From b10187f9de8ec9de883db54d212580cfa9610648 Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Mon, 13 Jun 2016 14:04:23 -0400 Subject: [PATCH] Changed personal faction earned min/max values to -2000/2000. --- changelog.txt | 3 +++ common/features.h | 4 ++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/changelog.txt b/changelog.txt index f3dcd8117..005945fd1 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,5 +1,8 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50) ------------------------------------------------------- +== 06/13/2016 == +Noudess: Changes personal faction earned min/max to -2000/2000 from -3000/1200 + == 06/06/2016 == Uleat: Reworked EQEmuDictionary to use class LookupEntry diff --git a/common/features.h b/common/features.h index 9ceddb31b..27390e745 100644 --- a/common/features.h +++ b/common/features.h @@ -213,8 +213,8 @@ enum { //some random constants #define MAX_NPC_FACTIONS 20 //individual faction pool -#define MAX_PERSONAL_FACTION 1200 -#define MIN_PERSONAL_FACTION -3000 +#define MAX_PERSONAL_FACTION 2000 +#define MIN_PERSONAL_FACTION -2000 //The Level Cap: //#define LEVEL_CAP RuleI(Character, MaxLevel) //hard cap is 127