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https://github.com/EQEmu/Server.git
synced 2026-05-17 07:18:37 +00:00
[Code Cleanup] Remove this-> in code where its implied (#2088)
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+16
-16
@@ -328,7 +328,7 @@ void Client::CalculateStandardAAExp(uint32 &add_aaxp, uint8 conlevel, bool resex
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}
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if (RuleB(Character, EnableCharacterEXPMods)) {
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add_aaxp *= GetAAEXPModifier(this->GetZoneID());
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add_aaxp *= GetAAEXPModifier(GetZoneID());
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}
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add_aaxp = (uint32)(RuleR(Character, AAExpMultiplier) * add_aaxp * aatotalmod);
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@@ -491,7 +491,7 @@ void Client::CalculateExp(uint32 in_add_exp, uint32 &add_exp, uint32 &add_aaxp,
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}
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if (RuleB(Character, EnableCharacterEXPMods)) {
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add_exp *= GetEXPModifier(this->GetZoneID());
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add_exp *= GetEXPModifier(GetZoneID());
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}
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add_exp = GetEXP() + add_exp;
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@@ -499,7 +499,7 @@ void Client::CalculateExp(uint32 in_add_exp, uint32 &add_exp, uint32 &add_aaxp,
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void Client::AddEXP(uint32 in_add_exp, uint8 conlevel, bool resexp) {
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this->EVENT_ITEM_ScriptStopReturn();
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EVENT_ITEM_ScriptStopReturn();
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uint32 exp = 0;
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uint32 aaexp = 0;
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@@ -552,7 +552,7 @@ void Client::AddEXP(uint32 in_add_exp, uint8 conlevel, bool resexp) {
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}
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void Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool isrezzexp) {
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LogDebug("Attempting to Set Exp for [{}] (XP: [{}], AAXP: [{}], Rez: [{}])", this->GetCleanName(), set_exp, set_aaxp, isrezzexp ? "true" : "false");
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LogDebug("Attempting to Set Exp for [{}] (XP: [{}], AAXP: [{}], Rez: [{}])", GetCleanName(), set_exp, set_aaxp, isrezzexp ? "true" : "false");
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auto max_AAXP = GetRequiredAAExperience();
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if (max_AAXP == 0 || GetEXPForLevel(GetLevel()) == 0xFFFFFFFF) {
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@@ -671,7 +671,7 @@ void Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool isrezzexp) {
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//figure out how many AA points we get from the exp were setting
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m_pp.aapoints = set_aaxp / max_AAXP;
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LogDebug("Calculating additional AA Points from AAXP for [{}]: [{}] / [{}] = [{}] points", this->GetCleanName(), set_aaxp, max_AAXP, (float)set_aaxp / (float)max_AAXP);
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LogDebug("Calculating additional AA Points from AAXP for [{}]: [{}] / [{}] = [{}] points", GetCleanName(), set_aaxp, max_AAXP, (float)set_aaxp / (float)max_AAXP);
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//get remainder exp points, set in PP below
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set_aaxp = set_aaxp - (max_AAXP * m_pp.aapoints);
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@@ -691,7 +691,7 @@ void Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool isrezzexp) {
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MessageString(Chat::Experience, GAIN_SINGLE_AA_MULTI_AA, ConvertArray(m_pp.aapoints, val1)); //You have gained an ability point! You now have %1 ability points.
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else
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MessageString(Chat::Experience, GAIN_MULTI_AA_MULTI_AA, ConvertArray(gained, val1), ConvertArray(m_pp.aapoints, val2)); //You have gained %1 ability point(s)! You now have %2 ability point(s).
