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Fix issue with AA cast mana consumption
AAs will now cast from slot "0xFF" instead of the itemslot to avoid special behavior of items. Mana reduction also moved down to the same place consumption takes place like live.
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+3
-3
@@ -1183,12 +1183,12 @@ void Client::ActivateAlternateAdvancementAbility(int rank_id, int target_id) {
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// Bards can cast instant cast AAs while they are casting another song
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if(spells[rank->spell].cast_time == 0 && GetClass() == BARD && IsBardSong(casting_spell_id)) {
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if(!SpellFinished(rank->spell, entity_list.GetMob(target_id), 10, -1, -1, spells[rank->spell].ResistDiff, false)) {
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if(!SpellFinished(rank->spell, entity_list.GetMob(target_id), ALTERNATE_ABILITY_SPELL_SLOT, spells[rank->spell].mana, -1, spells[rank->spell].ResistDiff, false)) {
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return;
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}
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ExpendAlternateAdvancementCharge(ability->id);
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} else {
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if(!CastSpell(rank->spell, target_id, USE_ITEM_SPELL_SLOT, -1, -1, 0, -1, rank->spell_type + pTimerAAStart, cooldown, nullptr, rank->id)) {
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if(!CastSpell(rank->spell, target_id, ALTERNATE_ABILITY_SPELL_SLOT, -1, -1, 0, -1, rank->spell_type + pTimerAAStart, cooldown, nullptr, rank->id)) {
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return;
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}
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}
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@@ -1554,7 +1554,7 @@ void Zone::LoadAlternateAdvancement() {
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// then set it here too
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//if prev has an aa we have
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// then set to whichever is highest
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auto iter = current->prereqs.find(prev_prereq.first);
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if(iter == current->prereqs.end()) {
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//not found
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