Implement OP_CancelSneakHide

Didn't test every client, but they should all work
This commit is contained in:
Michael Cook (mackal)
2016-06-30 17:50:31 -04:00
parent a64343689c
commit 54de212214
12 changed files with 39 additions and 3 deletions
+1
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@@ -834,6 +834,7 @@ public:
eqFilterMode GetFilter(eqFilterType filter_id) const { return ClientFilters[filter_id]; }
void SetFilter(eqFilterType filter_id, eqFilterMode value) { ClientFilters[filter_id]=value; }
void CancelSneakHide();
void BreakInvis();
void BreakSneakWhenCastOn(Mob* caster, bool IsResisted);
void BreakFeignDeathWhenCastOn(bool IsResisted);
+8
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@@ -7871,6 +7871,14 @@ void Client::Handle_OP_Heartbeat(const EQApplicationPacket *app)
void Client::Handle_OP_Hide(const EQApplicationPacket *app)
{
// newer client respond to OP_CancelSneakHide with OP_Hide with a size of 4 and 0 data
if (app->size == 4) {
auto data = app->ReadUInt32(0);
if (data)
Log.Out(Logs::Detail, Logs::None, "Got OP_Hide with unexpected data %d", data);
return;
}
if (!HasSkill(EQEmu::skills::SkillHide) && GetSkill(EQEmu::skills::SkillHide) == 0)
{
//Can not be able to train hide but still have it from racial though
+15
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@@ -1127,6 +1127,21 @@ void Client::OPMemorizeSpell(const EQApplicationPacket* app)
Save();
}
void Client::CancelSneakHide()
{
if (hidden || improved_hidden) {
auto app = new EQApplicationPacket(OP_CancelSneakHide, 0);
FastQueuePacket(&app);
// SoF and Tit send back a OP_SpawnAppearance turning off AT_Invis
// so we need to handle our sneaking flag only
// The later clients send back a OP_Hide (this has a size but data is 0)
// as well as OP_SpawnAppearance with AT_Invis and one with AT_Sneak
// So we don't have to handle any of those flags
if (ClientVersionBit() & EQEmu::versions::bit_SoFAndEarlier)
sneaking = false;
}
}
void Client::BreakInvis()
{
if (invisible)
+7 -3
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@@ -5854,10 +5854,8 @@ int Mob::CheckBaneDamage(const ItemInst *item)
return damage;
}
void Mob::CommonBreakInvisible()
void Mob::CancelSneakHide()
{
BreakInvisibleSpells();
if (hidden || improved_hidden) {
hidden = false;
improved_hidden = false;
@@ -5871,6 +5869,12 @@ void Mob::CommonBreakInvisible()
}
}
void Mob::CommonBreakInvisible()
{
BreakInvisibleSpells();
CancelSneakHide();
}
#ifdef BOTS
bool Mob::JoinHealRotationTargetPool(std::shared_ptr<HealRotation>* heal_rotation)
{
+1
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@@ -173,6 +173,7 @@ public:
void RogueEvade(Mob *other);
void CommonOutgoingHitSuccess(Mob* defender, int32 &damage, EQEmu::skills::SkillType skillInUse, ExtraAttackOptions *opts = nullptr);
void BreakInvisibleSpells();
virtual void CancelSneakHide();
void CommonBreakInvisible();
void CommonBreakInvisibleFromCombat();
bool HasDied();