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[Bug Fix] Invisible will display as dropped now on air pets when they attack. (#2042)
invisible display issue on pets
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@ -9548,7 +9548,7 @@ void Mob::CalcSpellPowerDistanceMod(uint16 spell_id, float range, Mob* caster)
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void Mob::BreakInvisibleSpells()
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{
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if(invisible) {
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ZeroInvisibleVars(InvisType::T_INVISIBLE);
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nobuff_invisible = 0;
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BuffFadeByEffect(SE_Invisibility);
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BuffFadeByEffect(SE_Invisibility2);
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}
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