool[npc_spells_maxid+1];
for (uint32 i=0; i<=npc_spells_maxid; i++) {
npc_spells_cache[i] = 0;
npc_spells_cache[i] = nullptr;
npc_spells_loadtried[i] = false;
}
}
@ -2795,7 +2795,7 @@ DBnpcspellseffects_Struct *ZoneDatabase::GetNPCSpellsEffects(uint32 iDBSpellsEff
npc_spellseffects_cache = new DBnpcspellseffects_Struct *[npc_spellseffects_maxid + 1];
npc_spellseffects_loadtried = new bool[npc_spellseffects_maxid + 1];
for (uint32 i = 0; i <= npc_spellseffects_maxid; i++) {
npc_spellseffects_cache[i] = 0;
npc_spellseffects_cache[i] = nullptr;
npc_spellseffects_loadtried[i] = false;
}
}

View File

@ -250,8 +250,8 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, const glm::vec4& position, int if
npc_aggro = d->npc_aggro;
if(!IsMerc())
AI_Start();
AI_Init();
AI_Start();
d_melee_texture1 = d->d_melee_texture1;
d_melee_texture2 = d->d_melee_texture2;

View File

@ -436,7 +436,7 @@ protected:
uint32 npc_spells_id;
uint8 casting_spell_AIindex;
Timer* AIautocastspell_timer;
std::unique_ptr<Timer> AIautocastspell_timer;
uint32* pDontCastBefore_casting_spell;
std::vector<AISpells_Struct> AIspells;
bool HasAISpell;
@ -444,7 +444,7 @@ protected:
virtual bool AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore = 0);
AISpellsVar_Struct AISpellVar;
int16 GetFocusEffect(focusType type, uint16 spell_id);
uint32 npc_spells_effects_id;
std::vector<AISpellsEffects_Struct> AIspellsEffects;
bool HasAISpellEffects;

View File

@ -857,7 +857,7 @@ void Mob::DoArcheryAttackDmg(Mob* other, const ItemInst* RangeWeapon, const Ite
if (IsClient()){
_RangeWeapon = CastToClient()->m_inv[MainRange];
if (_RangeWeapon && !_RangeWeapon->GetItem() && _RangeWeapon->GetItem()->ID == range_id)
if (_RangeWeapon && _RangeWeapon->GetItem() && _RangeWeapon->GetItem()->ID == range_id)
RangeWeapon = _RangeWeapon;
_Ammo = CastToClient()->m_inv[AmmoSlot];
@ -996,7 +996,7 @@ void Mob::DoArcheryAttackDmg(Mob* other, const ItemInst* RangeWeapon, const Ite
}
if (LaunchProjectile)
return;//Shouldn't reach this point, but just in case.
return;//Shouldn't reach this point durring initial launch phase, but just in case.
//Weapon Proc
if(RangeWeapon && other && !other->HasDied())

