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SE_Root and SE_RootBreakChance updates
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@@ -1085,7 +1085,6 @@ protected:
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bool inWater; // Set to true or false by Water Detection code if enabled by rules
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bool has_virus; // whether this mob has a viral spell on them
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uint16 viral_spells[MAX_SPELL_TRIGGER*2]; // Stores the spell ids of the viruses on target and caster ids
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int16 rooted_mod; //Modifier to root break chance, defined when root is cast on a target.
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bool offhand;
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bool has_shieldequiped;
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bool has_numhits;
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