[Feature] Add adjustability for AERampage Range. (#3548)

* [Feature] Add adjustability for AERampage Range.

This functionality is needed for fights like Ture to be accurate, where their ramp range was 101% of their melee safe range.

Example in lua of utilizing this scripting

```
e.self:SetSpecialAbilityParam(SpecialAbility.area_rampage,8,101;
```

* Updates to address comments
This commit is contained in:
Fryguy
2023-08-20 00:36:06 -04:00
committed by GitHub
parent 00e02b61ca
commit 5631a0711f
6 changed files with 31 additions and 15 deletions
+1 -1
View File
@@ -891,7 +891,7 @@ struct ExtraAttackOptions {
int hit_chance;
int melee_damage_bonus_flat;
int skilldmgtaken_bonus_flat;
int range_percent;
};
struct DamageTable {