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Added 'hit chance' extra attack option can be applied to future special attacks ect.
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+2
-1
@@ -563,7 +563,7 @@ struct ExtraAttackOptions {
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: damage_percent(1.0f), damage_flat(0),
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armor_pen_percent(0.0f), armor_pen_flat(0),
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crit_percent(1.0f), crit_flat(0.0f),
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hate_percent(1.0f), hate_flat(0)
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hate_percent(1.0f), hate_flat(0), hit_chance(0)
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{ }
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float damage_percent;
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@@ -574,6 +574,7 @@ struct ExtraAttackOptions {
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float crit_flat;
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float hate_percent;
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int hate_flat;
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int hit_chance;
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};
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#endif
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