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Dungeon Crawl custom code merge
Added numerous modding hooks. Added rules: Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule. Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll Combat:ArcheryBonusChance - Archery stationary bonus chance Added account flags and associated perl wrappers Added EVENT_ITEM_TICK for interactive items Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid Added timer and interval to console worldshutdown command Added EQW interface for worldshutdown and server-wide messages
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+11
-2
@@ -289,7 +289,16 @@ void Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool isrezzexp) {
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if(check_level > maxlevel) {
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check_level = maxlevel;
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set_exp = GetEXPForLevel(maxlevel);
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//DCBOOKMARK
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if(RuleB(Character, KeepLevelOverMax))
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{
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set_exp = GetEXPForLevel(GetLevel()+1);
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}
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else
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{
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set_exp = GetEXPForLevel(maxlevel);
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}
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}
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if(RuleB(Character, PerCharacterQglobalMaxLevel)){
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@@ -665,4 +674,4 @@ uint32 Client::GetCharMaxLevelFromQGlobal() {
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}
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return false; // Default is false
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}
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}
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