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Unify chat constants usage
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+4
-4
@@ -1618,7 +1618,7 @@ void Merc::AI_Process() {
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{
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if(zone->random.Roll(flurrychance))
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{
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Message_StringID(MT_NPCFlurry, YOU_FLURRY);
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Message_StringID(Chat::NPCFlurry, YOU_FLURRY);
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Attack(GetTarget(), EQEmu::invslot::slotPrimary, false);
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Attack(GetTarget(), EQEmu::invslot::slotPrimary, false);
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}
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@@ -2623,7 +2623,7 @@ int16 Merc::GetFocusEffect(focusType type, uint16 spell_id) {
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realTotal = CalcFocusEffect(type, UsedFocusID, spell_id);
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if (realTotal != 0 && UsedItem)
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Message_StringID(MT_Spells, BEGINS_TO_GLOW, UsedItem->Name);
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Message_StringID(Chat::Spells, BEGINS_TO_GLOW, UsedItem->Name);
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}
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//Check if spell focus effect exists for the client.
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@@ -5321,10 +5321,10 @@ void Client::UpdateMercTimer()
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Log(Logs::General, Logs::Mercenaries, "UpdateMercTimer Complete for %s.", GetName());
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// Normal upkeep charge message
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//Message(7, "You have been charged a mercenary upkeep cost of %i plat, and %i gold and your mercenary upkeep cost timer has been reset to 15 minutes.", upkeep_plat, upkeep_gold, (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
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//Message(Chat::LightGray, "You have been charged a mercenary upkeep cost of %i plat, and %i gold and your mercenary upkeep cost timer has been reset to 15 minutes.", upkeep_plat, upkeep_gold, (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
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// Message below given when too low level to be charged
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//Message(7, "Your mercenary waived an upkeep cost of %i plat, and %i gold or %i %s and your mercenary upkeep cost timer has been reset to %i minutes", upkeep_plat, upkeep_gold, 1, "Bayle Marks", (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
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//Message(Chat::LightGray, "Your mercenary waived an upkeep cost of %i plat, and %i gold or %i %s and your mercenary upkeep cost timer has been reset to %i minutes", upkeep_plat, upkeep_gold, 1, "Bayle Marks", (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
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}
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}
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}
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