mirror of
https://github.com/EQEmu/Server.git
synced 2026-04-03 09:12:26 +00:00
added automatic conversion of Map::Vertex into xyz_location
This commit is contained in:
parent
4094d43c49
commit
5b783e84e9
@ -22,6 +22,7 @@
|
|||||||
#ifndef ZONE_MAP_H
|
#ifndef ZONE_MAP_H
|
||||||
#define ZONE_MAP_H
|
#define ZONE_MAP_H
|
||||||
|
|
||||||
|
#include "position.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
@ -40,6 +41,10 @@ public:
|
|||||||
{
|
{
|
||||||
return((v.x == x) && (v.y == y) && (v.z == z));
|
return((v.x == x) && (v.y == y) && (v.z == z));
|
||||||
}
|
}
|
||||||
|
operator xyz_location() const
|
||||||
|
{
|
||||||
|
return xyz_location(x,y,z);
|
||||||
|
}
|
||||||
|
|
||||||
float x;
|
float x;
|
||||||
float y;
|
float y;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user