Some pathing tweaks, removed old quest functions that dealt with the old pathing code. Fixes to best z under new system

This commit is contained in:
KimLS
2017-08-28 22:01:08 -07:00
parent 0e8f6a32b1
commit 545ac6b420
8 changed files with 124 additions and 147 deletions
-2
View File
@@ -91,8 +91,6 @@ public:
void depopall(int npc_type = 0);
void depopzone(bool StartSpawnTimer = true);
void repopzone();
void ConnectNodeToNode(int node1, int node2, int teleport, int doorid);
void AddNode(float x, float y, float z, float best_z, int32 requested_id);
void settarget(const char *type, int target_id);
void follow(int entity_id, int distance);
void sfollow();