mirror of
https://github.com/EQEmu/Server.git
synced 2026-01-09 16:33:53 +00:00
Merge branch 'master' into eqstream_ptr
This commit is contained in:
commit
5e1a886e8f
@ -1,5 +1,24 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
== 01/29/2015 ==
|
||||
Trevius: Added more information to Mercenary Logging.
|
||||
Trevius: Added potential fix for Mercenaries that fail to unsuspend.
|
||||
Trevius: Added a new "statscale" field to the merc_stats table that can be used to quickly balance Mercenary Stats based on Level.
|
||||
Trevius: The new "statscale" field now combines with the Mercs::ScaleRate rule value (default 100 percent for both).
|
||||
|
||||
== 01/28/2015 ==
|
||||
Akkadius: Added Logs::DebugQuest category per request from Trevius (Great idea)
|
||||
- Exported quest::debug(log_message, [debug_level = 1)
|
||||
- Example:
|
||||
quest::debug("This is a test debug message, level 1 (default)");
|
||||
quest::debug("This is a test debug message, level 1", 1);
|
||||
quest::debug("This is a test debug message, level 2", 2);
|
||||
quest::debug("This is a test debug message, level 3", 3);
|
||||
|
||||
Result: http://i.imgur.com/6VoafGE.png
|
||||
- Uses traditional logging system to output this category
|
||||
- Required MySQL Source in Database version 9070
|
||||
|
||||
== 01/27/2015 ==
|
||||
Trevius: Removed "Mercenary Debug:" from the Mercenary Log entries.
|
||||
Trevius: Resolved duplicate "You have no Mercenaries" messages when zoning without owning a Mercenary.
|
||||
|
||||
@ -1991,7 +1991,7 @@ void Database::SetRaidGroupLeaderInfo(uint32 gid, uint32 rid)
|
||||
if (results.RowsAffected() != 0)
|
||||
return;
|
||||
|
||||
query = StringFormat("INSERT INTO raid_leaders(gid, rid, marknpc, leadershipaa, maintank, assist, puller, mentoree, mentor_percent) VALUES(%lu, %lu, '', '', '', '', '', '', 0)",
|
||||
query = StringFormat("REPLACE INTO raid_leaders(gid, rid, marknpc, leadershipaa, maintank, assist, puller, mentoree, mentor_percent) VALUES(%lu, %lu, '', '', '', '', '', '', 0)",
|
||||
(unsigned long)gid, (unsigned long)rid);
|
||||
results = QueryDatabase(query);
|
||||
|
||||
|
||||
@ -77,6 +77,7 @@ namespace Logs{
|
||||
MySQLError,
|
||||
MySQLQuery,
|
||||
Mercenaries,
|
||||
QuestDebug,
|
||||
MaxCategoryID /* Don't Remove this*/
|
||||
};
|
||||
|
||||
@ -120,6 +121,7 @@ namespace Logs{
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
};
|
||||
}
|
||||
|
||||
@ -141,7 +143,7 @@ public:
|
||||
be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
*/
|
||||
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
|
||||
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
|
||||
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
|
||||
void StartFileLogs(const std::string &log_name = ""); /* Used to declare the processes file log and to keep it open for later use */
|
||||
|
||||
/*
|
||||
|
||||
@ -30,7 +30,7 @@
|
||||
Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9069
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9071
|
||||
#define COMPILE_DATE __DATE__
|
||||
#define COMPILE_TIME __TIME__
|
||||
#ifndef WIN32
|
||||
|
||||
@ -195,7 +195,7 @@ bool Database::VerifyMailKey(std::string characterName, int IPAddress, std::stri
|
||||
else
|
||||
sprintf(combinedKey, "%s", MailKey.c_str());
|
||||
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "DB key is [%s], Client key is [%s]", row[0], combinedKey);
|
||||
Log.Out(Logs::Detail, Logs::UCS_Server, "DB key is [%s], Client key is [%s]", (row[0] ? row[0] : ""), combinedKey);
|
||||
|
||||
return !strcmp(row[0], combinedKey);
|
||||
}
|
||||
|
||||
@ -325,7 +325,7 @@ sub OpCodes_Fetch{
|
||||
3 => ["Titanium", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_Titanium.conf"],
|
||||
4 => ["Secrets of Faydwer", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_SoF.conf"],
|
||||
5 => ["Seeds of Destruction", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_SoD.conf"],
|
||||
6 => ["Underfoot", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_Underfoot.conf"],
|
||||
6 => ["Underfoot", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_UF.conf"],
|
||||
7 => ["Rain of Fear", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_RoF.conf"],
|
||||
8 => ["Rain of Fear 2", "https://raw.githubusercontent.com/EQEmu/Server/master/utils/patches/patch_RoF2.conf"],
|
||||
);
|
||||
|
||||
@ -323,6 +323,8 @@
|
||||
9067|2015_01_21_npc_types_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'light'|empty|
|
||||
9068|2015_01_15_logsys_categories_table.sql|SHOW TABLES LIKE 'logsys_categories'|empty|
|
||||
9069|2015_01_25_logsys_Mercenaries_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Mercenaries'|empty|
|
||||
9070|2015_01_28_quest_debug_log_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Quest Debug'|empty|
|
||||
9071|2015_01_29_merc_stats_table_update.sql|SHOW COLUMNS FROM `merc_stats` LIKE 'statscale'|empty|
|
||||
|
||||
# Upgrade conditions:
|
||||
# This won't be needed after this system is implemented, but it is used database that are not
|
||||
|
||||
@ -0,0 +1 @@
|
||||
INSERT INTO `logsys_categories` (`log_category_id`, `log_category_description`, `log_to_gmsay`) VALUES ('38', 'Quest Debug', '1')
|
||||
@ -0,0 +1 @@
|
||||
ALTER TABLE `merc_stats` ADD `statscale` int( 11 ) NOT NULL DEFAULT '100' AFTER `runspeed`;
|
||||
@ -305,6 +305,8 @@ Client::Client(EQStreamInterface* ieqs)
|
||||
|
||||
active_light = innate_light;
|
||||
spell_light = equip_light = NOT_USED;
|
||||
|
||||
AI_Init();
|
||||
}
|
||||
|
||||
Client::~Client() {
|
||||
@ -7276,7 +7278,7 @@ void Client::SendMercPersonalInfo()
|
||||
stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
|
||||
if(stancecount > MAX_MERC_STANCES || mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo canceled: (%i) (%i) (%i)", stancecount, mercCount, mercTypeCount);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo canceled: (%i) (%i) (%i) for %s", stancecount, mercCount, mercTypeCount, GetName());
|
||||
SendMercMerchantResponsePacket(0);
|
||||
return;
|
||||
}
|
||||
@ -7370,13 +7372,13 @@ void Client::SendMercPersonalInfo()
|
||||
return;
|
||||
}
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Successful");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Successful for %s.", GetName());
|
||||
|
||||
SendMercMerchantResponsePacket(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Failed Due to no MercData for %i", GetMercInfo().MercTemplateID);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Send Failed Due to no MercData (%i) for %s", GetMercInfo().MercTemplateID, GetName());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -9315,7 +9315,7 @@ void Client::Handle_OP_MercenaryCommand(const EQApplicationPacket *app)
|
||||
uint32 merc_command = mc->MercCommand; // Seen 0 (zone in with no merc or suspended), 1 (dismiss merc), 5 (normal state), 20 (unknown), 36 (zone in with merc)
|
||||
int32 option = mc->Option; // Seen -1 (zone in with no merc), 0 (setting to passive stance), 1 (normal or setting to balanced stance)
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Command %i, Option %i received.", merc_command, option);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Command %i, Option %i received from %s.", merc_command, option, GetName());
|
||||
|
||||
if (!RuleB(Mercs, AllowMercs))
|
||||
return;
|
||||
@ -9349,7 +9349,7 @@ void Client::Handle_OP_MercenaryCommand(const EQApplicationPacket *app)
|
||||
merc->SetStance(mercTemplate->Stances[option]);
|
||||
GetMercInfo().Stance = mercTemplate->Stances[option];
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Set Stance: %u", merc->GetStance());
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Set Stance: %u for %s (%s)", merc->GetStance(), merc->GetName(), GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -9372,7 +9372,7 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
|
||||
uint32 merchant_id = mmsr->MercMerchantID;
|
||||
uint32 altCurrentType = 19;
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Data Request for Merchant ID (%i)", merchant_id);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Data Request for Merchant ID (%i) for %s.", merchant_id, GetName());
|
||||
|
||||
//client is requesting data about currently owned mercenary
|
||||
if (merchant_id == 0) {
|
||||
@ -9380,12 +9380,12 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
|
||||
//send info about your current merc(s)
|
||||
if (GetMercInfo().mercid)
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Request");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Request for %s.", GetName());
|
||||
SendMercPersonalInfo();
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Not Sent - MercID (%i)", GetMercInfo().mercid);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercPersonalInfo Not Sent - MercID (%i) for %s.", GetMercInfo().mercid, GetName());
|
||||
}
|
||||
}
|
||||
|
||||
@ -9498,7 +9498,7 @@ void Client::Handle_OP_MercenaryDataUpdateRequest(const EQApplicationPacket *app
|
||||
return;
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Data Update Request Received.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Data Update Request Received for %s.", GetName());
|
||||
|
||||
if (GetMercID())
|
||||
{
|
||||
@ -9524,7 +9524,7 @@ void Client::Handle_OP_MercenaryDismiss(const EQApplicationPacket *app)
|
||||
Command = VARSTRUCT_DECODE_TYPE(uint8, InBuffer);
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Request ( %i ) Received.", Command);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Request ( %i ) Received for %s.", Command, GetName());
|
||||
|
||||
// Handle the dismiss here...
