mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
Revert custom changes that came with my code load
This commit is contained in:
+28
-23
@@ -89,7 +89,7 @@ int32 Mob::GetActSpellDamage(uint16 spell_id, int32 value, Mob* target) {
|
||||
|
||||
if (IsClient() && GetClass() == WIZARD)
|
||||
ratio += RuleI(Spells, WizCritRatio); //Default is zero
|
||||
|
||||
|
||||
if (Critical){
|
||||
|
||||
value = value_BaseEffect*ratio/100;
|
||||
@@ -138,7 +138,7 @@ int32 Mob::GetActSpellDamage(uint16 spell_id, int32 value, Mob* target) {
|
||||
|
||||
value -= GetFocusEffect(focusFcDamageAmt, spell_id);
|
||||
|
||||
if(itembonuses.SpellDmg)
|
||||
if(itembonuses.SpellDmg && spells[spell_id].classes[(GetClass()%16) - 1] >= GetLevel() - 5)
|
||||
value -= GetExtraSpellAmt(spell_id, itembonuses.SpellDmg, value);
|
||||
|
||||
if (IsNPC() && CastToNPC()->GetSpellScale())
|
||||
@@ -172,7 +172,7 @@ int32 Mob::GetActDoTDamage(uint16 spell_id, int32 value, Mob* target) {
|
||||
value += int(value_BaseEffect*GetFocusEffect(focusImprovedDamage, spell_id)/100)*ratio/100;
|
||||
value += int(value_BaseEffect*GetFocusEffect(focusFcDamagePctCrit, spell_id)/100)*ratio/100;
|
||||
value += int(value_BaseEffect*target->GetVulnerability(this, spell_id, 0)/100)*ratio/100;
|
||||
extra_dmg = target->GetFcDamageAmtIncoming(this, spell_id) +
|
||||
extra_dmg = target->GetFcDamageAmtIncoming(this, spell_id) +
|
||||
int(GetFocusEffect(focusFcDamageAmtCrit, spell_id)*ratio/100) +
|
||||
GetFocusEffect(focusFcDamageAmt, spell_id);
|
||||
|
||||
@@ -200,11 +200,6 @@ int32 Mob::GetActDoTDamage(uint16 spell_id, int32 value, Mob* target) {
|
||||
extra_dmg /= duration;
|
||||
}
|
||||
|
||||
//Sanctuary Custom: Spelldmg per tick
|
||||
if(itembonuses.SpellDmg)
|
||||
value -= GetExtraSpellAmt(spell_id, itembonuses.SpellDmg / 6, value); //per tick
|
||||
|
||||
|
||||
value -= extra_dmg;
|
||||
}
|
||||
|
||||
@@ -216,6 +211,23 @@ int32 Mob::GetActDoTDamage(uint16 spell_id, int32 value, Mob* target) {
|
||||
|
||||
int32 Mob::GetExtraSpellAmt(uint16 spell_id, int32 extra_spell_amt, int32 base_spell_dmg)
|
||||
{
|
||||
int total_cast_time = 0;
|
||||
|
||||
if (spells[spell_id].recast_time >= spells[spell_id].recovery_time)
|
||||
total_cast_time = spells[spell_id].recast_time + spells[spell_id].cast_time;
|
||||
else
|
||||
total_cast_time = spells[spell_id].recovery_time + spells[spell_id].cast_time;
|
||||
|
||||
if (total_cast_time > 0 && total_cast_time <= 2500)
|
||||
extra_spell_amt = extra_spell_amt*25/100;
|
||||
else if (total_cast_time > 2500 && total_cast_time < 7000)
|
||||
extra_spell_amt = extra_spell_amt*(167*((total_cast_time - 1000)/1000)) / 1000;
|
||||
else
|
||||
extra_spell_amt = extra_spell_amt * total_cast_time / 7000;
|
||||
|
||||
if(extra_spell_amt*2 < base_spell_dmg)
|
||||
return 0;
|
||||
|
||||
return extra_spell_amt;
|
||||
}
|
||||
|
||||
@@ -258,7 +270,7 @@ int32 Mob::GetActSpellHealing(uint16 spell_id, int32 value, Mob* target) {
|
||||
value += GetFocusEffect(focusFcHealAmt, spell_id);
|
||||
value += target->GetFocusIncoming(focusFcHealAmtIncoming, SE_FcHealAmtIncoming, this, spell_id);
|
||||
|
