Reworked Trade::AddEntity() to allow client-directed movement of stacked items (as close to 'stacking' as I can get it - see changelog.txt)

This commit is contained in:
Uleat
2014-08-20 18:30:19 -04:00
parent 1b6ccca709
commit 5946af88a6
4 changed files with 49 additions and 32 deletions
+1 -1
View File
@@ -526,7 +526,7 @@ public:
Mob* With();
// Add item from cursor slot to trade bucket (automatically does bag data too)
void AddEntity(uint16 from_slot_id, uint16 trade_slot_id);
void AddEntity(uint16 from_slot_id, uint16 trade_slot_id, uint32 stack_size);
// Audit trade
void LogTrade();