|
||||
DismissMerc(GetMercInfo().mercid);
|
||||
@ -9549,7 +9549,7 @@ void Client::Handle_OP_MercenaryHire(const EQApplicationPacket *app)
|
||||
uint32 merc_unk1 = mmrq->MercUnk01;
|
||||
uint32 merc_unk2 = mmrq->MercUnk02;
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Template ID (%i), Merchant ID (%i), Unknown1 (%i), Unknown2 (%i)", merc_template_id, merchant_id, merc_unk1, merc_unk2);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Template ID (%i), Merchant ID (%i), Unknown1 (%i), Unknown2 (%i), Client: %s", merc_template_id, merchant_id, merc_unk1, merc_unk2, GetName());
|
||||
|
||||
//HirePending = true;
|
||||
SetHoTT(0);
|
||||
@ -9615,7 +9615,7 @@ void Client::Handle_OP_MercenarySuspendRequest(const EQApplicationPacket *app)
|
||||
SuspendMercenary_Struct* sm = (SuspendMercenary_Struct*)app->pBuffer;
|
||||
uint32 merc_suspend = sm->SuspendMerc; // Seen 30 for suspending or unsuspending
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Suspend ( %i ) received.", merc_suspend);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Suspend ( %i ) received for %s.", merc_suspend, GetName());
|
||||
|
||||
if (!RuleB(Mercs, AllowMercs))
|
||||
return;
|
||||
@ -9635,7 +9635,7 @@ void Client::Handle_OP_MercenaryTimerRequest(const EQApplicationPacket *app)
|
||||
return;
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Timer Request received.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Timer Request received for %s.", GetName());
|
||||
|
||||
if (!RuleB(Mercs, AllowMercs)) {
|
||||
return;
|
||||
|
||||
@ -23,6 +23,7 @@
|
||||
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/misc_functions.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
|
||||
#include "embparser.h"
|
||||
#include "embxs.h"
|
||||
@ -3493,6 +3494,37 @@ XS(XS__crosszonesignalnpcbynpctypeid)
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
|
||||
XS(XS__debug);
|
||||
XS(XS__debug)
|
||||
{
|
||||
dXSARGS;
|
||||
if (items != 1 && items != 2){
|
||||
Perl_croak(aTHX_ "Usage: debug(message, [debug_level])");
|
||||
}
|
||||
else{
|
||||
std::string log_message = (std::string)SvPV_nolen(ST(0));
|
||||
uint8 debug_level = 1;
|
||||
|
||||
if (items == 2)
|
||||
debug_level = (uint8)SvIV(ST(1));
|
||||
|
||||
if (debug_level > Logs::Detail)
|
||||
return;
|
||||
|
||||
if (debug_level == Logs::General){
|
||||
Log.Out(Logs::General, Logs::QuestDebug, log_message);
|
||||
}
|
||||
else if (debug_level == Logs::Moderate){
|
||||
Log.Out(Logs::Moderate, Logs::QuestDebug, log_message);
|
||||
}
|
||||
else if (debug_level == Logs::Detail){
|
||||
Log.Out(Logs::Detail, Logs::QuestDebug, log_message);
|
||||
}
|
||||
}
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
This is the callback perl will look for to setup the
|
||||
quest package's XSUBs
|
||||
@ -3579,6 +3611,7 @@ EXTERN_C XS(boot_quest)
|
||||
newXS(strcpy(buf, "crosszonesignalclientbycharid"), XS__crosszonesignalclientbycharid, file);
|
||||
newXS(strcpy(buf, "crosszonesignalclientbyname"), XS__crosszonesignalclientbyname, file);
|
||||
newXS(strcpy(buf, "crosszonesignalnpcbynpctypeid"), XS__crosszonesignalnpcbynpctypeid, file);
|
||||
newXS(strcpy(buf, "debug"), XS__debug, file);
|
||||
newXS(strcpy(buf, "delglobal"), XS__delglobal, file);
|
||||
newXS(strcpy(buf, "depop"), XS__depop, file);
|
||||
newXS(strcpy(buf, "depop_withtimer"), XS__depop_withtimer, file);
|
||||
|
||||
@ -506,8 +506,7 @@ void Client::SetLevel(uint8 set_level, bool command)
|
||||
SetMana(CalcMaxMana());
|
||||
UpdateWho();
|
||||
|
||||
if(GetMerc())
|
||||
UpdateMercLevel();
|
||||
UpdateMercLevel();
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
280
zone/merc.cpp
280
zone/merc.cpp
@ -75,7 +75,6 @@ Merc::Merc(const NPCType* d, float x, float y, float z, float heading)
|
||||
SetMana(GetMaxMana());
|
||||
SetEndurance(GetMaxEndurance());
|
||||
|
||||
AI_Init();
|
||||
AI_Start();
|
||||
}
|
||||
|
||||
@ -1737,7 +1736,6 @@ void Merc::AI_Process() {
|
||||
}
|
||||
|
||||
void Merc::AI_Start(int32 iMoveDelay) {
|
||||
NPC::AI_Start(iMoveDelay);
|
||||
if (!pAIControlled)
|
||||
return;
|
||||
|
||||
@ -2244,7 +2242,7 @@ bool Merc::AICastSpell(int8 iChance, int32 iSpellTypes) {
|
||||
if(CheckAETaunt()) {
|
||||
//get AE taunt
|
||||
selectedMercSpell = GetBestMercSpellForAETaunt(this);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "AE Taunting");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "%s AE Taunting.", GetName());
|
||||
}
|
||||
|
||||
if(selectedMercSpell.spellid == 0 && CheckTaunt()) {
|
||||
@ -4772,7 +4770,7 @@ Merc* Merc::LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id,
|
||||
{
|
||||
merc->SetMercData( merc_template->MercTemplateID );
|
||||
database.LoadMercEquipment(merc);
|
||||
merc->UpdateMercStats(c);
|
||||
merc->UpdateMercStats(c, true);
|
||||
|
||||
if(updateFromDB)
|
||||
{
|
||||
@ -4810,6 +4808,7 @@ Merc* Merc::LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id,
|
||||
merc->LoadMercSpells();
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "LoadMerc Successful for %s (%s).", merc->GetName(), c->GetName());
|
||||
return merc;
|
||||
}
|
||||
}
|
||||
@ -4838,50 +4837,183 @@ void Merc::UpdateMercInfo(Client *c) {
|
||||
c->GetMercInfo().drakkinDetails = drakkin_details;
|
||||
}
|
||||
|
||||
void Merc::UpdateMercStats(Client *c) {
|
||||
if(c->GetMercInfo().MercTemplateID >0)
|
||||
void Merc::UpdateMercStats(Client *c, bool setmax) {
|
||||
if(c->GetMercInfo().MercTemplateID > 0)
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Updating Mercenary Stats for %s (%s).", GetName(), c->GetName());
|
||||
const NPCType* npc_type = database.GetMercType( zone->GetMercTemplate(c->GetMercInfo().MercTemplateID)->MercNPCID, GetRace(), c->GetLevel());
|
||||
if (npc_type)
|
||||
{
|
||||
max_hp = (npc_type->max_hp * npc_type->scalerate) / 100;
|
||||
base_hp = (npc_type->max_hp * npc_type->scalerate) / 100;
|
||||
max_mana = (npc_type->Mana * npc_type->scalerate) / 100;
|
||||
base_mana = (npc_type->Mana * npc_type->scalerate) / 100;
|
||||
