[Bots] Cleanup BotDatabase::LoadBuffs (#2981)

* [Bots] Cleanup BotDatabae::LoadBuffs

* cleanup formatting/syntax
This commit is contained in:
Aeadoin 2023-02-24 12:58:54 -05:00 committed by GitHub
parent 2ae0b7dd3e
commit 5acc181d64
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@ -642,10 +642,11 @@ bool BotDatabase::DeleteBot(const uint32 bot_id)
bool BotDatabase::LoadBuffs(Bot* bot_inst) bool BotDatabase::LoadBuffs(Bot* bot_inst)
{ {
if (!bot_inst) if (!bot_inst) {
return false; return false;
}
query = StringFormat( query = fmt::format(
"SELECT" "SELECT"
" `spell_id`," " `spell_id`,"
" `caster_level`," " `caster_level`,"
@ -666,45 +667,58 @@ bool BotDatabase::LoadBuffs(Bot* bot_inst)
" `extra_di_chance`," " `extra_di_chance`,"
" `instrument_mod`" " `instrument_mod`"
" FROM `bot_buffs`" " FROM `bot_buffs`"
" WHERE `bot_id` = '%u'", " WHERE `bot_id` = {}",
bot_inst->GetBotID() bot_inst->GetBotID()
); );
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success())
if (!results.Success()) {
return false; return false;
if (!results.RowCount()) }
if (!results.RowCount()) {
return true; return true;
}
Buffs_Struct* bot_buffs = bot_inst->GetBuffs(); Buffs_Struct* bot_buffs = bot_inst->GetBuffs();
if (!bot_buffs)
if (!bot_buffs) {
return false; return false;
}
uint32 max_slots = bot_inst->GetMaxBuffSlots();
for (int index = 0; index < max_slots; index++) {
bot_buffs[index].spellid = SPELL_UNKNOWN;
}
int buff_count = 0; int buff_count = 0;
for (auto row = results.begin(); row != results.end() && buff_count < BUFF_COUNT; ++row) { for (auto row = results.begin(); row != results.end() && buff_count < BUFF_COUNT; ++row) {
bot_buffs[buff_count].spellid = atoi(row[0]); bot_buffs[buff_count].spellid = atoul(row[0]);
bot_buffs[buff_count].casterlevel = atoi(row[1]); bot_buffs[buff_count].casterlevel = atoul(row[1]);
//row[2] (duration_formula) can probably be removed //row[2] (duration_formula) can probably be removed
bot_buffs[buff_count].ticsremaining = atoi(row[3]); bot_buffs[buff_count].ticsremaining = Strings::ToInt(row[3]);
if (CalculatePoisonCounters(bot_buffs[buff_count].spellid) > 0) bot_buffs[buff_count].counters = 0;
bot_buffs[buff_count].counters = atoi(row[4]); if (CalculatePoisonCounters(bot_buffs[buff_count].spellid) > 0) {
else if (CalculateDiseaseCounters(bot_buffs[buff_count].spellid) > 0) bot_buffs[buff_count].counters = atoul(row[4]);
bot_buffs[buff_count].counters = atoi(row[5]); } else if (CalculateDiseaseCounters(bot_buffs[buff_count].spellid) > 0) {
else if (CalculateCurseCounters(bot_buffs[buff_count].spellid) > 0) bot_buffs[buff_count].counters = atoul(row[5]);
bot_buffs[buff_count].counters = atoi(row[6]); } else if (CalculateCurseCounters(bot_buffs[buff_count].spellid) > 0) {
else if (CalculateCorruptionCounters(bot_buffs[buff_count].spellid) > 0) bot_buffs[buff_count].counters = atoul(row[6]);
bot_buffs[buff_count].counters = atoi(row[7]); } else if (CalculateCorruptionCounters(bot_buffs[buff_count].spellid) > 0) {
bot_buffs[buff_count].counters = atoul(row[7]);
}
bot_buffs[buff_count].hit_number = atoi(row[8]); bot_buffs[buff_count].hit_number = atoul(row[8]);
bot_buffs[buff_count].melee_rune = atoi(row[9]); bot_buffs[buff_count].melee_rune = atoul(row[9]);
bot_buffs[buff_count].magic_rune = atoi(row[10]); bot_buffs[buff_count].magic_rune = atoul(row[10]);
bot_buffs[buff_count].dot_rune = atoi(row[11]); bot_buffs[buff_count].dot_rune = atoul(row[11]);
bot_buffs[buff_count].persistant_buff = ((atoi(row[12])) ? (true) : (false)); bot_buffs[buff_count].persistant_buff = (Strings::ToBool(row[12])) != 0;
bot_buffs[buff_count].caston_x = atoi(row[13]); bot_buffs[buff_count].caston_x = Strings::ToInt(row[13]);
bot_buffs[buff_count].caston_y = atoi(row[14]); bot_buffs[buff_count].caston_y = Strings::ToInt(row[14]);
bot_buffs[buff_count].caston_z = atoi(row[15]); bot_buffs[buff_count].caston_z = Strings::ToInt(row[15]);
bot_buffs[buff_count].ExtraDIChance = atoi(row[16]); bot_buffs[buff_count].ExtraDIChance = Strings::ToInt(row[16]);
bot_buffs[buff_count].instrument_mod = atoi(row[17]); bot_buffs[buff_count].instrument_mod = atoul(row[17]);
bot_buffs[buff_count].casterid = 0; bot_buffs[buff_count].casterid = 0;
++buff_count; ++buff_count;
} }