mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 17:26:30 +00:00
Add Multiple Mercenary Hire Functionality (#5059)
This commit is contained in:
@@ -376,6 +376,7 @@ N(OP_MercenaryDismiss),
|
||||
N(OP_MercenaryHire),
|
||||
N(OP_MercenarySuspendRequest),
|
||||
N(OP_MercenarySuspendResponse),
|
||||
N(OP_MercenarySwitch),
|
||||
N(OP_MercenaryTimer),
|
||||
N(OP_MercenaryTimerRequest),
|
||||
N(OP_MercenaryUnknown1),
|
||||
|
||||
@@ -6236,6 +6236,12 @@ struct SuspendMercenary_Struct {
|
||||
/*0001*/
|
||||
};
|
||||
|
||||
// [OPCode: 0x1b37 (RoF2)] [Client->Server] [Size: 4]
|
||||
struct SwitchMercenary_Struct {
|
||||
/*0000*/ uint32 MercIndex; // 0-based UI index into owned merc list
|
||||
/*0004*/
|
||||
};
|
||||
|
||||
// [OPCode: 0x2528] On Live as of April 2 2012 [Server->Client] [Size: 4]
|
||||
// Response to suspend merc with timestamp
|
||||
struct SuspendMercenaryResponse_Struct {
|
||||
|
||||
@@ -2278,15 +2278,19 @@ namespace RoF2
|
||||
// There are 2 different sized versions of this packet depending if a merc is hired or not
|
||||
if (emu->MercStatus >= 0)
|
||||
{
|
||||
PacketSize += sizeof(structs::MercenaryDataUpdate_Struct) + (sizeof(structs::MercenaryData_Struct) - sizeof(structs::MercenaryStance_Struct)) * emu->MercCount;
|
||||
|
||||
// Per-merc size: base struct minus Stances[1] and MercUnk05,
|
||||
// then add back actual stances and name length per merc.
|
||||
// MercUnk05 is a single trailing field after all mercs.
|
||||
PacketSize += sizeof(structs::MercenaryDataUpdate_Struct);
|
||||
uint32 r;
|
||||
uint32 k;
|
||||
for (r = 0; r < emu->MercCount; r++)
|
||||
{
|
||||
PacketSize += sizeof(structs::MercenaryData_Struct) - sizeof(structs::MercenaryStance_Struct) - sizeof(uint32); // subtract Stances[1] and MercUnk05
|
||||
PacketSize += sizeof(structs::MercenaryStance_Struct) * emu->MercData[r].StanceCount;
|
||||
PacketSize += strlen(emu->MercData[r].MercName); // Null Terminator size already accounted for in the struct
|
||||
}
|
||||
PacketSize += sizeof(uint32); // MercUnk05 - trailing field after all mercs
|
||||
|
||||
outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, PacketSize);
|
||||
Buffer = (char *)outapp->pBuffer;
|
||||
@@ -2312,15 +2316,14 @@ namespace RoF2
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].StanceCount);
|
||||
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercData[r].MercUnk03);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->MercData[r].MercUnk04);
|
||||
//VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // MercName
|
||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->MercData[r].MercName);
|
||||
for (k = 0; k < emu->MercData[r].StanceCount; k++)
|
||||
{
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].StanceIndex);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].Stance);
|
||||
}
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); // MercUnk05
|
||||
}
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[0].MercUnk05); // MercUnk05 - trailing field (unlocked slot count)
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -255,6 +255,7 @@ RULE_BOOL(Mercs, AllowMercSuspendInCombat, true, "Allow merc suspend in combat")
|
||||
RULE_BOOL(Mercs, MercsIgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
|
||||
RULE_INT(Mercs, MercsHasteCap, 100, "Haste cap for non-v3(over haste) haste")
|
||||
RULE_INT(Mercs, MercsHastev3Cap, 25, "Haste cap for v3(over haste) haste")
|
||||
RULE_INT(Mercs, MaxMercSlots, 6, "Maximum number of mercenary slots per character (max = MAXMERCS)")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Guild)
|
||||
|
||||
Reference in New Issue
Block a user