mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 13:16:39 +00:00
converted spell id's to integers and made the internal representation 322-bit
This commit is contained in:
+2
-2
@@ -1425,7 +1425,7 @@ struct CZSpell_Struct {
|
||||
uint8 update_type; // 0 - Character, 1 - Group, 2 - Raid, 3 - Guild, 4 - Expedition, 5 - Character Name
|
||||
uint8 update_subtype; // 0 - Cast Spell, 1 - Remove Spell
|
||||
int update_identifier; // Character ID, Group ID, Raid ID, Guild ID, or Expedition ID based on update type, 0 for Character Name
|
||||
uint32 spell_id;
|
||||
int32 spell_id;
|
||||
char client_name[64]; // Only used by Character Name Type, else empty
|
||||
};
|
||||
|
||||
@@ -1498,7 +1498,7 @@ struct WWSignal_Struct {
|
||||
|
||||
struct WWSpell_Struct {
|
||||
uint8 update_type; // 0 - Cast Spell, 1 - Remove Spell
|
||||
uint32 spell_id;
|
||||
int32 spell_id;
|
||||
uint8 min_status;
|
||||
uint8 max_status;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user