hp_regen = (npc_type->hp_regen * npc_type->scalerate) / 100;
|
||||
mana_regen = (npc_type->mana_regen * npc_type->scalerate) / 100;
|
||||
max_hp = npc_type->max_hp;
|
||||
base_hp = npc_type->max_hp;
|
||||
max_mana = npc_type->Mana;
|
||||
base_mana = npc_type->Mana;
|
||||
max_end = npc_type->max_hp; // Hack since Endurance does not exist for NPCType yet
|
||||
base_end = npc_type->max_hp; // Hack since Endurance does not exist for NPCType yet
|
||||
hp_regen = npc_type->hp_regen;
|
||||
mana_regen = npc_type->mana_regen;
|
||||
max_dmg = npc_type->max_dmg;
|
||||
min_dmg = npc_type->min_dmg;
|
||||
|
||||
_baseAC = npc_type->AC;
|
||||
_baseATK = npc_type->ATK;
|
||||
_baseSTR = npc_type->STR;
|
||||
_baseSTA = npc_type->STA;
|
||||
_baseDEX = npc_type->DEX;
|
||||
_baseAGI = npc_type->AGI;
|
||||
_baseWIS = npc_type->WIS;
|
||||
_baseINT = npc_type->INT;
|
||||
_baseCHA = npc_type->CHA;
|
||||
_baseATK = npc_type->ATK;
|
||||
_baseMR = npc_type->MR;
|
||||
_baseFR = npc_type->FR;
|
||||
_baseDR = npc_type->DR;
|
||||
_basePR = npc_type->PR;
|
||||
_baseCR = npc_type->CR;
|
||||
_baseCorrup = npc_type->Corrup;
|
||||
|
||||
uint32 scalepercent = (int)(npc_type->scalerate * RuleI(Mercs, ScaleRate) / 100);
|
||||
|
||||
ScaleStats(scalepercent, setmax);
|
||||
|
||||
level = npc_type->level;
|
||||
max_dmg = (npc_type->max_dmg * npc_type->scalerate) / 100;
|
||||
min_dmg = (npc_type->min_dmg * npc_type->scalerate) / 100;
|
||||
_baseSTR = (npc_type->STR * npc_type->scalerate) / 100;
|
||||
_baseSTA = (npc_type->STA * npc_type->scalerate) / 100;
|
||||
_baseDEX = (npc_type->DEX * npc_type->scalerate) / 100;
|
||||
_baseAGI = (npc_type->AGI * npc_type->scalerate) / 100;
|
||||
_baseWIS = (npc_type->WIS * npc_type->scalerate) / 100;
|
||||
_baseINT = (npc_type->INT * npc_type->scalerate) / 100;
|
||||
_baseCHA = (npc_type->CHA * npc_type->scalerate) / 100;
|
||||
_baseATK = (npc_type->ATK * npc_type->scalerate) / 100;
|
||||
_baseMR = (npc_type->MR * npc_type->scalerate) / 100;
|
||||
_baseFR = (npc_type->FR * npc_type->scalerate) / 100;
|
||||
_baseDR = (npc_type->DR * npc_type->scalerate) / 100;
|
||||
_basePR = (npc_type->PR * npc_type->scalerate) / 100;
|
||||
_baseCR = (npc_type->CR * npc_type->scalerate) / 100;
|
||||
_baseCorrup = (npc_type->Corrup * npc_type->scalerate) / 100;
|
||||
_baseAC = (npc_type->AC * npc_type->scalerate) / 100;
|
||||
attack_speed = npc_type->attack_speed;
|
||||
attack_count = npc_type->attack_count;
|
||||
attack_speed = npc_type->attack_speed;
|
||||
spellscale = npc_type->spellscale;
|
||||
healscale = npc_type->healscale;
|
||||
|
||||
CalcBonuses();
|
||||
|
||||
CalcMaxEndurance();
|
||||
CalcMaxHP();
|
||||
CalcMaxMana();
|
||||
CalcMaxEndurance();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Merc::ScaleStats(int scalepercent, bool setmax) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Scaling Mercenary Stats to %d Percent for %s.", scalepercent, GetName());
|
||||
|
||||
if (scalepercent <= 0)
|
||||
return;
|
||||
|
||||
float scalerate = (float)scalepercent / 100.0f;
|
||||
|
||||
if ((int)((float)base_hp * scalerate) > 1)
|
||||
{
|
||||
max_hp = (int)((float)base_hp * scalerate);
|
||||
base_hp = max_hp;
|
||||
if (setmax)
|
||||
cur_hp = max_hp;
|
||||
}
|
||||
|
||||
if (base_mana)
|
||||
{
|
||||
max_mana = (int)((float)base_mana * scalerate);
|
||||
base_mana = max_mana;
|
||||
if (setmax)
|
||||
cur_mana = max_mana;
|
||||
}
|
||||
|
||||
if (base_end)
|
||||
{
|
||||
max_end = (int)((float)base_end * scalerate);
|
||||
base_end = max_end;
|
||||
if (setmax)
|
||||
cur_end = max_end;
|
||||
}
|
||||
|
||||
if (_baseAC)
|
||||
{
|
||||
AC = (int)((float)_baseAC * scalerate);
|
||||
_baseAC = AC;
|
||||
}
|
||||
|
||||
if (_baseATK)
|
||||
{
|
||||
ATK = (int)((float)_baseATK * scalerate);
|
||||
_baseATK = ATK;
|
||||
}
|
||||
|
||||
if (_baseSTR)
|
||||
{
|
||||
STR = (int)((float)_baseSTR * scalerate);
|
||||
_baseSTR = STR;
|
||||
}
|
||||
if (_baseSTA)
|
||||
{
|
||||
STA = (int)((float)_baseSTA * scalerate);
|
||||
_baseSTA = STA;
|
||||
}
|
||||
if (_baseAGI)
|
||||
{
|
||||
AGI = (int)((float)_baseAGI * scalerate);
|
||||
_baseAGI = AGI;
|
||||
}
|
||||
if (_baseDEX)
|
||||
{
|
||||
DEX = (int)((float)_baseDEX * scalerate);
|
||||
_baseDEX = DEX;
|
||||
}
|
||||
if (_baseINT)
|
||||
{
|
||||
INT = (int)((float)_baseINT * scalerate);
|
||||
_baseINT = INT;
|
||||
}
|
||||
if (_baseWIS)
|
||||
{
|
||||
WIS = (int)((float)_baseWIS * scalerate);
|
||||
_baseWIS = WIS;
|
||||
}
|
||||
if (_baseCHA)
|
||||
{
|
||||
CHA = (int)((float)_baseCHA * scalerate);
|
||||
_baseCHA = CHA;
|
||||
}
|
||||
|
||||
if (_baseMR)
|
||||
{
|
||||
MR = (int)((float)_baseMR * scalerate);
|
||||
_baseMR = MR;
|
||||
}
|
||||
if (_baseCR)
|
||||
{
|
||||
CR = (int)((float)_baseCR * scalerate);
|
||||
_baseCR = CR;
|
||||
}
|
||||
if (_baseDR)
|
||||
{
|
||||
DR = (int)((float)_baseDR * scalerate);
|
||||
_baseDR = DR;
|
||||
}
|
||||
if (_baseFR)
|
||||
{
|
||||
FR = (int)((float)_baseFR * scalerate);
|
||||
_baseFR = FR;
|
||||
}
|
||||
if (_basePR)
|
||||
{
|
||||
PR = (int)((float)_basePR * scalerate);
|
||||
_basePR = PR;
|
||||
}
|
||||
if (_baseCorrup)
|
||||
{
|
||||
Corrup = (int)((float)_baseCorrup * scalerate);
|
||||
_baseCorrup = Corrup;
|
||||
}
|
||||
|
||||
if (max_dmg)
|
||||
{
|
||||
max_dmg = (int)((float)max_dmg * scalerate);
|
||||
}
|
||||
if (min_dmg)
|
||||
{
|
||||
min_dmg = (int)((float)min_dmg * scalerate);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void Merc::UpdateMercAppearance() {
|
||||
// Copied from Bot Code:
|
||||
uint32 itemID = NO_ITEM;
|
||||
@ -4939,7 +5071,7 @@ bool Merc::Spawn(Client *owner) {
|
||||
|
||||
SendPosition();
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Spawn Mercenary.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Spawn Mercenary %s.", GetName());
|
||||
|
||||
//UpdateMercAppearance();
|
||||
|
||||
@ -5085,7 +5217,8 @@ void Client::SendMercResponsePackets(uint32 ResponseType)
|
||||
SendMercMerchantResponsePacket(3);
|
||||
break;
