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[Bug Fix] Illusions will now properly display armor to other clients when they zone in. (#1958)
* Fix for illusion wear change On zone in, mobs with illusions were not displaying correct armor. * [Bug Fix] Illusions will now properly display armor to other clients when they zone in better looping
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@@ -357,6 +357,7 @@ public:
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void ConeDirectional(uint16 spell_id, int16 resist_adjust);
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void TryOnSpellFinished(Mob *caster, Mob *target, uint16 spell_id);
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void ApplySpellEffectIllusion(int32 spell_id, Mob* caster, int buffslot, int base, int limit, int max);
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void SendIllusionWearChange(Client* c);
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//Buff
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void BuffProcess();
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