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[Database] Add primary key to keyring table (#3746)
* [Database] Add primary key to keyring table # Notes - Adds a primary key of `id` to `keyring` table so we can use it with repositories. * Update version.h * Update client.cpp * Update client.cpp
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@@ -304,6 +304,7 @@ RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools gl
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RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
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RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
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RULE_INT(World, BootHour, 0, "Sets the in-game hour world will set when it first boots. 0-24 are valid options, where 0 disables this rule")
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RULE_BOOL(World, UseItemLinksForKeyRing, false, "Uses item links for Key Ring Listing instead of item name")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Zone)
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