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercResponsePackets %i.", ResponseType);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercResponsePackets %i for %s.", ResponseType, GetName());
|
||||
|
||||
}
|
||||
|
||||
void Client::UpdateMercTimer()
|
||||
@ -5126,7 +5259,7 @@ void Client::UpdateMercTimer()
|
||||
SendMercResponsePackets(16);
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "UpdateMercTimer Complete.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "UpdateMercTimer Complete for %s.", GetName());
|
||||
|
||||
// Normal upkeep charge message
|
||||
//Message(7, "You have been charged a mercenary upkeep cost of %i plat, and %i gold and your mercenary upkeep cost timer has been reset to 15 minutes.", upkeep_plat, upkeep_gold, (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
|
||||
@ -5179,7 +5312,7 @@ bool Client::CheckCanHireMerc(Mob* merchant, uint32 template_id) {
|
||||
}
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanHireMerc True.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanHireMerc True for %s.", GetName());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -5252,7 +5385,7 @@ bool Client::CheckCanSpawnMerc(uint32 template_id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanSpawnMerc True.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanSpawnMerc True for %s.", GetName());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -5274,7 +5407,7 @@ bool Client::CheckCanUnsuspendMerc() {
|
||||
return false;
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanUnsuspendMerc True.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanUnsuspendMerc True for %s.", GetName());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -5289,7 +5422,7 @@ void Client::CheckMercSuspendTimer() {
|
||||
GetMercInfo().SuspendedTime = 0;
|
||||
SendMercResponsePackets(0);
|
||||
SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckMercSuspendTimer Ready.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "CheckMercSuspendTimer Ready for %s.", GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -5302,7 +5435,7 @@ void Client::SuspendMercCommand() {
|
||||
{
|
||||
if(!CheckCanUnsuspendMerc())
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Unable to Unsuspend.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Unable to Unsuspend Merc for %s.", GetName());
|
||||
|
||||
return;
|
||||
}
|
||||
@ -5312,13 +5445,13 @@ void Client::SuspendMercCommand() {
|
||||
if(merc)
|
||||
{
|
||||
SpawnMerc(merc, true);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Unsuspend.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Unsuspend for %s.", GetName());
|
||||
}
|
||||
else
|
||||
{
|
||||
//merc failed to spawn
|
||||
SendMercResponsePackets(3);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Spawn Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Spawn Merc for %s.", GetName());
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -5328,10 +5461,11 @@ void Client::SuspendMercCommand() {
|
||||
if(CurrentMerc && GetMercID())
|
||||
{
|
||||
CurrentMerc->Suspend();
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Suspend.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Suspend for %s.", GetName());
|
||||
}
|
||||
else
|
||||
{
|
||||
// Reset Merc Suspend State
|
||||
GetMercInfo().IsSuspended = true;
|
||||
//GetMercInfo().SuspendedTime = time(nullptr) + RuleI(Mercs, SuspendIntervalS);
|
||||
//GetMercInfo().MercTimerRemaining = GetMercTimer()->GetRemainingTime();
|
||||
@ -5339,9 +5473,15 @@ void Client::SuspendMercCommand() {
|
||||
GetMercTimer()->Disable();
|
||||
SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
|
||||
SendMercTimer(nullptr);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Get Merc to Suspend. Resetting Suspend State for %s.", GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SpawnMercOnZone();
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Request Failed to Load Merc for %s. Trying SpawnMercOnZone.", GetName());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -5373,7 +5513,7 @@ void Client::SpawnMercOnZone() {
|
||||
{
|
||||
SpawnMerc(merc, false);
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc for %s.", GetName());
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -5389,7 +5529,7 @@ void Client::SpawnMercOnZone() {
|
||||
// Send Mercenary Status/Timer packet
|
||||
SendMercTimer(GetMerc());
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc for %s.", GetName());
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -5397,6 +5537,7 @@ void Client::SpawnMercOnZone() {
|
||||
// No Merc Hired
|
||||
// RoF+ displays a message from the following packet, which seems useless
|
||||
//SendClearMercInfo();
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Failed to load Merc Info from the Database for %s.", GetName());
|
||||
}
|
||||
}
|
||||
|
||||
@ -5410,17 +5551,17 @@ void Client::SendMercTimer(Merc* merc) {
|
||||
if (!merc)
|
||||
{
|
||||
SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer No Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer No Merc for %s.", GetName());
|
||||
}
|
||||
else if (merc->IsSuspended())
|
||||
{
|
||||
SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Suspended Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Suspended Merc for %s.", GetName());
|
||||
}
|
||||
else
|
||||
{
|
||||
SendMercTimerPacket(merc->GetID(), MERC_STATE_NORMAL, NOT_SUSPENDED_TIME, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Normal Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Normal Merc for %s.", GetName());
|
||||
}
|
||||
|
||||
}
|
||||
@ -5442,7 +5583,7 @@ void Client::SpawnMerc(Merc* merc, bool setMaxStats) {
|
||||
merc->Unsuspend(setMaxStats);
|
||||
merc->SetStance(GetMercInfo().Stance);
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMerc Success.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMerc Success for %s.", GetName());
|
||||
|
||||
return;
|
||||
|
||||
@ -5471,7 +5612,7 @@ bool Merc::Suspend() {
|
||||
// Start the timer to send the packet that refreshes the Unsuspend Button
