Implement content flags

This commit is contained in:
Akkadius 2020-04-11 05:48:41 -05:00
parent 47b8aa3f18
commit 5b4c4bfd66
11 changed files with 535 additions and 96 deletions

View File

@ -166,6 +166,7 @@ SET(repositories
repositories/base/base_char_create_point_allocations_repository.h
repositories/base/base_char_recipe_list_repository.h
repositories/base/base_completed_tasks_repository.h
repositories/base/base_content_flags_repository.h
repositories/base/base_data_buckets_repository.h
repositories/base/base_db_str_repository.h
repositories/base/base_discovered_items_repository.h
@ -323,6 +324,7 @@ SET(repositories
repositories/char_create_point_allocations_repository.h
repositories/char_recipe_list_repository.h
repositories/completed_tasks_repository.h
repositories/content_flags_repository.h
repositories/data_buckets_repository.h
repositories/db_str_repository.h
repositories/discovered_items_repository.h

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@ -19,6 +19,10 @@
*/
#include "world_content_service.h"
#include "../database.h"
#include "../rulesys.h"
#include "../eqemu_logsys.h"
WorldContentService::WorldContentService()
{
@ -30,6 +34,20 @@ int WorldContentService::GetCurrentExpansion() const
return current_expansion;
}
void WorldContentService::SetExpansionContext()
{
int expansion = RuleI(Expansion, CurrentExpansion);
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
content_service.SetCurrentExpansion(expansion);
}
LogInfo(
"Current expansion is [{}] ({})",
GetCurrentExpansion(),
GetCurrentExpansionName()
);
}
void WorldContentService::SetCurrentExpansion(int current_expansion)
{
WorldContentService::current_expansion = current_expansion;

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@ -163,6 +163,7 @@ private:
public:
const std::vector<std::string> &GetContentFlags() const;
void SetContentFlags(std::vector<std::string> content_flags);
void SetExpansionContext();
};
extern WorldContentService content_service;

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@ -339,7 +339,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
results = QueryDatabase(query);
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
// Put character into the default guild if rule is being used.
int guild_id = RuleI(Character, DefaultGuild);
@ -353,7 +353,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
}
}
}
return true;
}
@ -512,96 +512,96 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
"guild_auto_consent,"
"RestTimer) "
"VALUES ("
"%u," // id
"%u," // account_id
"'%s'," // `name`
"'%s'," // last_name
"%u," // gender
"%u," // race
"%u," // class
"%u," // `level`
"%u," // deity
"%u," // birthday
"%u," // last_login
"%u," // time_played
"%u," // pvp_status
"%u," // level2
"%u," // anon
"%u," // gm
"%u," // intoxication
"%u," // hair_color
"%u," // beard_color
"%u," // eye_color_1
"%u," // eye_color_2
"%u," // hair_style
"%u," // beard
"%u," // ability_time_seconds
"%u," // ability_number
"%u," // ability_time_minutes
"%u," // ability_time_hours
"'%s'," // title
"'%s'," // suffix
"%u," // exp
"%u," // points
"%u," // mana
"%u," // cur_hp
"%u," // str
"%u," // sta
"%u," // cha
"%u," // dex
"%u," // `int`
"%u," // agi
"%u," // wis
"%u," // face
"%f," // y
"%f," // x
"%f," // z
"%f," // heading
"%u," // pvp2
"%u," // pvp_type
"%u," // autosplit_enabled
"%u," // zone_change_count
"%u," // drakkin_heritage
"%u," // drakkin_tattoo
"%u," // drakkin_details
"%i," // toxicity
"%i," // hunger_level
"%i," // thirst_level
"%u," // ability_up
"%u," // zone_id
"%u," // zone_instance
"%u," // leadership_exp_on
"%u," // ldon_points_guk
"%u," // ldon_points_mir
"%u," // ldon_points_mmc
"%u," // ldon_points_ruj
"%u," // ldon_points_tak
"%u," // ldon_points_available
"%u," // id
"%u," // account_id
"'%s'," // `name`
"'%s'," // last_name
"%u," // gender
"%u," // race
"%u," // class
"%u," // `level`
"%u," // deity
"%u," // birthday
"%u," // last_login
"%u," // time_played
"%u," // pvp_status
"%u," // level2
"%u," // anon
"%u," // gm
"%u," // intoxication
"%u," // hair_color
"%u," // beard_color
"%u," // eye_color_1
"%u," // eye_color_2
"%u," // hair_style
"%u," // beard
"%u," // ability_time_seconds
"%u," // ability_number
"%u," // ability_time_minutes
"%u," // ability_time_hours
"'%s'," // title
"'%s'," // suffix
"%u," // exp
"%u," // points
"%u," // mana
"%u," // cur_hp
"%u," // str
"%u," // sta
"%u," // cha
"%u," // dex
"%u," // `int`
"%u," // agi
"%u," // wis
"%u," // face
"%f," // y
"%f," // x
"%f," // z
"%f," // heading
"%u," // pvp2
"%u," // pvp_type
"%u," // autosplit_enabled
"%u," // zone_change_count
"%u," // drakkin_heritage
"%u," // drakkin_tattoo
"%u," // drakkin_details
"%i," // toxicity
"%i," // hunger_level
"%i," // thirst_level
"%u," // ability_up
"%u," // zone_id
"%u," // zone_instance
"%u," // leadership_exp_on
"%u," // ldon_points_guk
"%u," // ldon_points_mir
"%u," // ldon_points_mmc
"%u," // ldon_points_ruj
"%u," // ldon_points_tak
"%u," // ldon_points_available
"%u," // tribute_time_remaining
"%u," // show_helm
"%u," // career_tribute_points
"%u," // tribute_points
"%u," // tribute_active
"%u," // endurance
"%u," // group_leadership_exp
"%u," // raid_leadership_exp
"%u," // show_helm
"%u," // career_tribute_points
"%u," // tribute_points
"%u," // tribute_active
"%u," // endurance
"%u," // group_leadership_exp
"%u," // raid_leadership_exp
"%u," // group_leadership_point
"%u," // raid_leadership_points
"%u," // air_remaining
"%u," // pvp_kills
"%u," // pvp_deaths
"%u," // pvp_current_points
"%u," // pvp_career_points
"%u," // pvp_best_kill_streak
"%u," // air_remaining
"%u," // pvp_kills
"%u," // pvp_deaths
"%u," // pvp_current_points
"%u," // pvp_career_points
"%u," // pvp_best_kill_streak
"%u," // pvp_worst_death_streak
"%u," // pvp_current_kill_strea
"%u," // aa_points_spent
"%u," // aa_exp
"%u," // aa_points
"%u," // group_auto_consent
"%u," // raid_auto_consent
"%u," // guild_auto_consent
"%u" // RestTimer
"%u," // aa_points_spent
"%u," // aa_exp
"%u," // aa_points
"%u," // group_auto_consent
"%u," // raid_auto_consent
"%u," // guild_auto_consent
"%u" // RestTimer
")",
character_id, // " id, "
account_id, // " account_id, "
@ -2178,6 +2178,9 @@ uint32 Database::GetRaidIDByCharID(uint32 character_id) {
*/
void Database::LoadLogSettings(EQEmuLogSys::LogSettings *log_settings)
{
std::cout << "We're hitting this eh " << std::endl;
std::string query =
"SELECT "
"log_category_id, "

