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Cleanup expedition headers and unused variables
Modify some expedition and dz logging Remove unnecessary includes in expedition sources
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+8
-4
@@ -156,21 +156,25 @@ private:
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void ProcessMemberRemoved(std::string removed_char_name, uint32_t removed_char_id);
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void SaveLockouts(ExpeditionRequest& request);
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void SaveMembers(ExpeditionRequest& request);
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void SendClientExpeditionInvite(Client* client, const std::string& inviter_name, const std::string& swap_remove_name);
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void SendClientExpeditionInvite(
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Client* client, const std::string& inviter_name, const std::string& swap_remove_name);
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void SendLeaderMessage(Client* leader_client, uint16_t chat_type, uint32_t string_id,
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const std::initializer_list<std::string>& args = {});
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void SendUpdatesToZoneMembers(bool clear = false, bool message_on_clear = true);
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void SendWorldDzLocationUpdate(uint16_t server_opcode, const DynamicZoneLocation& location);
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void SendWorldExpeditionUpdate(uint16_t server_opcode);
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void SendWorldAddPlayerInvite(const std::string& inviter_name, const std::string& swap_remove_name, const std::string& add_name, bool pending = false);
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void SendWorldAddPlayerInvite(const std::string& inviter_name, const std::string& swap_remove_name,
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const std::string& add_name, bool pending = false);
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void SendWorldLeaderChanged();
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void SendWorldLockoutUpdate(const ExpeditionLockoutTimer& lockout, bool remove, bool members_only = false);
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void SendWorldMakeLeaderRequest(const std::string& requester_name, const std::string& new_leader_name);
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void SendWorldMemberChanged(const std::string& char_name, uint32_t char_id, bool remove);
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void SendWorldMemberStatus(uint32_t character_id, ExpeditionMemberStatus status);
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void SendWorldMemberSwapped(const std::string& remove_char_name, uint32_t remove_char_id, const std::string& add_char_name, uint32_t add_char_id);
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void SendWorldMemberSwapped(const std::string& remove_char_name, uint32_t remove_char_id,
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const std::string& add_char_name, uint32_t add_char_id);
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void SendWorldSettingChanged(uint16_t server_opcode, bool setting_value);
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void TryAddClient(Client* add_client, std::string inviter_name, std::string orig_add_name, std::string swap_remove_name, Client* leader_client = nullptr);
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void TryAddClient(Client* add_client, const std::string& inviter_name, const std::string& orig_add_name,
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const std::string& swap_remove_name, Client* leader_client = nullptr);
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void UpdateMemberStatus(uint32_t update_character_id, ExpeditionMemberStatus status);
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ExpeditionMember GetMemberData(uint32_t character_id);
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