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Fix errant merchant full messages and add logging for later use (#1035)
* Fix errant merchant full issues, add logging for later use * Rename merchant list dump more clearly * spaces around '=' * Added line spacing, Co-authored-by: Noudess <noudess@gmail.com>
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@@ -163,6 +163,7 @@ public:
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inline void ShowNPCGlobalLoot(Client *to, NPC *who) { m_global_loot.ShowNPCGlobalLoot(to, who); }
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inline void ShowZoneGlobalLoot(Client *to) { m_global_loot.ShowZoneGlobalLoot(to); }
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int GetZoneTotalBlockedSpells() { return zone_total_blocked_spells; }
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void DumpMerchantList(uint32 npcid);
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int SaveTempItem(uint32 merchantid, uint32 npcid, uint32 item, int32 charges, bool sold = false);
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int32 MobsAggroCount() { return aggroedmobs; }
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