[Code Cleanup] Remove this-> in code where its implied (#2088)

This commit is contained in:
Chris Miles
2022-05-01 09:22:09 -05:00
committed by GitHub
parent b02008ec53
commit 5b4aeaa457
47 changed files with 1033 additions and 1033 deletions
+10 -10
View File
@@ -442,15 +442,15 @@ void Client::DoZoneSuccess(ZoneChange_Struct *zc, uint16 zone_id, uint32 instanc
/* QS: PlayerLogZone */
if (RuleB(QueryServ, PlayerLogZone)){
std::string event_desc = StringFormat("Zoning :: zoneid:%u instid:%u x:%4.2f y:%4.2f z:%4.2f h:%4.2f zonemode:%d from zoneid:%u instid:%i", zone_id, instance_id, dest_x, dest_y, dest_z, dest_h, zone_mode, this->GetZoneID(), this->GetInstanceID());
QServ->PlayerLogEvent(Player_Log_Zoning, this->CharacterID(), event_desc);
std::string event_desc = StringFormat("Zoning :: zoneid:%u instid:%u x:%4.2f y:%4.2f z:%4.2f h:%4.2f zonemode:%d from zoneid:%u instid:%i", zone_id, instance_id, dest_x, dest_y, dest_z, dest_h, zone_mode, GetZoneID(), GetInstanceID());
QServ->PlayerLogEvent(Player_Log_Zoning, CharacterID(), event_desc);
}
/* Dont clear aggro until the zone is successful */
entity_list.RemoveFromHateLists(this);
if(this->GetPet())
entity_list.RemoveFromHateLists(this->GetPet());
if(GetPet())
entity_list.RemoveFromHateLists(GetPet());
if (GetPendingExpeditionInviteID() != 0)
{
@@ -810,9 +810,9 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
// 76 is orignial Plane of Hate
// WildcardX 27 January 2008. Tested this for 6.2 and Titanium clients.
if(this->GetZoneID() == 1)
if(GetZoneID() == 1)
gmg->zone_id = 2;
else if(this->GetZoneID() == 2)
else if(GetZoneID() == 2)
gmg->zone_id = 1;
else
gmg->zone_id = 1;
@@ -886,9 +886,9 @@ void Client::GoToSafeCoords(uint16 zone_id, uint16 instance_id) {
void Mob::Gate(uint8 bind_number) {
GoToBind(bind_number);
if (RuleB(NPC, NPCHealOnGate) && this->IsNPC() && this->GetHPRatio() <= RuleR(NPC, NPCHealOnGateAmount)) {
if (RuleB(NPC, NPCHealOnGate) && IsNPC() && GetHPRatio() <= RuleR(NPC, NPCHealOnGateAmount)) {
auto HealAmount = (RuleR(NPC, NPCHealOnGateAmount) / 100);
SetHP(int(this->GetMaxHP() * HealAmount));
SetHP(int(GetMaxHP() * HealAmount));
}
}
@@ -920,7 +920,7 @@ void Client::SetBindPoint(int bind_number, int to_zone, int to_instance, const g
m_pp.binds[bind_number].y = location.y;
m_pp.binds[bind_number].z = location.z;
}
database.SaveCharacterBindPoint(this->CharacterID(), m_pp.binds[bind_number], bind_number);
database.SaveCharacterBindPoint(CharacterID(), m_pp.binds[bind_number], bind_number);
}
void Client::SetBindPoint2(int bind_number, int to_zone, int to_instance, const glm::vec4 &location)
@@ -943,7 +943,7 @@ void Client::SetBindPoint2(int bind_number, int to_zone, int to_instance, const
m_pp.binds[bind_number].z = location.z;
m_pp.binds[bind_number].heading = location.w;
}
database.SaveCharacterBindPoint(this->CharacterID(), m_pp.binds[bind_number], bind_number);
database.SaveCharacterBindPoint(CharacterID(), m_pp.binds[bind_number], bind_number);
}
void Client::GoToBind(uint8 bind_number) {