[Code Cleanup] Remove this-> in code where its implied (#2088)

This commit is contained in:
Chris Miles
2022-05-01 09:22:09 -05:00
committed by GitHub
parent b02008ec53
commit 5b4aeaa457
47 changed files with 1033 additions and 1033 deletions
+8 -8
View File
@@ -525,7 +525,7 @@ void Console::ProcessCommand(const char* command) {
if (sep.IsNumber(1) && atoi(sep.arg[1]) > 0) {
auto pack = new ServerPacket(ServerOP_Uptime, sizeof(ServerUptime_Struct));
ServerUptime_Struct* sus = (ServerUptime_Struct*) pack->pBuffer;
snprintf(sus->adminname, sizeof(sus->adminname), "*%s", this->GetName());
snprintf(sus->adminname, sizeof(sus->adminname), "*%s", GetName());
sus->zoneserverid = atoi(sep.arg[1]);
ZoneServer* zs = zoneserver_list.FindByID(sus->zoneserverid);
if (zs)
@@ -544,9 +544,9 @@ void Console::ProcessCommand(const char* command) {
SendMessage(1, "MD5: %02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x", md5[0], md5[1], md5[2], md5[3], md5[4], md5[5], md5[6], md5[7], md5[8], md5[9], md5[10], md5[11], md5[12], md5[13], md5[14], md5[15]);
}
else if (strcasecmp(sep.arg[0], "whoami") == 0) {
SendMessage(1, "You are logged in as '%s'", this->AccountName());
SendMessage(1, "You are known as '*%s'", this->AccountName());
SendMessage(1, "AccessLevel: %d", this->Admin());
SendMessage(1, "You are logged in as '%s'", AccountName());
SendMessage(1, "You are known as '*%s'", AccountName());
SendMessage(1, "AccessLevel: %d", Admin());
}
else if (strcasecmp(sep.arg[0], "echo") == 0) {
if (strcasecmp(sep.arg[1], "on") == 0)
@@ -628,15 +628,15 @@ void Console::ProcessCommand(const char* command) {
SendMessage(1, "Character Does Not Exist");
}
}
else if (strcasecmp(sep.arg[0], "flag") == 0 && this->Admin() >= consoleFlagStatus) {
else if (strcasecmp(sep.arg[0], "flag") == 0 && Admin() >= consoleFlagStatus) {
// SCORPIOUS2K - reversed parameter order for flag
if(sep.arg[2][0]==0 || !sep.IsNumber(1))
SendMessage(1, "Usage: flag [status] [accountname]");
else
{
if (atoi(sep.arg[1]) > this->Admin())
if (atoi(sep.arg[1]) > Admin())
SendMessage(1, "You cannot set people's status to higher than your own");
else if (atoi(sep.arg[1]) < 0 && this->Admin() < consoleFlagStatus)
else if (atoi(sep.arg[1]) < 0 && Admin() < consoleFlagStatus)
SendMessage(1, "You have too low of status to change flags");
else if (!database.SetAccountStatus(sep.arg[2], atoi(sep.arg[1])))
SendMessage(1, "Unable to flag account!");
@@ -655,7 +655,7 @@ void Console::ProcessCommand(const char* command) {
ServerKickPlayer_Struct* skp = (ServerKickPlayer_Struct*) pack->pBuffer;
strcpy(skp->adminname, tmpname);
strcpy(skp->name, sep.arg[1]);
skp->adminrank = this->Admin();
skp->adminrank = Admin();
zoneserver_list.SendPacket(pack);
delete pack;
}