Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc.

SE_LimitInstant will now also work when set to include instant spells.

Optional SQL: utils/sql/git/optional/2014_04_23_FocusComabtProcs.sql
Note: Set to false, if enabled will allow all combat procs to receive spell focuses.
This commit is contained in:
KayenEQ
2014-04-23 03:54:54 -04:00
parent 6aa0c9d694
commit 564c31c54d
6 changed files with 65 additions and 16 deletions
+1
View File
@@ -500,6 +500,7 @@ public:
bool AddProcToWeapon(uint16 spell_id, bool bPerma = false, uint16 iChance = 3, uint16 base_spell_id = SPELL_UNKNOWN);
bool RemoveProcFromWeapon(uint16 spell_id, bool bAll = false);
bool HasProcs() const;
bool IsCombatProc(uint16 spell_id);
//Logging
bool IsLoggingEnabled() const { return(logging_enabled); }