View File

@ -1996,6 +1996,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
"m_stats.AC, "
"m_stats.ATK, "
"m_stats.Accuracy, "
"m_stats.statscale, "
"m_stats.spellscale, "
"m_stats.healscale "
"FROM merc_stats m_stats "
@ -2119,9 +2120,9 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
tmpNPCType->AC = atoi(row[40]);
tmpNPCType->ATK = atoi(row[41]);
tmpNPCType->accuracy_rating = atoi(row[42]);
tmpNPCType->scalerate = RuleI(Mercs, ScaleRate);
tmpNPCType->spellscale = atoi(row[43]);
tmpNPCType->healscale = atoi(row[44]);
tmpNPCType->scalerate = atoi(row[43]);
tmpNPCType->spellscale = atoi(row[44]);
tmpNPCType->healscale = atoi(row[45]);
// If Merc with duplicate NPC id already in table,
// free item we attempted to add.
@ -3413,38 +3414,102 @@ void ZoneDatabase::MarkCorpseAsRezzed(uint32 db_id) {
uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, uint32 zoneid, uint16 instanceid, PlayerCorpse_Struct* dbpc, const glm::vec4& position) {
/* Dump Basic Corpse Data */
std::string query = StringFormat("INSERT INTO `character_corpses` "
"SET `charname` = '%s', `zone_id` = %u, `instance_id` = %u, `charid` = %d,"
"`x` = %1.1f, `y` = %1.1f, `z` = %1.1f, `heading` = %1.1f,"
"`time_of_death` = NOW(), `is_buried` = 0, `is_locked` = %d,"
"`exp` = %u, `size` = %f, `level` = %u, `race` = %u, `gender` = %u,"
"`class` = %u, `deity` = %u, `texture` = %u, `helm_texture` = %u,"
"`copper` = %u, `silver` = %u,`gold` = %u,`platinum` = %u,"
"`hair_color` = %u, `beard_color` = %u, `eye_color_1` = %u,"
"`eye_color_2` = %u, `hair_style` = %u, `face` = %u,"
"`beard` = %u, `drakkin_heritage` = %u, `drakkin_tattoo` = %u,"
"`drakkin_details` = %u, `wc_1` = %u, `wc_2` = %u,"
"`wc_3` = %u, `wc_4` = %u, `wc_5` = %u, `wc_6` = %u,"
"`wc_7` = %u,`wc_8` = %u,`wc_9` = %u",
EscapeString(charname).c_str(), zoneid, instanceid, charid,
position.x, position.y, position.z, position.w,
dbpc->locked, dbpc->exp, dbpc->size, dbpc->level, dbpc->race,
dbpc->gender, dbpc->class_, dbpc->deity, dbpc->texture,
dbpc->helmtexture, dbpc->copper, dbpc->silver, dbpc->gold,
dbpc->plat, dbpc->haircolor, dbpc->beardcolor, dbpc->eyecolor1,
dbpc->eyecolor2, dbpc->hairstyle, dbpc->face, dbpc->beard,
dbpc->drakkin_heritage, dbpc->drakkin_tattoo, dbpc->drakkin_details,
dbpc->item_tint[0].color, dbpc->item_tint[1].color, dbpc->item_tint[2].color,
dbpc->item_tint[3].color, dbpc->item_tint[4].color, dbpc->item_tint[5].color,
dbpc->item_tint[6].color, dbpc->item_tint[7].color, dbpc->item_tint[8].color);
std::string query = StringFormat(
"INSERT INTO `character_corpses` "
"SET `charname` = '%s', "
"`zone_id` = %u, "
"`instance_id` = %u, "
"`charid` = %d, "
"`x` = %1.1f, "
"`y` = %1.1f, "
"`z` = %1.1f, "
"`heading` = %1.1f, "
"`time_of_death` = NOW(), "
"`is_buried` = 0, "
"`is_locked` = %d, "
"`exp` = %u, "
"`size` = %f, "
"`level` = %u, "
"`race` = %u, "
"`gender` = %u, "
"`class` = %u, "
"`deity` = %u, "
"`texture` = %u, "
"`helm_texture` = %u, "
"`copper` = %u, "
"`silver` = %u, "
"`gold` = %u, "
"`platinum` = %u, "
"`hair_color` = %u, "
"`beard_color` = %u, "
"`eye_color_1` = %u, "
"`eye_color_2` = %u, "
"`hair_style` = %u, "
"`face` = %u, "
"`beard` = %u, "
"`drakkin_heritage` = %u, "
"`drakkin_tattoo` = %u, "
"`drakkin_details` = %u, "
"`wc_1` = %u, "
"`wc_2` = %u, "
"`wc_3` = %u, "
"`wc_4` = %u, "
"`wc_5` = %u, "
"`wc_6` = %u, "
"`wc_7` = %u, "
"`wc_8` = %u, "
"`wc_9` = %u ",
EscapeString(charname).c_str(),
zoneid,
instanceid,
charid,
position.x,
position.y,
position.z,
position.w,
dbpc->locked,
dbpc->exp,
dbpc->size,
dbpc->level,
dbpc->race,
dbpc->gender,
dbpc->class_,
dbpc->deity,
dbpc->texture,
dbpc->helmtexture,
dbpc->copper,
dbpc->silver,
dbpc->gold,
dbpc->plat,
dbpc->haircolor,
dbpc->beardcolor,
dbpc->eyecolor1,
dbpc->eyecolor2,
dbpc->hairstyle,
dbpc->face,
dbpc->beard,
dbpc->drakkin_heritage,
dbpc->drakkin_tattoo,
dbpc->drakkin_details,
dbpc->item_tint[0].color,
dbpc->item_tint[1].color,
dbpc->item_tint[2].color,
dbpc->item_tint[3].color,
dbpc->item_tint[4].color,
dbpc->item_tint[5].color,
dbpc->item_tint[6].color,
dbpc->item_tint[7].color,
dbpc->item_tint[8].color
);
auto results = QueryDatabase(query);
uint32 last_insert_id = results.LastInsertedID();
std::string corpse_items_query;
/* Dump Items from Inventory */
uint8 first_entry = 0;
for (unsigned int i = 0; i < dbpc->itemcount; i++) {
if (first_entry != 1){
query = StringFormat("REPLACE INTO `character_corpse_items` \n"
corpse_items_query = StringFormat("REPLACE INTO `character_corpse_items` \n"
" (corpse_id, equip_slot, item_id, charges, aug_1, aug_2, aug_3, aug_4, aug_5, aug_6, attuned) \n"
" VALUES (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
last_insert_id,
@ -3462,7 +3527,7 @@ uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, ui
first_entry = 1;
}
else{
query = query + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
corpse_items_query = corpse_items_query + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
last_insert_id,
dbpc->items[i].equip_slot,
dbpc->items[i].item_id,
@ -3477,7 +3542,9 @@ uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, ui
);
}
}
auto sc_results = QueryDatabase(query);
if (!corpse_items_query.empty())
QueryDatabase(corpse_items_query);
return last_insert_id;
}