|
||||
mercOwner->GetPTimers().Start(pTimerMercSuspend, RuleI(Mercs, SuspendIntervalS));
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Suspend Complete.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Suspend Complete for %s.", mercOwner->GetName());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -5557,12 +5698,12 @@ bool Client::DismissMerc(uint32 MercID) {
|
||||
bool Dismissed = true;
|
||||
if (!database.DeleteMerc(MercID))
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Failed for MercID %i", MercID);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Failed Database Query for MercID: %i, Client: %s.", MercID, GetName());
|
||||
Dismissed = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Successful.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Successful for %s.", GetName());
|
||||
}
|
||||
|
||||
if (GetMerc())
|
||||
@ -5719,13 +5860,13 @@ bool Merc::MercJoinClientGroup() {
|
||||
database.SetGroupLeaderName(g->GetID(), mercOwner->GetName());
|
||||
database.RefreshGroupFromDB(mercOwner);
|
||||
g->SaveGroupLeaderAA();
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined new group.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined new group: %s (%s).", GetName(), mercOwner->GetName());
|
||||
}
|
||||
else
|
||||
{
|
||||
g->DisbandGroup();
|
||||
Suspend();
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary disbanded new group.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary disbanded new group: %s (%s).", GetName(), mercOwner->GetName());
|
||||
}
|
||||
|
||||
}
|
||||
@ -5735,12 +5876,12 @@ bool Merc::MercJoinClientGroup() {
|
||||
database.RefreshGroupFromDB(mercOwner);
|
||||
// Update members that are out of zone
|
||||
GetGroup()->SendGroupJoinOOZ(this);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined existing group.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary %s joined existing group with %s.", GetName(), mercOwner->GetName());
|
||||
}
|
||||
else
|
||||
{
|
||||
Suspend();
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary failed to join the group - Suspending");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary failed to join the group - Suspending %s for (%s).", GetName(), mercOwner->GetName());
|
||||
}
|
||||
}
|
||||
|
||||
@ -5791,7 +5932,7 @@ Merc* Client::GetMerc() {
|
||||
|
||||
if(GetMercID() == 0)
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc 0.");
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc - GetMercID: 0 for %s.", GetName());
|
||||
return (nullptr);
|
||||
}
|
||||
|
||||
@ -5799,14 +5940,14 @@ Merc* Client::GetMerc() {
|
||||
if(tmp == nullptr)
|
||||
{
|
||||
SetMercID(0);
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc No Merc.");
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc No Merc for %s.", GetName());
|
||||
return (nullptr);
|
||||
}
|
||||
|
||||
if(tmp->GetOwnerID() != GetID())
|
||||
{
|
||||
SetMercID(0);
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc Owner Mismatch.");
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc Owner Mismatch - OwnerID: %d, ClientID: %d, Client: %s.", tmp->GetOwnerID(), GetID(), GetName());
|
||||
return (nullptr);
|
||||
}
|
||||
|
||||
@ -5824,7 +5965,7 @@ uint8 Client::GetNumMercs() {
|
||||
numMercs++;
|
||||
}
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "GetNumMercs %i.", numMercs);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "GetNumMercs Number: %i for %s.", numMercs, GetName());
|
||||
|
||||
return numMercs;
|
||||
}
|
||||
@ -5865,7 +6006,7 @@ void Client::SetMerc(Merc* newmerc) {
|
||||
GetMercInfo().Gender = 0;
|
||||
GetMercInfo().State = 0;
|
||||
memset(GetMercInfo().merc_name, 0, 64);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc No Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc No Merc for %s.", GetName());
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -5882,7 +6023,7 @@ void Client::SetMerc(Merc* newmerc) {
|
||||
GetMercInfo().Gender = newmerc->GetGender();
|
||||
GetMercInfo().State = newmerc->IsSuspended() ? MERC_STATE_SUSPENDED : MERC_STATE_NORMAL;
|
||||
snprintf(GetMercInfo().merc_name, 64, "%s", newmerc->GetName());
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc New Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc New Merc for %s.", GetName());
|
||||
}
|
||||
}
|
||||
|
||||
@ -5890,7 +6031,8 @@ void Client::UpdateMercLevel() {
|
||||
Merc* merc = GetMerc();
|
||||
if (merc)
|
||||
{
|
||||
merc->UpdateMercStats(this);
|
||||
merc->UpdateMercStats(this, false);
|
||||
merc->SendAppearancePacket(AT_WhoLevel, GetLevel(), true, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5902,7 +6044,7 @@ void Client::SendMercMerchantResponsePacket(int32 response_type) {
|
||||
MercenaryMerchantResponse_Struct* mmr = (MercenaryMerchantResponse_Struct*)outapp->pBuffer;
|
||||
mmr->ResponseType = response_type; // send specified response type
|
||||
FastQueuePacket(&outapp);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercMerchantResponsePacket %i.", response_type);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercMerchantResponsePacket ResponseType: %i, Client: %s.", response_type, GetName());
|
||||
}
|
||||
}
|
||||
|
||||
@ -5911,7 +6053,7 @@ void Client::SendMercenaryUnknownPacket(uint8 type) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnknown1, 1);
|
||||
outapp->WriteUInt8(type);
|
||||
FastQueuePacket(&outapp);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnknownPacket %i.", type);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnknownPacket Type: %i, Client: %s.", type, GetName());
|
||||
|
||||
}
|
||||
|
||||
@ -5920,7 +6062,7 @@ void Client::SendMercenaryUnsuspendPacket(uint8 type) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnsuspendResponse, 1);
|
||||
outapp->WriteUInt8(type);
|
||||
FastQueuePacket(&outapp);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnsuspendPacket %i.", type);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnsuspendPacket Type: %i, Client: %s.", type, GetName());
|
||||
|
||||
}
|
