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synced 2026-06-01 14:21:37 +00:00
[Expeditions] Move expedition code into DynamicZone (#4672)
This removes the separate Expedition class and moves lockout code and
/dz command handlers into DynamicZone classes. It also refactors some
code to reduce bloat and some database usage.
This completes the effort of moving everything to DynamicZone that
started when implementing shared tasks. It also makes sense to do this
since expeditions are just dynamic zones internally despite dzs being
used for other types. Expedition specific things are just handled with
dz type checks.
Functionally nothing should change. This is mainly internal refactoring
and moving code around along with some bug fixes and reduced database
usage.
Main changes:
- The `expeditions` database table has been removed
- Expeditions no longer use a separate id, the expedition id is just the dz id
- Expedition lock state and replay timer option were moved to the
`dynamic_zones` table
- Expeditions no longer have a separate cache from dynamic zones
- Expedition creation no longer has every zone query the database to cache it
- Expedition internal lockouts are now stored on DynamicZone
- The `expedition_lockouts` table has been renamed to `dynamic_zone_lockouts`
- Fixed a small bug with the UpdateLockoutDuration api where the
internal lockout would get the time added twice in memory in the
initiating zone (this api is likely rarely used)
- Fixed an issue where use of the group/raid DoesAnyMemberHaveExpeditionLockout
api would query once for every out of zone character.
- This api now checks all members in the current zone first and only
performs a single bulk query for out of zone members if that check
is exhausted
- Deprecated the max_check_count param of DoesAnyMemberHaveExpeditionLockout,
the quest api still exists to avoid api break but a passed arg has no effect
This commit is contained in:
@@ -2,7 +2,7 @@
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#define EQEMU_CHARACTER_EXPEDITION_LOCKOUTS_REPOSITORY_H
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#include "../database.h"
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#include "../expedition_lockout_timer.h"
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#include "../dynamic_zone_lockout.h"
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#include "../strings.h"
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#include "base/base_character_expedition_lockouts_repository.h"
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#include <unordered_map>
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@@ -47,33 +47,8 @@ public:
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// Custom extended repository methods here
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struct CharacterExpeditionLockoutsTimeStamp {
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int id;
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int character_id;
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std::string expedition_name;
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std::string event_name;
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time_t expire_time;
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int duration;
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std::string from_expedition_uuid;
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};
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static ExpeditionLockoutTimer GetExpeditionLockoutTimerFromEntry(
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CharacterExpeditionLockoutsTimeStamp&& entry)
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{
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ExpeditionLockoutTimer lockout_timer{
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std::move(entry.from_expedition_uuid),
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std::move(entry.expedition_name),
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std::move(entry.event_name),
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static_cast<uint64_t>(entry.expire_time),
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static_cast<uint32_t>(entry.duration)
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};
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return lockout_timer;
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}
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static std::unordered_map<uint32_t, std::vector<ExpeditionLockoutTimer>> GetManyCharacterLockoutTimers(
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Database& db, const std::vector<uint32_t>& character_ids,
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const std::string& expedition_name, const std::string& ordered_event_name)
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static std::unordered_map<uint32_t, std::vector<DzLockout>> GetLockouts(
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Database& db, const std::vector<uint32_t>& char_ids, const std::string& expedition)
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{
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auto results = db.QueryDatabase(fmt::format(SQL(
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SELECT
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@@ -84,39 +59,171 @@ public:
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from_expedition_uuid
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FROM character_expedition_lockouts
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WHERE
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character_id IN ({})
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character_id IN ({0})
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AND expire_time > NOW()
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AND expedition_name = '{}'
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AND expedition_name = '{1}'
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ORDER BY
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FIELD(character_id, {}),
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FIELD(event_name, '{}') DESC
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FIELD(character_id, {0}),
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FIELD(event_name, '{2}') DESC
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),
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fmt::join(character_ids, ","),
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Strings::Escape(expedition_name),
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fmt::join(character_ids, ","),
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Strings::Escape(ordered_event_name)
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fmt::join(char_ids, ","),
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Strings::Escape(expedition),
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Strings::Escape(DzLockout::ReplayTimer)
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));
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std::unordered_map<uint32_t, std::vector<ExpeditionLockoutTimer>> lockouts;
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std::unordered_map<uint32_t, std::vector<DzLockout>> lockouts;
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for (auto row = results.begin(); row != results.end(); ++row)
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{
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CharacterExpeditionLockoutsTimeStamp entry{};
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int col = 0;
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entry.character_id = std::strtoul(row[col++], nullptr, 10);
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entry.expire_time = std::strtoull(row[col++], nullptr, 10);
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entry.duration = std::strtoul(row[col++], nullptr, 10);
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entry.event_name = row[col++];
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entry.expedition_name = expedition_name;
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entry.from_expedition_uuid = row[col++];
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uint32_t char_id = std::strtoul(row[col++], nullptr, 10);
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time_t expire_time = std::strtoull(row[col++], nullptr, 10);
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uint32_t duration = std::strtoul(row[col++], nullptr, 10);
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std::string event = row[col++];
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std::string uuid = row[col++];
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auto lockout = GetExpeditionLockoutTimerFromEntry(std::move(entry));
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lockouts[entry.character_id].emplace_back(std::move(lockout));
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lockouts[char_id].emplace_back(std::move(uuid), expedition, std::move(event), expire_time, duration);
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}
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return lockouts;
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}
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static std::vector<DzLockout> GetLockouts(Database& db, uint32_t char_id)
