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Unify chat constants usage
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@@ -122,7 +122,7 @@ bool Adventure::Process()
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else if(status == AS_WaitingForPrimaryEndTime)
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{
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//Do partial failure: send a message to the clients that they can only get a certain amount of points.
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SendAdventureMessage(13, "You failed to complete your adventure in time. Complete your adventure goal within 30 minutes to "
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SendAdventureMessage(Chat::Red, "You failed to complete your adventure in time. Complete your adventure goal within 30 minutes to "
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"receive a lesser reward. This adventure will end in 30 minutes and your party will be ejected from the dungeon.");
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SetStatus(AS_WaitingForSecondaryEndTime);
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}
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