||||
|
||||
@ -5930,7 +6072,7 @@ void Client::SendMercSuspendResponsePacket(uint32 suspended_time) {
|
||||
SuspendMercenaryResponse_Struct* smr = (SuspendMercenaryResponse_Struct*)outapp->pBuffer;
|
||||
smr->SuspendTime = suspended_time; // Seen 0 (not suspended) or c9 c2 64 4f (suspended on Sat Mar 17 11:58:49 2012) - Unix Timestamp
|
||||
FastQueuePacket(&outapp);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercSuspendResponsePacket %i.", suspended_time);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercSuspendResponsePacket Time: %i, Client: %s.", suspended_time, GetName());
|
||||
|
||||
}
|
||||
|
||||
@ -5945,7 +6087,7 @@ void Client::SendMercTimerPacket(int32 entity_id, int32 merc_state, int32 suspen
|
||||
mss->UpdateInterval = update_interval; // Seen 900000 - 15 minutes in ms
|
||||
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
|
||||
FastQueuePacket(&outapp);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercTimerPacket %i, %i, %i, %i, %i.", entity_id, merc_state, suspended_time, update_interval, unk01);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercTimerPacket EndID: %i, State: %i, SuspendTime: %i, Interval: %i, Unk1: %i, Client: %s.", entity_id, merc_state, suspended_time, update_interval, unk01, GetName());
|
||||
|
||||
}
|
||||
|
||||
@ -5956,7 +6098,7 @@ void Client::SendMercAssignPacket(uint32 entityID, uint32 unk01, uint32 unk02) {
|
||||
mas->MercUnk01 = unk01;
|
||||
mas->MercUnk02 = unk02;
|
||||
FastQueuePacket(&outapp);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercAssignPacket %i, %i, %i.", entityID, unk01, unk02);
|
||||
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercAssignPacket EndID: %i, Unk1: %i, Unk2: %i, Client: %s.", entityID, unk01, unk02, GetName());
|
||||
}
|
||||
|
||||
void NPC::LoadMercTypes() {
|
||||
|
||||
@ -137,7 +137,7 @@ public:
|
||||
virtual void FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho);
|
||||
static Merc* LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id, bool updateFromDB = false);
|
||||
void UpdateMercInfo(Client *c);
|
||||
void UpdateMercStats(Client *c);
|
||||
void UpdateMercStats(Client *c, bool setmax = false);
|
||||
void UpdateMercAppearance();
|
||||
virtual void UpdateEquipLightValue();
|
||||
void AddItem(uint8 slot, uint32 item_id);
|
||||
@ -189,6 +189,7 @@ public:
|
||||
bool TryHide();
|
||||
|
||||
// stat functions
|
||||
virtual void ScaleStats(int scalepercent, bool setmax = false);
|
||||
virtual void CalcBonuses();
|
||||
int32 GetEndurance() const {return cur_end;} //This gets our current endurance
|
||||
inline virtual int32 GetAC() const { return AC; }
|
||||
@ -347,6 +348,7 @@ private:
|
||||
|
||||
// Private "base stats" Members
|
||||
int32 base_mana;
|
||||
int32 base_end;
|
||||
int32 _baseAC;
|
||||
uint32 _baseSTR;
|
||||
uint32 _baseSTA;
|
||||
|
||||
17
zone/mob.h
17
zone/mob.h
@ -25,6 +25,7 @@
|
||||
#include "position.h"
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
|
||||
char* strn0cpy(char* dest, const char* source, uint32 size);
|
||||
|
||||
@ -879,8 +880,8 @@ public:
|
||||
virtual FACTION_VALUE GetReverseFactionCon(Mob* iOther) { return FACTION_INDIFFERENT; }
|
||||
|
||||
inline bool IsTrackable() const { return(trackable); }
|
||||
Timer* GetAIThinkTimer() { return AIthink_timer; }
|
||||
Timer* GetAIMovementTimer() { return AImovement_timer; }
|
||||
Timer* GetAIThinkTimer() { return AIthink_timer.get(); }
|
||||
Timer* GetAIMovementTimer() { return AImovement_timer.get(); }
|
||||
Timer GetAttackTimer() { return attack_timer; }
|
||||
Timer GetAttackDWTimer() { return attack_dw_timer; }
|
||||
inline bool IsFindable() { return findable; }
|
||||
@ -1170,14 +1171,14 @@ protected:
|
||||
uint32 maxLastFightingDelayMoving;
|
||||
float pAggroRange;
|
||||
float pAssistRange;
|
||||
Timer* AIthink_timer;
|
||||
Timer* AImovement_timer;
|
||||
Timer* AItarget_check_timer;
|
||||
std::unique_ptr<Timer> AIthink_timer;
|
||||
std::unique_ptr<Timer> AImovement_timer;
|
||||
std::unique_ptr<Timer> AItarget_check_timer;
|
||||
bool movetimercompleted;
|
||||
bool permarooted;
|
||||
Timer* AIscanarea_timer;
|
||||
Timer* AIwalking_timer;
|
||||
Timer* AIfeignremember_timer;
|
||||
std::unique_ptr<Timer> AIscanarea_timer;
|
||||
std::unique_ptr<Timer> AIwalking_timer;
|
||||
std::unique_ptr<Timer> AIfeignremember_timer;
|
||||
uint32 pLastFightingDelayMoving;
|
||||
HateList hate_list;
|
||||
std::set<uint32> feign_memory_list;
|
||||
|
||||
@ -422,14 +422,15 @@ bool EntityList::AICheckCloseBeneficialSpells(NPC* caster, uint8 iChance, float
|
||||
return false;
|
||||
}
|
||||
|
||||
void Mob::AI_Init() {
|
||||
void Mob::AI_Init()
|
||||
{
|
||||
pAIControlled = false;
|
||||
AIthink_timer = 0;
|
||||
AIwalking_timer = 0;
|
||||
AImovement_timer = 0;
|
||||
AItarget_check_timer = 0;
|
||||
AIfeignremember_timer = nullptr;
|
||||
AIscanarea_timer = 0;
|
||||
AIthink_timer.reset(nullptr);
|
||||
AIwalking_timer.reset(nullptr);
|
||||
AImovement_timer.reset(nullptr);
|
||||
AItarget_check_timer.reset(nullptr);
|
||||
AIfeignremember_timer.reset(nullptr);
|
||||
AIscanarea_timer.reset(nullptr);
|
||||
minLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMin);
|
||||
maxLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMax);
|
||||
|
||||
@ -441,10 +442,9 @@ void Mob::AI_Init() {
|
||||
pDontCureMeBefore = 0;
|
||||
}
|
||||
|
||||
void NPC::AI_Init() {
|
||||
Mob::AI_Init();
|
||||
|
||||
AIautocastspell_timer = 0;
|
||||
void NPC::AI_Init()
|
||||
{
|
||||
AIautocastspell_timer.reset(nullptr);
|
||||
casting_spell_AIindex = static_cast<uint8>(AIspells.size());
|
||||
|
||||
roambox_max_x = 0;
|
||||
@ -458,8 +458,8 @@ void NPC::AI_Init() {
|
||||
roambox_delay = 2500;
|
||||
}
|
||||
|
||||
void Client::AI_Init() {
|
||||
Mob::AI_Init();
|
||||
void Client::AI_Init()
|
||||
{
|
||||
minLastFightingDelayMoving = CLIENT_LD_TIMEOUT;
|
||||
maxLastFightingDelayMoving = CLIENT_LD_TIMEOUT;
|
||||
}
|
||||
@ -474,13 +474,13 @@ void Mob::AI_Start(uint32 iMoveDelay) {
|
||||