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{
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std::vector<DzLockout> lockouts;
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auto rows = GetWhere(db, fmt::format("character_id = {} AND expire_time > NOW()", char_id));
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lockouts.reserve(rows.size());
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for (auto& row : rows)
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{
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lockouts.emplace_back(
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std::move(row.from_expedition_uuid),
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std::move(row.expedition_name),
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std::move(row.event_name),
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row.expire_time,
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row.duration
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);
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}
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return lockouts;
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}
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static std::vector<CharacterExpeditionLockouts> GetLockouts(Database& db, const std::vector<std::string>& names, const std::string& expedition, const std::string& event)
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{
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if (names.empty())
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{
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return {};
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}
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return GetWhere(db, fmt::format(
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"character_id IN (select id from character_data where name IN ('{}')) AND expire_time > NOW() AND expedition_name = '{}' AND event_name = '{}' LIMIT 1",
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fmt::join(names, "','"), Strings::Escape(expedition), Strings::Escape(event)));
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}
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static void InsertLockouts(Database& db, uint32_t char_id, const std::vector<DzLockout>& lockouts)
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{
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std::string insert_values;
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for (const auto& lockout : lockouts)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
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char_id,
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lockout.GetExpireTime(),
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lockout.GetDuration(),
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Strings::Escape(lockout.UUID()),
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Strings::Escape(lockout.DzName()),
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Strings::Escape(lockout.Event())
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);
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}
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if (!insert_values.empty())
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{
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insert_values.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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INSERT INTO character_expedition_lockouts
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(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
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VALUES {}
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ON DUPLICATE KEY UPDATE
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from_expedition_uuid = VALUES(from_expedition_uuid),
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expire_time = VALUES(expire_time),
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duration = VALUES(duration);
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), insert_values);
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db.QueryDatabase(query);
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}
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}
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static void InsertLockout(Database& db, const std::vector<uint32_t>& char_ids, const DzLockout& lockout)
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{
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std::string insert_values;
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for (const auto& char_id : char_ids)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
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char_id,
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lockout.GetExpireTime(),
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lockout.GetDuration(),
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Strings::Escape(lockout.UUID()),
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Strings::Escape(lockout.DzName()),
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Strings::Escape(lockout.Event())
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);
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}
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if (!insert_values.empty())
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{
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insert_values.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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INSERT INTO character_expedition_lockouts
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(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
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VALUES {}
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ON DUPLICATE KEY UPDATE
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from_expedition_uuid = VALUES(from_expedition_uuid),
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expire_time = VALUES(expire_time),
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duration = VALUES(duration);
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), insert_values);
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db.QueryDatabase(query);
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}
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}
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// inserts a new lockout or updates existing lockout with seconds added to current time
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static void AddLockoutDuration(Database& db, const std::vector<uint32_t>& char_ids, const DzLockout& lockout, int seconds)
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{
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std::string insert_values;
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for (const auto& char_id : char_ids)
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{
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fmt::format_to(std::back_inserter(insert_values),
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"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
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char_id,
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lockout.GetExpireTime(),
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lockout.GetDuration(),
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Strings::Escape(lockout.UUID()),
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Strings::Escape(lockout.DzName()),
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Strings::Escape(lockout.Event())
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);
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}
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if (!insert_values.empty())
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{
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insert_values.pop_back(); // trailing comma
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auto query = fmt::format(SQL(
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INSERT INTO character_expedition_lockouts
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(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
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VALUES {0}
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ON DUPLICATE KEY UPDATE
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from_expedition_uuid = VALUES(from_expedition_uuid),
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expire_time = DATE_ADD(expire_time, INTERVAL {1} SECOND),
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duration = GREATEST(0, CAST(duration AS SIGNED) + {1});
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), insert_values, seconds);
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db.QueryDatabase(query);
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}
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}
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};
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#endif //EQEMU_CHARACTER_EXPEDITION_LOCKOUTS_REPOSITORY_H
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