Add CrossZoneSetEntityVariableByClientName

This commit is contained in:
Natedog2012
2017-06-12 08:41:37 -07:00
parent 4d94d5fe17
commit 59ddf507e6
6 changed files with 51 additions and 0 deletions
+1
View File
@@ -255,6 +255,7 @@ public:
void CrossZoneSignalNPCByNPCTypeID(uint32 npctype_id, uint32 data);
void CrossZoneSignalPlayerByName(const char *CharName, uint32 data);
void CrossZoneSetEntityVariableByNPCTypeID(uint32 npctype_id, const char *id, const char *m_var);
void CrossZoneSetEntityVariableByClientName(const char *CharName, const char *id, const char *m_var);
void CrossZoneMessagePlayerByName(uint32 Type, const char *CharName, const char *Message);
void WorldWideMarquee(uint32 Type, uint32 Priority, uint32 FadeIn, uint32 FadeOut, uint32 Duration, const char *Message);
bool EnableRecipe(uint32 recipe_id);