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if (RuleB(AA, SoundForAAEarned)) {
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SendSound();
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}
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@@ -699,7 +699,7 @@ void Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool isrezzexp) {
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/* QS: PlayerLogAARate */
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if (RuleB(QueryServ, PlayerLogAARate)){
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int add_points = (m_pp.aapoints - last_unspentAA);
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std::string query = StringFormat("INSERT INTO `qs_player_aa_rate_hourly` (char_id, aa_count, hour_time) VALUES (%i, %i, UNIX_TIMESTAMP() - MOD(UNIX_TIMESTAMP(), 3600)) ON DUPLICATE KEY UPDATE `aa_count` = `aa_count` + %i", this->CharacterID(), add_points, add_points);
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std::string query = StringFormat("INSERT INTO `qs_player_aa_rate_hourly` (char_id, aa_count, hour_time) VALUES (%i, %i, UNIX_TIMESTAMP() - MOD(UNIX_TIMESTAMP(), 3600)) ON DUPLICATE KEY UPDATE `aa_count` = `aa_count` + %i", CharacterID(), add_points, add_points);
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QServ->SendQuery(query.c_str());
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}
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@@ -819,7 +819,7 @@ void Client::SetLevel(uint8 set_level, bool command)
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level = set_level;
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if(IsRaidGrouped()) {
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Raid *r = this->GetRaid();
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Raid *r = GetRaid();
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if(r){
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r->UpdateLevel(GetName(), set_level);
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}
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@@ -836,15 +836,15 @@ void Client::SetLevel(uint8 set_level, bool command)
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parse->EventPlayer(EVENT_LEVEL_UP, this, "", 0);
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/* QS: PlayerLogLevels */
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if (RuleB(QueryServ, PlayerLogLevels)){
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std::string event_desc = StringFormat("Leveled UP :: to Level:%i from Level:%i in zoneid:%i instid:%i", set_level, m_pp.level, this->GetZoneID(), this->GetInstanceID());
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QServ->PlayerLogEvent(Player_Log_Levels, this->CharacterID(), event_desc);
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std::string event_desc = StringFormat("Leveled UP :: to Level:%i from Level:%i in zoneid:%i instid:%i", set_level, m_pp.level, GetZoneID(), GetInstanceID());
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QServ->PlayerLogEvent(Player_Log_Levels, CharacterID(), event_desc);
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}
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}
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else if (set_level < m_pp.level){
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/* QS: PlayerLogLevels */
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if (RuleB(QueryServ, PlayerLogLevels)){
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std::string event_desc = StringFormat("Leveled DOWN :: to Level:%i from Level:%i in zoneid:%i instid:%i", set_level, m_pp.level, this->GetZoneID(), this->GetInstanceID());
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QServ->PlayerLogEvent(Player_Log_Levels, this->CharacterID(), event_desc);
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std::string event_desc = StringFormat("Leveled DOWN :: to Level:%i from Level:%i in zoneid:%i instid:%i", set_level, m_pp.level, GetZoneID(), GetInstanceID());
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QServ->PlayerLogEvent(Player_Log_Levels, CharacterID(), event_desc);
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}
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}
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@@ -860,7 +860,7 @@ void Client::SetLevel(uint8 set_level, bool command)
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}
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QueuePacket(outapp);
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safe_delete(outapp);
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this->SendAppearancePacket(AT_WhoLevel, set_level); // who level change
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SendAppearancePacket(AT_WhoLevel, set_level); // who level change
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LogInfo("Setting Level for [{}] to [{}]", GetName(), set_level);
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@@ -1150,13 +1150,13 @@ void Client::SendLeadershipEXPUpdate() {
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uint32 Client::GetCharMaxLevelFromQGlobal() {
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QGlobalCache *char_c = nullptr;
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char_c = this->GetQGlobals();
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char_c = GetQGlobals();
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std::list<QGlobal> globalMap;
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uint32 ntype = 0;
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if(char_c) {
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QGlobalCache::Combine(globalMap, char_c->GetBucket(), ntype, this->CharacterID(), zone->GetZoneID());
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QGlobalCache::Combine(globalMap, char_c->GetBucket(), ntype, CharacterID(), zone->GetZoneID());
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}
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auto iter = globalMap.begin();
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@@ -1174,7 +1174,7 @@ uint32 Client::GetCharMaxLevelFromQGlobal() {
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uint32 Client::GetCharMaxLevelFromBucket()
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{
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uint32 char_id = this->CharacterID();
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uint32 char_id = CharacterID();
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std::string query = StringFormat("SELECT value FROM data_buckets WHERE `key` = '%i-CharMaxLevel'", char_id);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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