[Databuckets] Improvements to distributed cache, reload commands (#3519)

* [Databuckets] Improvements to distributed cache, reload commands

* Add to reload_types
This commit is contained in:
Chris Miles
2023-07-31 19:58:57 -05:00
committed by GitHub
parent 063d4fbd1a
commit 55161e18c8
8 changed files with 49 additions and 15 deletions
+1
View File
@@ -138,6 +138,7 @@ std::vector<Reload> reload_types = {
Reload{.command = "alternate_currencies", .opcode = ServerOP_ReloadAlternateCurrencies, .desc = "Alternate Currencies"},
Reload{.command = "blocked_spells", .opcode = ServerOP_ReloadBlockedSpells, .desc = "Blocked Spells"},
Reload{.command = "commands", .opcode = ServerOP_ReloadCommands, .desc = "Commands"},
Reload{.command = "data_buckets_cache", .opcode = ServerOP_ReloadDataBucketsCache, .desc = "Data Buckets Cache"},
Reload{.command = "doors", .opcode = ServerOP_ReloadDoors, .desc = "Doors"},
Reload{.command = "dztemplates", .opcode = ServerOP_ReloadDzTemplates, .desc = "Dynamic Zone Templates"},
Reload{.command = "ground_spawns", .opcode = ServerOP_ReloadGroundSpawns, .desc = "Ground Spawns"},