View File

@ -248,6 +248,7 @@ namespace DatabaseSchema {
return {
"chatchannels",
"command_settings",
"content_flags",
"db_str",
"eqtime",
"launcher",

View File

@ -0,0 +1,327 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
*/
/**
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to
* the repository extending the base. Any modifications to base repositories are to
* be made by the generator only
*/
#ifndef EQEMU_BASE_CONTENT_FLAGS_REPOSITORY_H
#define EQEMU_BASE_CONTENT_FLAGS_REPOSITORY_H
#include "../../database.h"
#include "../../string_util.h"
class BaseContentFlagsRepository {
public:
struct ContentFlags {
int id;
std::string flag_name;
int8 enabled;
std::string notes;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"flag_name",
"enabled",
"notes",
};
}
static std::string ColumnsRaw()
{
return std::string(implode(", ", Columns()));
}
static std::string InsertColumnsRaw()
{
std::vector<std::string> insert_columns;
for (auto &column : Columns()) {
if (column == PrimaryKey()) {
continue;
}
insert_columns.push_back(column);
}
return std::string(implode(", ", insert_columns));
}
static std::string TableName()
{
return std::string("content_flags");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
ColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
InsertColumnsRaw()
);
}
static ContentFlags NewEntity()
{
ContentFlags entry{};
entry.id = 0;
entry.flag_name = "";
entry.enabled = 0;
entry.notes = "";
return entry;
}
static ContentFlags GetContentFlagsEntry(
const std::vector<ContentFlags> &content_flagss,
int content_flags_id
)
{
for (auto &content_flags : content_flagss) {
if (content_flags.id == content_flags_id) {
return content_flags;
}
}
return NewEntity();
}
static ContentFlags FindOne(
int content_flags_id
)
{
auto results = database.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
content_flags_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
ContentFlags entry{};
entry.id = atoi(row[0]);
entry.flag_name = row[1] ? row[1] : "";
entry.enabled = atoi(row[2]);
entry.notes = row[3] ? row[3] : "";
return entry;
}
return NewEntity();
}
static int DeleteOne(
int content_flags_id
)
{
auto results = database.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
content_flags_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
ContentFlags content_flags_entry
)
{
std::vector<std::string> update_values;
auto columns = Columns();
update_values.push_back(columns[0] + " = " + std::to_string(content_flags_entry.id));
update_values.push_back(columns[1] + " = '" + EscapeString(content_flags_entry.flag_name) + "'");
update_values.push_back(columns[2] + " = " + std::to_string(content_flags_entry.enabled));
update_values.push_back(columns[3] + " = '" + EscapeString(content_flags_entry.notes) + "'");
auto results = database.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
implode(", ", update_values),
PrimaryKey(),
content_flags_entry.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static ContentFlags InsertOne(
ContentFlags content_flags_entry
)
{
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(content_flags_entry.id));
insert_values.push_back("'" + EscapeString(content_flags_entry.flag_name) + "'");
insert_values.push_back(std::to_string(content_flags_entry.enabled));
insert_values.push_back("'" + EscapeString(content_flags_entry.notes) + "'");
auto results = database.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
implode(",", insert_values)
)
);
if (results.Success()) {
content_flags_entry.id = results.LastInsertedID();
return content_flags_entry;
}
content_flags_entry = NewEntity();
return content_flags_entry;
}
static int InsertMany(
std::vector<ContentFlags> content_flags_entries
)
{
std::vector<std::string> insert_chunks;
for (auto &content_flags_entry: content_flags_entries) {
std::vector<std::string> insert_values;
insert_values.push_back(std::to_string(content_flags_entry.id));
insert_values.push_back("'" + EscapeString(content_flags_entry.flag_name) + "'");
insert_values.push_back(std::to_string(content_flags_entry.enabled));
insert_values.push_back("'" + EscapeString(content_flags_entry.notes) + "'");
insert_chunks.push_back("(" + implode(",", insert_values) + ")");
}
std::vector<std::string> insert_values;
auto results = database.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<ContentFlags> All()
{
std::vector<ContentFlags> all_entries;
auto results = database.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
ContentFlags entry{};
entry.id = atoi(row[0]);
entry.flag_name = row[1] ? row[1] : "";
entry.enabled = atoi(row[2]);
entry.notes = row[3] ? row[3] : "";
all_entries.push_back(entry);
}
return all_entries;
}
static std::vector<ContentFlags> GetWhere(std::string where_filter)
{
std::vector<ContentFlags> all_entries;
auto results = database.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
ContentFlags entry{};
entry.id = atoi(row[0]);
entry.flag_name = row[1] ? row[1] : "";
entry.enabled = atoi(row[2]);
entry.notes = row[3] ? row[3] : "";
all_entries.push_back(entry);
}
return all_entries;
}
static int DeleteWhere(std::string where_filter)
{
auto results = database.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
PrimaryKey(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_CONTENT_FLAGS_REPOSITORY_H

