From 5901df44851a548acc428277b16540878adb0c23 Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Sun, 16 Feb 2020 11:41:08 -0500 Subject: [PATCH] Added Skills, RequireTomeHandin rule Default behavior will remain the same as current code. If set to true, tomes will need to be turned in to Guild Masters to learn, like in older times. --- common/ruletypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/ruletypes.h b/common/ruletypes.h index 4284e0d0b..a9f7a233f 100644 --- a/common/ruletypes.h +++ b/common/ruletypes.h @@ -88,7 +88,6 @@ RULE_INT(Character, ItemHealAmtCap, 250, "") RULE_INT(Character, ItemSpellDmgCap, 250, "") RULE_INT(Character, ItemClairvoyanceCap, 250, "") RULE_INT(Character, ItemDSMitigationCap, 50, "") -RULE_INT(Character, ItemEnduranceRegenCap, 15, "") RULE_INT(Character, ItemExtraDmgCap, 150, "Cap for bonuses to melee skills like Bash, Frenzy, etc") RULE_INT(Character, HasteCap, 100, "Haste cap for non-v3(overhaste) haste") RULE_INT(Character, SkillUpModifier, 100, "skill ups are at 100%") @@ -197,6 +196,7 @@ RULE_INT(Skills, SwimmingStartValue, 100, "") RULE_BOOL(Skills, TrainSenseHeading, false, "") RULE_INT(Skills, SenseHeadingStartValue, 200, "") RULE_BOOL(Skills, SelfLanguageLearning, true, "") +RULE_BOOL(Skills, RequireTomeHandin, false, "Disable click-to-learn and force turnin to Guild Master") RULE_CATEGORY_END() RULE_CATEGORY(Pets)