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https://github.com/EQEmu/Server.git
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normalize includes: world
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+45
-50
@@ -16,59 +16,54 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/global_define.h"
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#include "../common/eq_packet.h"
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#include "../common/eq_stream_intf.h"
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#include "../common/misc.h"
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#include "../common/rulesys.h"
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#include "../common/emu_opcodes.h"
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#include "../common/eq_packet_structs.h"
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#include "../common/packet_dump.h"
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#include "../common/eq_stream_intf.h"
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#include "../common/inventory_profile.h"
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#include "../common/races.h"
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#include "../common/classes.h"
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#include "../common/skills.h"
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#include "../common/extprofile.h"
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#include "../common/strings.h"
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#include "../common/emu_versions.h"
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#include "../common/random.h"
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#include "../common/shareddb.h"
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#include "../common/opcodemgr.h"
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#include "../common/data_verification.h"
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#include "../common/data_bucket.h"
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#include "client.h"
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#include "worlddb.h"
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#include "world_config.h"
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#include "login_server.h"
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#include "login_server_list.h"
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#include "zoneserver.h"
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#include "zonelist.h"
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#include "clientlist.h"
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#include "wguild_mgr.h"
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#include "sof_char_create_data.h"
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#include "../common/zone_store.h"
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#include "../common/repositories/account_repository.h"
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#include "../common/repositories/player_event_logs_repository.h"
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#include "../common/repositories/inventory_repository.h"
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#include "../common/events/player_event_logs.h"
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#include "../common/content/world_content_service.h"
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#include "../common/repositories/group_id_repository.h"
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#include "../common/repositories/character_data_repository.h"
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#include "../common/skill_caps.h"
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#include <iostream>
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#include "common/classes.h"
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#include "common/content/world_content_service.h"
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#include "common/data_bucket.h"
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#include "common/data_verification.h"
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#include "common/emu_opcodes.h"
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#include "common/emu_versions.h"
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#include "common/eq_packet_structs.h"
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#include "common/eq_packet.h"
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#include "common/eq_stream_intf.h"
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#include "common/eq_stream_intf.h"
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#include "common/events/player_event_logs.h"
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#include "common/extprofile.h"
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#include "common/inventory_profile.h"
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#include "common/misc.h"
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#include "common/opcodemgr.h"
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#include "common/packet_dump.h"
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#include "common/races.h"
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#include "common/random.h"
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#include "common/repositories/account_repository.h"
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#include "common/repositories/character_data_repository.h"
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#include "common/repositories/group_id_repository.h"
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#include "common/repositories/inventory_repository.h"
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#include "common/repositories/player_event_logs_repository.h"
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#include "common/rulesys.h"
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#include "common/shareddb.h"
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#include "common/skill_caps.h"
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#include "common/skills.h"
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#include "common/strings.h"
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#include "common/zone_store.h"
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#include "world/clientlist.h"
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#include "world/login_server_list.h"
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#include "world/login_server.h"
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#include "world/sof_char_create_data.h"
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#include "world/wguild_mgr.h"
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#include "world/world_config.h"
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#include "world/worlddb.h"
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#include "world/zonelist.h"
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#include "world/zoneserver.h"
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#include "zlib.h"
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#include <climits>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <iomanip>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <zlib.h>
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#include <limits.h>
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//FatherNitwit: uncomment to enable my IP based authentication hack
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//#define IPBASED_AUTH_HACK
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#include <iostream>
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// Disgrace: for windows compile
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#ifdef _WINDOWS
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