pLastFightingDelayMoving = 0;
|
||||
|
||||
pAIControlled = true;
|
||||
AIthink_timer = new Timer(AIthink_duration);
|
||||
AIthink_timer = std::unique_ptr<Timer>(new Timer(AIthink_duration));
|
||||
AIthink_timer->Trigger();
|
||||
AIwalking_timer = new Timer(0);
|
||||
AImovement_timer = new Timer(AImovement_duration);
|
||||
AItarget_check_timer = new Timer(AItarget_check_duration);
|
||||
AIfeignremember_timer = new Timer(AIfeignremember_delay);
|
||||
AIscanarea_timer = new Timer(AIscanarea_delay);
|
||||
AIwalking_timer = std::unique_ptr<Timer>(new Timer(0));
|
||||
AImovement_timer = std::unique_ptr<Timer>(new Timer(AImovement_duration));
|
||||
AItarget_check_timer = std::unique_ptr<Timer>(new Timer(AItarget_check_duration));
|
||||
AIfeignremember_timer = std::unique_ptr<Timer>(new Timer(AIfeignremember_delay));
|
||||
AIscanarea_timer = std::unique_ptr<Timer>(new Timer(AIscanarea_delay));
|
||||
#ifdef REVERSE_AGGRO
|
||||
if(IsNPC() && !CastToNPC()->WillAggroNPCs())
|
||||
AIscanarea_timer->Disable();
|
||||
@ -516,10 +516,10 @@ void NPC::AI_Start(uint32 iMoveDelay) {
|
||||
return;
|
||||
|
||||
if (AIspells.size() == 0) {
|
||||
AIautocastspell_timer = new Timer(1000);
|
||||
AIautocastspell_timer = std::unique_ptr<Timer>(new Timer(1000));
|
||||
AIautocastspell_timer->Disable();
|
||||
} else {
|
||||
AIautocastspell_timer = new Timer(750);
|
||||
AIautocastspell_timer = std::unique_ptr<Timer>(new Timer(750));
|
||||
AIautocastspell_timer->Start(RandomTimer(0, 15000), false);
|
||||
}
|
||||
|
||||
@ -540,19 +540,19 @@ void Mob::AI_Stop() {
|
||||
|
||||
pAIControlled = false;
|
||||
|
||||
safe_delete(AIthink_timer);
|
||||
safe_delete(AIwalking_timer);
|
||||
safe_delete(AImovement_timer);
|
||||
safe_delete(AItarget_check_timer);
|
||||
safe_delete(AIscanarea_timer);
|
||||
safe_delete(AIfeignremember_timer);
|
||||
AIthink_timer.reset(nullptr);
|
||||
AIwalking_timer.reset(nullptr);
|
||||
AImovement_timer.reset(nullptr);
|
||||
AItarget_check_timer.reset(nullptr);
|
||||
AIscanarea_timer.reset(nullptr);
|
||||
AIfeignremember_timer.reset(nullptr);
|
||||
|
||||
hate_list.WipeHateList();
|
||||
}
|
||||
|
||||
void NPC::AI_Stop() {
|
||||
Waypoints.clear();
|
||||
safe_delete(AIautocastspell_timer);
|
||||
AIautocastspell_timer.reset(nullptr);
|
||||
}
|
||||
|
||||
void Client::AI_Stop() {
|
||||
@ -2657,7 +2657,7 @@ DBnpcspells_Struct* ZoneDatabase::GetNPCSpells(uint32 iDBSpellsID) {
|
||||
npc_spells_cache = new DBnpcspells_Struct*[npc_spells_maxid+1];
|
||||
npc_spells_loadtried = new bool[npc_spells_maxid+1];
|
||||
for (uint32 i=0; i<=npc_spells_maxid; i++) {
|
||||
npc_spells_cache[i] = 0;
|
||||
npc_spells_cache[i] = nullptr;
|
||||
npc_spells_loadtried[i] = false;
|
||||
}
|
||||
}
|
||||
@ -2795,7 +2795,7 @@ DBnpcspellseffects_Struct *ZoneDatabase::GetNPCSpellsEffects(uint32 iDBSpellsEff
|
||||
npc_spellseffects_cache = new DBnpcspellseffects_Struct *[npc_spellseffects_maxid + 1];
|
||||
npc_spellseffects_loadtried = new bool[npc_spellseffects_maxid + 1];
|
||||
for (uint32 i = 0; i <= npc_spellseffects_maxid; i++) {
|
||||
npc_spellseffects_cache[i] = 0;
|
||||
npc_spellseffects_cache[i] = nullptr;
|
||||
npc_spellseffects_loadtried[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -250,8 +250,8 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, const glm::vec4& position, int if
|
||||
|
||||
npc_aggro = d->npc_aggro;
|
||||
|
||||
if(!IsMerc())
|
||||
AI_Start();
|
||||
AI_Init();
|
||||
AI_Start();
|
||||
|
||||
d_melee_texture1 = d->d_melee_texture1;
|
||||
d_melee_texture2 = d->d_melee_texture2;
|
||||
|
||||
@ -436,7 +436,7 @@ protected:
|
||||
|
||||
uint32 npc_spells_id;
|
||||
uint8 casting_spell_AIindex;
|
||||
Timer* AIautocastspell_timer;
|
||||
std::unique_ptr<Timer> AIautocastspell_timer;
|
||||
uint32* pDontCastBefore_casting_spell;
|
||||
std::vector<AISpells_Struct> AIspells;
|
||||
bool HasAISpell;
|
||||
@ -444,7 +444,7 @@ protected:
|
||||
virtual bool AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore = 0);
|
||||
AISpellsVar_Struct AISpellVar;
|
||||
int16 GetFocusEffect(focusType type, uint16 spell_id);
|
||||
|
||||
|
||||
uint32 npc_spells_effects_id;
|
||||
std::vector<AISpellsEffects_Struct> AIspellsEffects;
|
||||
bool HasAISpellEffects;
|
||||
|
||||
@ -857,7 +857,7 @@ void Mob::DoArcheryAttackDmg(Mob* other, const ItemInst* RangeWeapon, const Ite
|
||||
if (IsClient()){
|
||||
|
||||
_RangeWeapon = CastToClient()->m_inv[MainRange];
|
||||
if (_RangeWeapon && !_RangeWeapon->GetItem() && _RangeWeapon->GetItem()->ID == range_id)
|
||||
if (_RangeWeapon && _RangeWeapon->GetItem() && _RangeWeapon->GetItem()->ID == range_id)
|
||||
RangeWeapon = _RangeWeapon;
|
||||
|
||||
_Ammo = CastToClient()->m_inv[AmmoSlot];
|
||||
@ -996,7 +996,7 @@ void Mob::DoArcheryAttackDmg(Mob* other, const ItemInst* RangeWeapon, const Ite
|
||||
}
|
||||
|
||||
if (LaunchProjectile)
|
||||
return;//Shouldn't reach this point, but just in case.
|
||||
return;//Shouldn't reach this point durring initial launch phase, but just in case.
|
||||
|
||||
//Weapon Proc
|
||||
if(RangeWeapon && other && !other->HasDied())
|
||||
|
||||
127
zone/zonedb.cpp
127
zone/zonedb.cpp
@ -1996,6 +1996,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
|
||||
"m_stats.AC, "
|
||||
"m_stats.ATK, "
|
||||
"m_stats.Accuracy, "
|
||||
"m_stats.statscale, "
|
||||
"m_stats.spellscale, "
|
||||
"m_stats.healscale "
|
||||
"FROM merc_stats m_stats "
|
||||
@ -2119,9 +2120,9 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
|
||||
tmpNPCType->AC = atoi(row[40]);
|
||||
tmpNPCType->ATK = atoi(row[41]);
|
||||
tmpNPCType->accuracy_rating = atoi(row[42]);
|
||||
tmpNPCType->scalerate = RuleI(Mercs, ScaleRate);
|
||||
tmpNPCType->spellscale = atoi(row[43]);
|
||||
tmpNPCType->healscale = atoi(row[44]);
|
||||
tmpNPCType->scalerate = atoi(row[43]);
|
||||
tmpNPCType->spellscale = atoi(row[44]);
|
||||
tmpNPCType->healscale = atoi(row[45]);
|
||||
|
||||
// If Merc with duplicate NPC id already in table,
|
||||
// free item we attempted to add.