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@ -0,0 +1,70 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_CONTENT_FLAGS_REPOSITORY_H
#define EQEMU_CONTENT_FLAGS_REPOSITORY_H
#include "../database.h"
#include "../string_util.h"
#include "base/base_content_flags_repository.h"
class ContentFlagsRepository: public BaseContentFlagsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* ContentFlagsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* ContentFlagsRepository::GetWhereNeverExpires()
* ContentFlagsRepository::GetWhereXAndY()
* ContentFlagsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_CONTENT_FLAGS_REPOSITORY_H

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@ -100,6 +100,10 @@ if ($requested_table_to_generate eq "all" || !$requested_table_to_generate) {
}
}
if ($requested_table_to_generate ne "all") {
@tables = ($requested_table_to_generate);
}
my $generated_base_repository_files = "";
my $generated_repository_files = "";

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@ -80,3 +80,6 @@ ALTER TABLE `zone_points` ADD `content_flags` varchar(100) NULL;
-- pok books
update doors set min_expansion = 4 where name like '%POKTELE%';
-- content flags
CREATE TABLE `content_flags` (`id` int AUTO_INCREMENT,`flag_name` varchar(75),`enabled` tinyint,`notes` text, PRIMARY KEY (id));

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@ -18,6 +18,8 @@
*
*/
#define PLATFORM_WORLD 1
#include "../common/global_define.h"
#include <iostream>
@ -221,7 +223,7 @@ void RegisterLoginservers()
/**
* World process entrypoint
*
*
* @param argc
* @param argv
* @return

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@ -53,6 +53,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifdef BOTS
#include "bot_command.h"
#endif
#include "zonedb.h"
#include "zone_config.h"
#include "titles.h"
#include "guild_mgr.h"
@ -68,6 +69,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/net/eqstream.h"
#include "../common/net/servertalk_server.h"
#include "../common/content/world_content_service.h"
#include "../common/repositories/content_flags_repository.h"
#include <iostream>
#include <string>
@ -395,16 +397,22 @@ int main(int argc, char** argv) {
LogInfo("Initialized dynamic dictionary entries");
}
int current_expansion = RuleI(Expansion, CurrentExpansion);
if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
content_service.SetCurrentExpansion(current_expansion);
content_service.SetExpansionContext();
std::vector<std::string> set_content_flags;
auto content_flags = ContentFlagsRepository::GetWhere("enabled = 1");
set_content_flags.reserve(content_flags.size());
for (auto &flags: content_flags) {
set_content_flags.push_back(flags.flag_name);
LogInfo(
"Enabling content-flag [{}]",
flags.flag_name
);
}
LogInfo(
"Current expansion is [{}] ({})",
content_service.GetCurrentExpansion(),
content_service.GetCurrentExpansionName()
);
content_service.SetContentFlags(set_content_flags);
#ifdef BOTS
LogInfo("Loading bot commands");