HP Update tuning - HP Updates are now forced when a client is targeted

This commit is contained in:
Akkadius
2017-07-14 14:23:35 -05:00
parent be0374d197
commit 5c75a68715
4 changed files with 40 additions and 32 deletions
+2 -2
View File
@@ -1485,8 +1485,8 @@ private:
Timer helm_toggle_timer;
Timer aggro_meter_timer;
Timer npc_close_scan_timer;
Timer hp_self_update_throttle_timer;
Timer hp_self_update_throttle_timer; /* This is to prevent excessive packet sending under trains/fast combat */
Timer hp_other_update_throttle_timer; /* This is to keep clients from DOSing the server with macros that change client targets constantly */
glm::vec3 m_Proximity;
void BulkSendInventoryItems();