|
||||
@ -3413,38 +3414,102 @@ void ZoneDatabase::MarkCorpseAsRezzed(uint32 db_id) {
|
||||
|
||||
uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, uint32 zoneid, uint16 instanceid, PlayerCorpse_Struct* dbpc, const glm::vec4& position) {
|
||||
/* Dump Basic Corpse Data */
|
||||
std::string query = StringFormat("INSERT INTO `character_corpses` "
|
||||
"SET `charname` = '%s', `zone_id` = %u, `instance_id` = %u, `charid` = %d,"
|
||||
"`x` = %1.1f, `y` = %1.1f, `z` = %1.1f, `heading` = %1.1f,"
|
||||
"`time_of_death` = NOW(), `is_buried` = 0, `is_locked` = %d,"
|
||||
"`exp` = %u, `size` = %f, `level` = %u, `race` = %u, `gender` = %u,"
|
||||
"`class` = %u, `deity` = %u, `texture` = %u, `helm_texture` = %u,"
|
||||
"`copper` = %u, `silver` = %u,`gold` = %u,`platinum` = %u,"
|
||||
"`hair_color` = %u, `beard_color` = %u, `eye_color_1` = %u,"
|
||||
"`eye_color_2` = %u, `hair_style` = %u, `face` = %u,"
|
||||
"`beard` = %u, `drakkin_heritage` = %u, `drakkin_tattoo` = %u,"
|
||||
"`drakkin_details` = %u, `wc_1` = %u, `wc_2` = %u,"
|
||||
"`wc_3` = %u, `wc_4` = %u, `wc_5` = %u, `wc_6` = %u,"
|
||||
"`wc_7` = %u,`wc_8` = %u,`wc_9` = %u",
|
||||
EscapeString(charname).c_str(), zoneid, instanceid, charid,
|
||||
position.x, position.y, position.z, position.w,
|
||||
dbpc->locked, dbpc->exp, dbpc->size, dbpc->level, dbpc->race,
|
||||
dbpc->gender, dbpc->class_, dbpc->deity, dbpc->texture,
|
||||
dbpc->helmtexture, dbpc->copper, dbpc->silver, dbpc->gold,
|
||||
dbpc->plat, dbpc->haircolor, dbpc->beardcolor, dbpc->eyecolor1,
|
||||
dbpc->eyecolor2, dbpc->hairstyle, dbpc->face, dbpc->beard,
|
||||
dbpc->drakkin_heritage, dbpc->drakkin_tattoo, dbpc->drakkin_details,
|
||||
dbpc->item_tint[0].color, dbpc->item_tint[1].color, dbpc->item_tint[2].color,
|
||||
dbpc->item_tint[3].color, dbpc->item_tint[4].color, dbpc->item_tint[5].color,
|
||||
dbpc->item_tint[6].color, dbpc->item_tint[7].color, dbpc->item_tint[8].color);
|
||||
std::string query = StringFormat(
|
||||
"INSERT INTO `character_corpses` "
|
||||
"SET `charname` = '%s', "
|
||||
"`zone_id` = %u, "
|
||||
"`instance_id` = %u, "
|
||||
"`charid` = %d, "
|
||||
"`x` = %1.1f, "
|
||||
"`y` = %1.1f, "
|
||||
"`z` = %1.1f, "
|
||||
"`heading` = %1.1f, "
|
||||
"`time_of_death` = NOW(), "
|
||||
"`is_buried` = 0, "
|
||||
"`is_locked` = %d, "
|
||||
"`exp` = %u, "
|
||||
"`size` = %f, "
|
||||
"`level` = %u, "
|
||||
"`race` = %u, "
|
||||
"`gender` = %u, "
|
||||
"`class` = %u, "
|
||||
"`deity` = %u, "
|
||||
"`texture` = %u, "
|
||||
"`helm_texture` = %u, "
|
||||
"`copper` = %u, "
|
||||
"`silver` = %u, "
|
||||
"`gold` = %u, "
|
||||
"`platinum` = %u, "
|
||||
"`hair_color` = %u, "
|
||||
"`beard_color` = %u, "
|
||||
"`eye_color_1` = %u, "
|
||||
"`eye_color_2` = %u, "
|
||||
"`hair_style` = %u, "
|
||||
"`face` = %u, "
|
||||
"`beard` = %u, "
|
||||
"`drakkin_heritage` = %u, "
|
||||
"`drakkin_tattoo` = %u, "
|
||||
"`drakkin_details` = %u, "
|
||||
"`wc_1` = %u, "
|
||||
"`wc_2` = %u, "
|
||||
"`wc_3` = %u, "
|
||||
"`wc_4` = %u, "
|
||||
"`wc_5` = %u, "
|
||||
"`wc_6` = %u, "
|
||||
"`wc_7` = %u, "
|
||||
"`wc_8` = %u, "
|
||||
"`wc_9` = %u ",
|
||||
EscapeString(charname).c_str(),
|
||||
zoneid,
|
||||
instanceid,
|
||||
charid,
|
||||
position.x,
|
||||
position.y,
|
||||
position.z,
|
||||
position.w,
|
||||
dbpc->locked,
|
||||
dbpc->exp,
|
||||
dbpc->size,
|
||||
dbpc->level,
|
||||
dbpc->race,
|
||||
dbpc->gender,
|
||||
dbpc->class_,
|
||||
dbpc->deity,
|
||||
dbpc->texture,
|
||||
dbpc->helmtexture,
|
||||
dbpc->copper,
|
||||
dbpc->silver,
|
||||
dbpc->gold,
|
||||
dbpc->plat,
|
||||
dbpc->haircolor,
|
||||
dbpc->beardcolor,
|
||||
dbpc->eyecolor1,
|
||||
dbpc->eyecolor2,
|
||||
dbpc->hairstyle,
|
||||
dbpc->face,
|
||||
dbpc->beard,
|
||||
dbpc->drakkin_heritage,
|
||||
dbpc->drakkin_tattoo,
|
||||
dbpc->drakkin_details,
|
||||
dbpc->item_tint[0].color,
|
||||
dbpc->item_tint[1].color,
|
||||
dbpc->item_tint[2].color,
|
||||
dbpc->item_tint[3].color,
|
||||
dbpc->item_tint[4].color,
|
||||
dbpc->item_tint[5].color,
|
||||
dbpc->item_tint[6].color,
|
||||
dbpc->item_tint[7].color,
|
||||
dbpc->item_tint[8].color
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
uint32 last_insert_id = results.LastInsertedID();
|
||||
|
||||
std::string corpse_items_query;
|
||||
/* Dump Items from Inventory */
|
||||
uint8 first_entry = 0;
|
||||
for (unsigned int i = 0; i < dbpc->itemcount; i++) {
|
||||
if (first_entry != 1){
|
||||
query = StringFormat("REPLACE INTO `character_corpse_items` \n"
|
||||
corpse_items_query = StringFormat("REPLACE INTO `character_corpse_items` \n"
|
||||
" (corpse_id, equip_slot, item_id, charges, aug_1, aug_2, aug_3, aug_4, aug_5, aug_6, attuned) \n"
|
||||
" VALUES (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
last_insert_id,
|
||||
@ -3462,7 +3527,7 @@ uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, ui
|
||||
first_entry = 1;
|
||||
}
|
||||
else{
|
||||
query = query + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
corpse_items_query = corpse_items_query + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
last_insert_id,
|
||||
dbpc->items[i].equip_slot,
|
||||
dbpc->items[i].item_id,
|
||||
@ -3477,7 +3542,9 @@ uint32 ZoneDatabase::SaveCharacterCorpse(uint32 charid, const char* charname, ui
|
||||
);
|
||||
}
|
||||
}
|
||||
auto sc_results = QueryDatabase(query);
|
||||
if (!corpse_items_query.empty())
|
||||
QueryDatabase(corpse_items_query);
|
||||
|
||||
return last_insert_id;
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user