[Cleanup] Convert Event Parses to Single Line (#4569)

* [Cleanup] Convert Event Parses to Single Line

* Push

* Update spells.cpp

* Update spells.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2024-12-12 01:43:22 -05:00
committed by GitHub
parent bd85fc96a0
commit 5c6e7a8b09
7 changed files with 56 additions and 253 deletions
+7 -22
View File
@@ -1550,10 +1550,7 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
hit.damage_done = 0;
}
parse->EventBotMerc(
EVENT_USE_SKILL,
this,
nullptr,
parse->EventBotMerc(EVENT_USE_SKILL, this, nullptr,
[&]() {
return fmt::format(
"{} {}",
@@ -3078,10 +3075,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
std::vector<std::any> args = { corpse };
parse->EventMercNPC(
EVENT_DEATH_COMPLETE,
this,
owner_or_self,
parse->EventMercNPC(EVENT_DEATH_COMPLETE, this, owner_or_self,
[&]() {
return fmt::format(
"{} {} {} {} {} {} {} {} {}",
@@ -3096,8 +3090,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
m_combat_record.GetHealingReceived()
);
},
0,
&args
0, &args
);
// Zone controller process EVENT_DEATH_ZONE (Death events)
@@ -4266,10 +4259,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
if (attacker) {
args = { this };
parse->EventMob(
EVENT_DAMAGE_GIVEN,
attacker,
this,
parse->EventMob(EVENT_DAMAGE_GIVEN, attacker, this,
[&]() {
return fmt::format(
"{} {} {} {} {} {} {} {} {}",
@@ -4284,17 +4274,13 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
static_cast<int>(special)
);
},
0,
&args
0, &args
);
}
args = { attacker };
damage_override = parse->EventMob(
EVENT_DAMAGE_TAKEN,
this,
attacker,
damage_override = parse->EventMob(EVENT_DAMAGE_TAKEN, this, attacker,
[&]() {
return fmt::format(
"{} {} {} {} {} {} {} {} {}",
@@ -4309,8 +4295,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
static_cast<int>(special)
);
},
0,
&args
0, &args
);
if (damage_override > 0) {