diff --git a/common/ruletypes.h b/common/ruletypes.h index 4284e0d0b..a9f7a233f 100644 --- a/common/ruletypes.h +++ b/common/ruletypes.h @@ -88,7 +88,6 @@ RULE_INT(Character, ItemHealAmtCap, 250, "") RULE_INT(Character, ItemSpellDmgCap, 250, "") RULE_INT(Character, ItemClairvoyanceCap, 250, "") RULE_INT(Character, ItemDSMitigationCap, 50, "") -RULE_INT(Character, ItemEnduranceRegenCap, 15, "") RULE_INT(Character, ItemExtraDmgCap, 150, "Cap for bonuses to melee skills like Bash, Frenzy, etc") RULE_INT(Character, HasteCap, 100, "Haste cap for non-v3(overhaste) haste") RULE_INT(Character, SkillUpModifier, 100, "skill ups are at 100%") @@ -197,6 +196,7 @@ RULE_INT(Skills, SwimmingStartValue, 100, "") RULE_BOOL(Skills, TrainSenseHeading, false, "") RULE_INT(Skills, SenseHeadingStartValue, 200, "") RULE_BOOL(Skills, SelfLanguageLearning, true, "") +RULE_BOOL(Skills, RequireTomeHandin, false, "Disable click-to-learn and force turnin to Guild Master") RULE_CATEGORY_END() RULE_CATEGORY(Pets)