[Bug Fix] Illusions will now properly display armor to other clients when they zone in. (#1958)

* Fix for illusion wear change

On zone in, mobs with illusions were not displaying correct armor.

* [Bug Fix] Illusions will now properly display armor to other clients when they zone in

better looping
This commit is contained in:
KayenEQ
2022-02-03 22:04:15 -05:00
committed by GitHub
parent cc0371c16e
commit 5ce2889210
7 changed files with 52 additions and 0 deletions
+1
View File
@@ -357,6 +357,7 @@ public:
void ConeDirectional(uint16 spell_id, int16 resist_adjust);
void TryOnSpellFinished(Mob *caster, Mob *target, uint16 spell_id);
void ApplySpellEffectIllusion(int32 spell_id, Mob* caster, int buffslot, int base, int limit, int max);
void SendIllusionWearChange(Client* c);
//Buff
void BuffProcess();