mirror of
https://github.com/EQEmu/Server.git
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normalize includes: world
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+44
-68
@@ -18,79 +18,55 @@
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*
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*/
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#include "../common/global_define.h"
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#include <iostream>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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#include "../common/strings.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/queue.h"
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#include "../common/timer.h"
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#include "../common/eq_packet.h"
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#include "../common/seperator.h"
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#include "../common/version.h"
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#include "../common/eqtime.h"
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#include "../common/event/event_loop.h"
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#include "../common/net/eqstream.h"
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#include "../common/opcodemgr.h"
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#include "../common/guilds.h"
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#include "../common/eq_stream_ident.h"
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#include "../common/rulesys.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "../common/misc.h"
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#include "client.h"
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#include "worlddb.h"
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#include "wguild_mgr.h"
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#include "../common/evolving_items.h"
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#include "common/content/world_content_service.h"
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#include "common/crash.h"
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#include "common/eq_packet.h"
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#include "common/eq_stream_ident.h"
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#include "common/eqemu_logsys.h"
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#include "common/eqtime.h"
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#include "common/event/event_loop.h"
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#include "common/events/player_event_logs.h"
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#include "common/guilds.h"
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#include "common/ip_util.h"
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#include "common/misc.h"
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#include "common/net/eqstream.h"
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#include "common/patches/patches.h"
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#include "common/path_manager.h"
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#include "common/platform.h"
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#include "common/repositories/character_expedition_lockouts_repository.h"
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#include "common/repositories/character_task_timers_repository.h"
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#include "common/rulesys.h"
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#include "common/skill_caps.h"
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#include "common/timer.h"
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#include "common/version.h"
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#include "world/adventure_manager.h"
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#include "world/client.h"
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#include "world/clientlist.h"
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#include "world/console.h"
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#include "world/dynamic_zone_manager.h"
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#include "world/launcher_list.h"
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#include "world/lfplist.h"
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#include "world/login_server.h"
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#include "world/queryserv.h"
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#include "world/shared_task_manager.h"
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#include "world/ucs.h"
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#include "world/web_interface.h"
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#include "world/wguild_mgr.h"
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#include "world/world_boot.h"
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#include "world/world_config.h"
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#include "world/world_event_scheduler.h"
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#include "world/world_server_cli.h"
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#include "world/worlddb.h"
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#include "world/zonelist.h"
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#include "world/zoneserver.h"
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#include "fmt/format.h"
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#include <csignal>
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#include <cstdlib>
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#ifdef _WINDOWS
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#include <process.h>
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#define snprintf _snprintf
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#define strncasecmp _strnicmp
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#define strcasecmp _stricmp
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#include <conio.h>
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#else
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#include <sys/sem.h>
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#include <thread>
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#endif
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#include "../common/patches/patches.h"
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#include "zoneserver.h"
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#include "login_server.h"
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#include "login_server_list.h"
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#include "world_config.h"
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#include "zonelist.h"
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#include "clientlist.h"
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#include "launcher_list.h"
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#include "lfplist.h"
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#include "adventure_manager.h"
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#include "ucs.h"
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#include "queryserv.h"
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#include "web_interface.h"
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#include "console.h"
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#include "dynamic_zone_manager.h"
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#include "world_server_cli.h"
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#include "../common/content/world_content_service.h"
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#include "../common/repositories/character_expedition_lockouts_repository.h"
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#include "../common/repositories/character_task_timers_repository.h"
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#include "../common/zone_store.h"
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#include "world_event_scheduler.h"
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#include "shared_task_manager.h"
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#include "world_boot.h"
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#include "../common/path_manager.h"
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#include "../common/events/player_event_logs.h"
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#include "../common/skill_caps.h"
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#include "../common/repositories/character_parcels_repository.h"
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#include "../common/ip_util.h"
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GroupLFPList LFPGroupList;
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LauncherList launcher_list;
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volatile bool RunLoops = true;
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