||||
if(itembonuses.HealAmt)
|
||||
if(itembonuses.HealAmt && spells[spell_id].classes[(GetClass()%16) - 1] >= GetLevel() - 5)
|
||||
value += GetExtraSpellAmt(spell_id, itembonuses.HealAmt, value) * modifier;
|
||||
|
||||
value += value*target->GetHealRate(spell_id, this)/100;
|
||||
@@ -269,7 +281,7 @@ int32 Mob::GetActSpellHealing(uint16 spell_id, int32 value, Mob* target) {
|
||||
if (Critical) {
|
||||
entity_list.MessageClose_StringID(this, true, 100, MT_SpellCrits,
|
||||
OTHER_CRIT_HEAL, GetName(), itoa(value));
|
||||
|
||||
|
||||
if (IsClient())
|
||||
Message_StringID(MT_SpellCrits, YOU_CRIT_HEAL, itoa(value));
|
||||
}
|
||||
@@ -289,9 +301,6 @@ int32 Mob::GetActSpellHealing(uint16 spell_id, int32 value, Mob* target) {
|
||||
|
||||
if(chance && zone->random.Roll(chance))
|
||||
value *= 2;
|
||||
|
||||
if(itembonuses.HealAmt)
|
||||
value += GetExtraSpellAmt(spell_id, itembonuses.HealAmt / 6, value) * modifier;
|
||||
}
|
||||
|
||||
if (IsNPC() && CastToNPC()->GetHealScale())
|
||||
@@ -412,14 +421,10 @@ int32 Mob::GetActSpellDuration(uint16 spell_id, int32 duration)
|
||||
int tic_inc = 0;
|
||||
tic_inc = GetFocusEffect(focusSpellDurByTic, spell_id);
|
||||
|
||||
// Only need this for clients, since the change was for bard songs, I assume we should keep non bard songs getting +1
|
||||
// However if its bard or not and is mez, charm or fear, we need to add 1 so that client is in sync
|
||||
if (IsClient() && !(IsShortDurationBuff(spell_id) && IsBardSong(spell_id)) ||
|
||||
IsFearSpell(spell_id) ||
|
||||
IsCharmSpell(spell_id) ||
|
||||
IsMezSpell(spell_id) ||
|
||||
IsBlindSpell(spell_id))
|
||||
tic_inc += 1;
|
||||
// unsure on the exact details, but bard songs that don't cost mana at some point get an extra tick, 60 for now
|
||||
// a level 53 bard reported getting 2 tics
|
||||
if (IsShortDurationBuff(spell_id) && IsBardSong(spell_id) && spells[spell_id].mana == 0 && GetClass() == BARD && GetLevel() > 60)
|
||||
tic_inc++;
|
||||
|
||||
return (((duration * increase) / 100) + tic_inc);
|
||||
}
|
||||
@@ -762,7 +767,7 @@ void EntityList::AESpell(Mob *caster, Mob *center, uint16 spell_id, bool affect_
|
||||
caster->SpellOnTarget(spell_id, curmob, false, true, resist_adjust);
|
||||
}
|
||||
} else {
|
||||
if (spells[spell_id].aemaxtargets && iCounter < spells[spell_id].aemaxtargets)
|
||||
if (spells[spell_id].aemaxtargets && iCounter < spells[spell_id].aemaxtargets)
|
||||
caster->SpellOnTarget(spell_id, curmob, false, true, resist_adjust);
|
||||
if (!spells[spell_id].aemaxtargets)
|
||||
caster->SpellOnTarget(spell_id, curmob, false, true, resist_adjust);
|
||||
@@ -850,7 +855,7 @@ void EntityList::AEBardPulse(Mob *caster, Mob *center, uint16 spell_id, bool aff
|
||||
if (!center->CheckLosFN(curmob))
|
||||
continue;
|
||||
} else { // check to stop casting beneficial ae buffs (to wit: bard songs) on enemies...
|
||||
// See notes in AESpell() above for more info.
|
||||
// See notes in AESpell() above for more info.
|
||||
if (caster->IsAttackAllowed(curmob, true))
|
||||
continue;
|
||||
if (caster->CheckAggro(curmob))
|
||||
|
||||
Reference in New Issue
Block a user