diff --git a/zone/attack.cpp b/zone/attack.cpp index e7f4f08f8..35b410412 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -2028,9 +2028,7 @@ bool NPC::Death(Mob* killerMob, int32 damage, uint16 spell, SkillUseTypes attack if (IsEngaged()) { zone->DelAggroMob(); -#if EQDEBUG >= 11 - logger.LogDebug(EQEmuLogSys::General,"NPC::Death() Mobs currently Aggro %i", zone->MobsAggroCount()); -#endif + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Attack, "%s Mobs currently Aggro %i", __FUNCTION__, zone->MobsAggroCount()); } SetHP(0); SetPet(0);