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Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc.
SE_LimitInstant will now also work when set to include instant spells. Optional SQL: utils/sql/git/optional/2014_04_23_FocusComabtProcs.sql Note: Set to false, if enabled will allow all combat procs to receive spell focuses.
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+3
-5
@@ -677,11 +677,9 @@ bool IsCombatSkill(uint16 spell_id)
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{
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if (!IsValidSpell(spell_id))
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return false;
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//Check if Discipline OR melee proc (from non-castable spell)
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if ((spells[spell_id].mana == 0 &&
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(spells[spell_id].EndurCost || spells[spell_id].EndurUpkeep)) ||
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((spells[spell_id].cast_time == 0) && (spells[spell_id].recast_time == 0) && (spells[spell_id].recovery_time == 0)))
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//Check if Discipline
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if ((spells[spell_id].mana == 0 && (spells[spell_id].EndurCost || spells[spell_id].EndurUpkeep)))
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return true;
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return false;
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