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normalize includes: world
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+18
-18
@@ -16,24 +16,24 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/global_define.h"
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#include "clientlist.h"
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#include "zoneserver.h"
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#include "zonelist.h"
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#include "client.h"
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#include "worlddb.h"
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#include "../common/strings.h"
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#include "../common/guilds.h"
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#include "../common/races.h"
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#include "../common/classes.h"
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#include "../common/packet_dump.h"
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#include "../common/misc.h"
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#include "../common/misc_functions.h"
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#include "../common/json/json.h"
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#include "../common/event_sub.h"
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#include "web_interface.h"
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#include "wguild_mgr.h"
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#include "../common/zone_store.h"
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#include "common/classes.h"
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#include "common/event_sub.h"
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#include "common/guilds.h"
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#include "common/json/json.h"
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#include "common/misc_functions.h"
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#include "common/misc.h"
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#include "common/packet_dump.h"
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#include "common/races.h"
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#include "common/strings.h"
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#include "common/zone_store.h"
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#include "world/client.h"
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#include "world/clientlist.h"
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#include "world/web_interface.h"
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#include "world/wguild_mgr.h"
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#include "world/worlddb.h"
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#include "world/zonelist.h"
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#include "world/zoneserver.h"
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#include <set>
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uint32 numplayers = 0; //this really wants to be a member variable of ClientList...
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