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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2010 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include "../common/types.h"
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#include "../common/opcodemgr.h"
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#include "../common/eq_stream_factory.h"
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#include "../common/timer.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "login_server.h"
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#include <time.h>
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#include <stdlib.h>
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#include <string>
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#include <sstream>
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TimeoutManager timeout_manager;
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LoginServer server;
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ErrorLog *server_log;
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bool run_server = true;
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void CatchSignal(int sig_num)
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{
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}
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int main()
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{
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RegisterExecutablePlatform(ExePlatformLogin);
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set_exception_handler();
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//Create our error log, is of format login_<number>.log
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time_t current_time = time(nullptr);
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std::stringstream log_name(std::stringstream::in | std::stringstream::out);
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#ifdef WIN32
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log_name << ".\\logs\\login_" << (unsigned int)current_time << ".log";
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#else
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log_name << "./logs/login_" << (unsigned int)current_time << ".log";
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#endif
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server_log = new ErrorLog(log_name.str().c_str());
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server_log->Log(log_debug, "Logging System Init.");
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//Create our subsystem and parse the ini file.
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server.config = new Config();
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server_log->Log(log_debug, "Config System Init.");
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server.config->Parse("login.ini");
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//Parse unregistered allowed option.
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if(server.config->GetVariable("options", "unregistered_allowed").compare("FALSE") == 0)
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{
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server.options.AllowUnregistered(false);
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}
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//Parse trace option.
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if(server.config->GetVariable("options", "trace").compare("TRUE") == 0)
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{
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server.options.Trace(true);
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}
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//Parse trace option.
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if(server.config->GetVariable("options", "world_trace").compare("TRUE") == 0)
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{
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server.options.WorldTrace(true);
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}
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//Parse packet inc dump option.
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if(server.config->GetVariable("options", "dump_packets_in").compare("TRUE") == 0)
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{
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server.options.DumpInPackets(true);
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}
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//Parse packet out dump option.
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if(server.config->GetVariable("options", "dump_packets_out").compare("TRUE") == 0)
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{
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server.options.DumpOutPackets(true);
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}
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//Parse encryption mode option.
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std::string mode = server.config->GetVariable("security", "mode");
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if(mode.size() > 0)
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{
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server.options.EncryptionMode(atoi(mode.c_str()));
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}
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//Parse local network option.
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std::string ln = server.config->GetVariable("options", "local_network");
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if(ln.size() > 0)
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{
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server.options.LocalNetwork(ln);
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}
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//Parse reject duplicate servers option.
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if(server.config->GetVariable("options", "reject_duplicate_servers").compare("TRUE") == 0)
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{
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server.options.RejectDuplicateServers(true);
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}
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//Parse account table option.
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ln = server.config->GetVariable("schema", "account_table");
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if(ln.size() > 0)
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{
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server.options.AccountTable(ln);
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}
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//Parse world account table option.
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ln = server.config->GetVariable("schema", "world_registration_table");
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if(ln.size() > 0)
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{
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server.options.WorldRegistrationTable(ln);
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}
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//Parse admin world account table option.
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ln = server.config->GetVariable("schema", "world_admin_registration_table");
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if(ln.size() > 0)
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{
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server.options.WorldAdminRegistrationTable(ln);
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}
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//Parse world type table option.
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ln = server.config->GetVariable("schema", "world_server_type_table");
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if(ln.size() > 0)
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{
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server.options.WorldServerTypeTable(ln);
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}
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//Create our DB from options.
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if(server.config->GetVariable("database", "subsystem").compare("MySQL") == 0)
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{
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#ifdef EQEMU_MYSQL_ENABLED
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server_log->Log(log_debug, "MySQL Database Init.");
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server.db = (Database*)new DatabaseMySQL(
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server.config->GetVariable("database", "user"),
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server.config->GetVariable("database", "password"),
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server.config->GetVariable("database", "host"),
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server.config->GetVariable("database", "port"),
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server.config->GetVariable("database", "db"));
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#endif
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}
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else if(server.config->GetVariable("database", "subsystem").compare("PostgreSQL") == 0)
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{
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#ifdef EQEMU_POSTGRESQL_ENABLED
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server_log->Log(log_debug, "PostgreSQL Database Init.");
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server.db = (Database*)new DatabasePostgreSQL(
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server.config->GetVariable("database", "user"),
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server.config->GetVariable("database", "password"),
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server.config->GetVariable("database", "host"),
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server.config->GetVariable("database", "port"),
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server.config->GetVariable("database", "db"));
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#endif
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}
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//Make sure our database got created okay, otherwise cleanup and exit.
