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https://github.com/EQEmu/Server.git
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GCC compile fixes
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-1
@@ -2134,7 +2134,7 @@ void Clientlist::HandleConnectionChange(std::shared_ptr<EQ::Net::EQStream> conne
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}
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}
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void Clientlist::HandlePacket(std::shared_ptr<EQ::Net::EQStream> connection, EmuOpcode opcode, EQ::Net::Packet &p)
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void Clientlist::HandlePacket(std::shared_ptr<EQ::Net::EQStream> connection, EmuOpcode opcode, const EQ::Net::Packet &p)
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{
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auto iter = ClientChatConnections.begin();
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while (iter != ClientChatConnections.end()) {
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@@ -187,7 +187,7 @@ public:
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private:
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void HandleNewConnection(std::shared_ptr<EQ::Net::EQStream> connection);
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void HandleConnectionChange(std::shared_ptr<EQ::Net::EQStream> connection, EQ::Net::DbProtocolStatus old_status, EQ::Net::DbProtocolStatus new_status);
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void HandlePacket(std::shared_ptr<EQ::Net::EQStream> connection, EmuOpcode opcode, EQ::Net::Packet &p);
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void HandlePacket(std::shared_ptr<EQ::Net::EQStream> connection, EmuOpcode opcode, const EQ::Net::Packet &p);
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std::unique_ptr<EQ::Net::EQStreamManager> chatsf;
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std::unique_ptr<EQ::Patches::BasePatch> chat_patch;
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