diff --git a/utils/mods/legacy_combat.lua b/utils/mods/legacy_combat.lua index bea4dc77f..6ca047961 100644 --- a/utils/mods/legacy_combat.lua +++ b/utils/mods/legacy_combat.lua @@ -223,11 +223,11 @@ function CheckHitChance(e) local tohit_roll = Random.Real(0, 100); eq.debug( - string.format("[%s] [Mob::CheckHitChance] Chance [%i] ToHitRoll [%i] Hit? [%t]", + string.format("[%s] [Mob::CheckHitChance] Chance [%i] ToHitRoll [%i] Hit? [%s]", e.self:GetCleanName(), chancetohit, tohit_roll, - (tohit_roll <= chancetohit) + (tohit_roll <= chancetohit) and "true" or "false" ) ); @@ -626,12 +626,11 @@ function DoMeleeMitigation(defender, attacker, hit, opts) end eq.debug( - string.format("[%s] [Mob::MeleeMitigation] Attack Rating [%02f] Mitigation Rating [%02f] Damage [%i] MinDmg [%i]", + string.format("[%s] [Mob::MeleeMitigation] Attack Rating [%02f] Mitigation Rating [%02f] Damage [%i]", defender:GetCleanName(), - mitigation_rating, attack_rating, - hit_damage_done, - hit.min_damage + mitigation_rating, + hit.damage_done ) ); @@ -763,7 +762,7 @@ function MobGetMeleeMitDmg(defender, attacker, damage, min_damage, mitigation_ra eq.debug( string.format("[%s] [Mob::GetMeleeMitDmg] Damage [%02f] Post Interval", - e.self:GetCleanName(), + defender:GetCleanName(), damage ) );