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[Fix] Fixes for corpses not properly saving some item instance data correctly. (#3123)
* Convert ZoneDb::LoadCharacterCorpseData to use a cleaner api that has a better layout. * Update corpse save methods to use a new cleaner api. * Add item to corpse will use a few new fields that don't yet save. * Fix for some issues moving data to corpses. * Make CreateItem more explicit to avoid overlooking places it's used and add more arguments. * DB changes * Revert of the changes to the database.CreateItem api change. * Missed one. * Fixes for mr Krab * Small formatting --------- Co-authored-by: KimLS <KimLS@peqtgc.com> Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -479,6 +479,7 @@
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9223|2023_03_04_npc_scale_global_base_heroic_strikethrough.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'heroic_strikethrough'|empty|
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9224|2023_03_08_npc_scale_global_base_avoidance.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'hp_regen_per_second'|empty|
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9225|2023_01_21_bots_raid_members.sql|SHOW COLUMNS FROM `raid_members` LIKE 'bot_id'|empty|
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9226|2023_03_17_corpse_fields.sql|SHOW COLUMNS FROM `character_corpse_items` LIKE 'custom_data'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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@@ -0,0 +1,5 @@
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ALTER TABLE `character_corpse_items`
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ADD COLUMN `custom_data` TEXT NULL AFTER `attuned`,
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ADD COLUMN `ornamenticon` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `custom_data`,
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ADD COLUMN `ornamentidfile` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `ornamenticon`,
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ADD COLUMN `ornament_hero_model` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `ornamentidfile`;
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