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if(!server.db)
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{
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server_log->Log(log_error, "Database Initialization Failure.");
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server_log->Log(log_debug, "Config System Shutdown.");
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delete server.config;
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server_log->Log(log_debug, "Log System Shutdown.");
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delete server_log;
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return 1;
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}
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#if WIN32
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//initialize our encryption.
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server_log->Log(log_debug, "Encryption Initialize.");
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server.eq_crypto = new Encryption();
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if(server.eq_crypto->LoadCrypto(server.config->GetVariable("security", "plugin")))
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{
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server_log->Log(log_debug, "Encryption Loaded Successfully.");
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}
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else
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{
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//We can't run without encryption, cleanup and exit.
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server_log->Log(log_error, "Encryption Failed to Load.");
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server_log->Log(log_debug, "Database System Shutdown.");
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delete server.db;
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server_log->Log(log_debug, "Config System Shutdown.");
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delete server.config;
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server_log->Log(log_debug, "Log System Shutdown.");
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delete server_log;
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return 1;
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}
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#endif
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//create our server manager.
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server_log->Log(log_debug, "Server Manager Initialize.");
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server.SM = new ServerManager();
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if(!server.SM)
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{
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//We can't run without a server manager, cleanup and exit.
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server_log->Log(log_error, "Server Manager Failed to Start.");
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#ifdef WIN32
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server_log->Log(log_debug, "Encryption System Shutdown.");
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delete server.eq_crypto;
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#endif
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server_log->Log(log_debug, "Database System Shutdown.");
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delete server.db;
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server_log->Log(log_debug, "Config System Shutdown.");
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delete server.config;
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server_log->Log(log_debug, "Log System Shutdown.");
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delete server_log;
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return 1;
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}
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//create our client manager.
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server_log->Log(log_debug, "Client Manager Initialize.");
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server.CM = new ClientManager();
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if(!server.CM)
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{
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//We can't run without a client manager, cleanup and exit.
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server_log->Log(log_error, "Client Manager Failed to Start.");
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server_log->Log(log_debug, "Server Manager Shutdown.");
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delete server.SM;
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#ifdef WIN32
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server_log->Log(log_debug, "Encryption System Shutdown.");
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delete server.eq_crypto;
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#endif
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server_log->Log(log_debug, "Database System Shutdown.");
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delete server.db;
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server_log->Log(log_debug, "Config System Shutdown.");
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delete server.config;
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server_log->Log(log_debug, "Log System Shutdown.");
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delete server_log;
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return 1;
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}
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#ifdef WIN32
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#ifdef UNICODE
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SetConsoleTitle(L"EQEmu Login Server");
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#else
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SetConsoleTitle("EQEmu Login Server");
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#endif
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#endif
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server_log->Log(log_debug, "Server Started.");
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while(run_server)
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{
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Timer::SetCurrentTime();
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server.CM->Process();
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server.SM->Process();
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Sleep(100);
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}
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server_log->Log(log_debug, "Server Shutdown.");
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server_log->Log(log_debug, "Client Manager Shutdown.");
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delete server.CM;
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server_log->Log(log_debug, "Server Manager Shutdown.");
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delete server.SM;
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#ifdef WIN32
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server_log->Log(log_debug, "Encryption System Shutdown.");
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delete server.eq_crypto;
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#endif
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server_log->Log(log_debug, "Database System Shutdown.");
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delete server.db;
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server_log->Log(log_debug, "Config System Shutdown.");
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delete server.config;
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server_log->Log(log_debug, "Log System Shutdown.");
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delete server_log;
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return 0;
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}
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