[Database] Add primary key to keyring table (#3746)

* [Database] Add primary key to keyring table

# Notes
- Adds a primary key of `id` to `keyring` table so we can use it with repositories.

* Update version.h

* Update client.cpp

* Update client.cpp
This commit is contained in:
Alex King
2023-12-07 23:12:01 -05:00
committed by GitHub
parent 6466c2ff21
commit 56c29154f0
6 changed files with 466 additions and 25 deletions
+1
View File
@@ -304,6 +304,7 @@ RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools gl
RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
RULE_INT(World, BootHour, 0, "Sets the in-game hour world will set when it first boots. 0-24 are valid options, where 0 disables this rule")
RULE_BOOL(World, UseItemLinksForKeyRing, false, "Uses item links for Key Ring Listing instead of item name")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)