Refactor close_npcs to close_mobs for future implementations

This commit is contained in:
Akkadius
2017-07-11 01:58:47 -05:00
parent ec00daa5be
commit 59a2f0cdde
5 changed files with 16 additions and 14 deletions
+1 -1
View File
@@ -279,7 +279,7 @@ public:
bool RemoveTrap(uint16 delete_id);
bool RemoveObject(uint16 delete_id);
bool RemoveProximity(uint16 delete_npc_id);
bool RemoveNPCFromClientCloseLists(NPC *npc);
bool RemoveMobFromClientCloseLists(Mob *mob);
void RemoveAllMobs();
void RemoveAllClients();
void RemoveAllNPCs();